Today's Pokemon Card Review is of Gurdurr from the X and Y Pokemon card set. Gurdurr is a stage 1, fighting type Pokemon card, with an hp of 90. It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost. Gurdurr does not have an Ability but it does have two moves. The first move that this card has is called Pummel, for two energy cards, one each of fighting and colorless, this move does 20 damage plus 20 more damage if you get a heads when you flip a coin. Gurdurr's second move is called Hammer Arm, this move requires three energy cards, two fighting and one colorless, and does 60 damage, plus you get to discard the top card of your opponent's deck.
Pokemon Card Strategy:
So as far as strategy goes, since Gurdurr is a stage 1 Pokemon card, you'll first have to get Timburr into play (I reviewed Timburr from this set yesterday) and then evolve Timburr into Gurdurr. Gurdurr does have a stage 2 evolution in Conkeldurr that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Gurdurr is the final evolution in this line. So if you read yesterday's review of Timburr you'll know that I thought it was a pretty solid basic Pokemon card that could be used on its own but you wouldn't want to use too many of them in a deck because they take two energy cards to attack and two energy cards to retreat. So you could definitely use that card with this Gurdurr card, if you're building a fighting type deck I would definitely consider this Pokemon family and would use up to a 2-2 line of Timburr and Gurdurr in it. No matter what Pokemon is in the active Pokemon spot I would use Pummel when you have two energy cards and then if you have Gurdurr in the active Pokemon spot you could use Hammer Arm when it has three energy cards on it. You'll definitely want to have at least 2 energy cards on Gurdurr before putting it into the active Pokemon spot so it won't be too hard for you to retreat if you need to.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion this is an average stage 1 Pokemon card from the X and Y set. This card really is just average, it has an average hp, and two average moves, plus a high retreat cost. Overall, I would give the line of Timburr and Gurdurr from this set a 3 out of 5 rating, individually Gurdurr was a 3 and Timburr a 4.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Gurdurr from the X and Y set, stay tuned for tomorrow's card review of Gurdurr's stage 2 evolution in Conkeldurr which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!
Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
At what level does Timburr evolve into Gurdurr?
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.