Wednesday, July 18, 2012

Watchog -- Emerging Powers Pokemon Card Review

Watchog Emerging Powers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Watchog from the Emerging Powers Pokemon Card Set.  Watchog is a a stage 1, colorless type Pokemon card, that has an hp of 90.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Watchog doesn't have an Ability but it does have two moves, the first move is called Watcheck which takes one colorless energy card and lets you see the top 5 cards of your opponent's deck and rearrange them in any order you like.  Watchog's second move is called Quick Tail Smash and for two colorless energy cards it does 20 damage, however before you use this move you may flip a coin, if you get a heads this move does 80 damage total, but if you get a tails this move does nothing.

Pokemon Card Strategy:
So as far as strategy goes, since this is a colorless type Pokemon card you're going to be able to put this card into any deck, since it can attack with any type of energy.  The strategy is very straightforward if you want to do some attacking with this card you'll have to use Quick Tail Smash because this is the only move of Watchog's that can do damage, the only time I would use Watcheck is if I don't have two energy cards attached to Watchog or the opponent specifically puts a card they want on the top of their deck.  I would flip a coin before using Quick Tail Smash more often than not, unless the defending Pokemon will be knocked in 40 damage or less.  I would only use a 2-1 line of Patrat and Watchog in any type deck.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average, stage 1 Pokemon card.  The reason I think this is because this card has the potential to do no damage at all, so if this card ends up not doing much damage at all it would be a waste to have in the deck, I would consider a plethora of other cards before putting this card in my deck, however if you get lucky this card can do 80 damage per turn for only two energy cards, it has an average hp, and low retreat cost.  But this card is too risky for me so I wouldn't use it.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Watchog from the Emerging Powers set, stay tuned for tomorrow's card review of Tranquill from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
NKT-YBFT-ES9-HYA
7U4-XGGN-8CD-CFN

Tuesday, July 17, 2012

Klang -- Emerging Powers Pokemon Card Review

Klang Emerging Powers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Klang from the Emerging Powers Pokemon Card Set.  Klang is a stage 1, metal type Pokemon card, with an hp of 80.  It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a one colorless energy card retreat cost.  Klang doesn't have an Ability but it does have two moves, the first move takes one colorless energy card and confuses the defending Pokemon, this move is called Metal Sound.  Klang's second move is called Guard Press and for three energy cards, two metal and one colorless it does 60 damage and any attacks on Klang during your opponent's next turn is reduced by 20.

Pokemon Card Strategy:
So as far as strategy goes, since this is a stage 1 Pokemon card that has a stage 2 evolution in Klinklang, I would recommend keeping Klang on the bench and evolving it into Klinklang before putting it into play, I would do this because Klinklang can do much more damage than Klang and it has a higher hp.  There is one Klinklang card in this set, and I've reviewed that card on my blog previously.  If you have to put Klang into play, I would recommend using Guard Press every turn because it is the only move that can do damage to your opponent's active Pokemon, but if you don't have three energy cards on Klang you'll have to use Confuse and hope that the defending Pokemon attacks itself instead of Klang the next turn.  If I were to use Klang in a deck, I would make sure to include Klingklang in that deck and use a 4-3-2 or 3-2-1 line of Klink, Klang, and Klinklang.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  This card is an average, stage 1 Pokemon card, even though it does have lower hp than most stage 1 Pokemon, as long as you can get three energy cards on Klang and use Guard Press, Klang basically has 100 damage on it.  But like I said earlier in this review, make sure to evolve Klang into Klinklang as early as possible to make Klang more useful in your deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Klang from the Emerging Powers set, stay tuned for tomorrow's card review of Watchog from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
YC8-QQS4-P35-WCY
DQ9-WK7K-5MV-BAB

Monday, July 16, 2012

Ferrothorn -- Emerging Powers Pokemon Card Review

Ferrothorn Emerging Powers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Ferrothorn from the Emerging Powers Pokemon Card Set.  There are actually two Ferrothorn cards from this set, I've reviewed the rare Ferrothorn card from this set previously.  Ferrothorn is a stage 1, metal type Pokemon card, with an hp of 90.  It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a three colorless energy card retreat cost.  Ferrothorn doesn't have an Ability, but it does have two moves, the first move is called Iron Defense and for one metal energy card, all effects of an attack including damage are prevented during Ferrothorn's next turn if you flip a heads when you flip a coin.  Ferrothorn's second move is called Power Whip and for two colorless energy cards it does 10 damage for each energy card you have attached to Ferrothorn to one of your opponent's benched Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since the main move you'll be using with this card is Power Whip and this move requires colorless energy cards you can use this Pokemon card in any type deck, I would recommend keeping Ferrothorn on the bench until you get at least 3 energy cards on it, you can then move it into the active Pokemon spot and use Power Whip and hopefully knock out some of your opponent's benched Pokemon.  Of course, you'll want to include this card in a deck with other spread damage type Pokemon so when you move Ferrothorn into the active Pokemon spot, your opponent's benched Pokemon will have damage on them already.  I would use a 2-2 line of Ferroseed and Ferrothorn in a metal type deck, and I would use one each of the Ferrothorn's from this set, the rare version can do more damage faster, but this card has the ability to do the most damage and to your opponent's benched Pokemon at that.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  This is a pretty solid card in my opinion, it is a card I would include in a deck if I were looking for about 4 more cards to fit in the deck.  I like how this card can spread damage around, but overall it is quite slow, at least it takes awhile to be able to do a high amount of damage, and if you put it into the active Pokemon spot it costs a lot to retreat, but like I said, I would fit it into a deck if there was opening spots because overall it is a solid card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Ferrothorn from the Emerging Powers set, stay tuned for tomorrow's card review of Klang from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
TCJ-J97T-3NA-UBR
8S8-7CYY-TCJ-959

Sunday, July 15, 2012

Zorua -- Emerging Powers Pokemon Card Review

Zorua Emerging Powers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Zorua from the Emerging Powers Pokemon Card Set.  Zorua is a basic, darkness type Pokemon card, with an hp of 50.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a one colorless energy card retreat cost.  Zorua does not have an Ability, but it does have two moves, the first move is called Ram and for one darkness energy card it does 10 damage.  Zorua's second move is called Rising Lunge which takes two energy cards, one each of darkness and colorless, and does 20 damage plus 10 more damage if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since this is a basic Pokemon card that has a stage 1 evolution in Zoroark, I would recommend keeping Zorua on the bench and evolving it into Zoroark before putting it into play, I would do this because Zoroark can do much more damage than Zorua and it has a higher hp.  There is one Zoroark card in this set, and I've reviewed that card on my blog previously.  If you have to put Zorua into the active Pokemon spot, I would recommend using Rising Lunge every turn since it does more damage than Ram, but of course if you only have one energy card on Zorua you have no choice but to use Ram.  But like I said I would definitely try and use Zoroark if at all possible, and if I were to use Zorua in a deck, I would include it with Zoroark and use a 2-2 or 2-1 line of Zorua and Zoroark.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  This is another below average stage 1 Pokemon card, Zorua has a low hp, and two weak moves.  The only good thing about this card is that it can do damage very quickly but I stress again, you'll want to use Zoroark as soon as possible instead of Zorua.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Zorua from the Emerging Powers set, stay tuned for tomorrow's card review of Ferrothorn from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
CA5-47A3-6S9-UAY
RGE-QP4U-W6V-6U5