Wednesday, December 31, 2014

Lampent -- Phantom Forces Pokemon Card Review

Lampent Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Lampent from the Phantom Forces Pokemon Card set.  Lampent is a stage 1, psychic type Pokemon card, with an hp of 70.  It has a x2 weakness to darkness type Pokemon, a -20 resistance to fighting type Pokemon, and a two colorless energy card retreat cost.  Lampent does not have an Ability but it does have two moves.  The first move that this card has is called Cursed Drop, this move requires one psychic energy card and allows you to put 3 damage counters on your opponent's Pokemon any way that you would like.  Lampent's second move is called Night March, this move requires three energy cards, two colorless and one psychic, and does 20 damage times the number of Pokemon in your discard pile that have the Night March attack.

Pokemon Card Strategy:
So as far as strategy goes, since Lampent is a stage 1 Pokemon card, you'll first have to get Litwick into play (I reviewed Litwick from this set yesterday) and then evolve Litwick into Lampent.  Lampent does have a stage 2 evolution in Chandelure that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Lampent is the final evolution in this line.  So if you read yesterday's review of Litwick, you'll know that I thought that card was a below average Basic Pokemon card, even though it could do up to 20 damage per turn, it was just too limited for my liking since it had a lower HP, and only one move that hinged off of a coin flip.  So knowing this about Litwick and looking at this Lampent card, the only way I would want to use this Pokemon in a deck would be if I'm building a spread damage type deck, then I would include a 1-1 line of Litwick and Lampent, get one energy card on Lampent once I evolve Litwick and spread damage around with Cursed Drop, the downfall however to doing this is you're going to have to add another energy card to Lampent to retreat it.  I would not consider putting three energy cards on Lampent without using Chadelure for two reasons, the first being Lampent has way too low of an HP to put three energy cards on and the second being to do any damage with Night March, some of your own Pokemon are going to have to be knocked out to even do 20 damage and I don't want this card in the active Pokemon spot late in games, I just don't trust it that much.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion this is a below average Stage 1 Pokemon card from the Phantom Forces set.  I would only recommend using this card and Pokemon line in a spread damage type deck, other than that, it is a very poor card with two weaker moves, and a very low HP.  Individually I gave both Litwick and Lampent 2 out of 5 ratings, and that is what I feel both cards should received combined, stay away from this line if you can.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Lampent from the Phantom Forces set, stay tuned for tomorrow's card review of Lampent's stage 2 evolution in Chandelure which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
True or False?  This is the first English X and Y series set to include a Lampent card.
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Tuesday, December 30, 2014

Litwick -- Phantom Forces Pokemon Card Review

Litwick Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Litwick from the Phantom Forces set.  Litwick is a basic, psychic type Pokemon card with an hp of 50.  It has a x2 weakness to darkness type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Litwick does not have an Ability and it only has one move.  The only move that this card has is called Trip Over, for one psychic energy card this move does 10 damage plus 10 more damage if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since Litwick is a basic Pokemon card with a stage 1 evolution in Lampent and a stage 2 evolution in Chandelure, which I'll be reviewing the next two days, you'll more than likely want to use those cards with this Pokemon.  However, since I haven't reviewed those cards yet, I'll just act as though I plan on using this card without its evolutions.  So on its own, if you attach a Trick Coin tool card to this card, this card isn't bad at all, you can do 20 damage most turns for only one energy card.  However, if you don't get this card into the active Pokemon spot early and the game and you aren't using this card with its evolutions, this card is quite limited in what it can do and has too low of an HP to be able to last long late in games.  Because of this, I would not recommend using this card in a deck, and if you choose to, definitely don't use more than one of these cards.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average Basic Pokemon card from the Phantom Forces set.  This card is just too limited in my opinion to be used in a deck on its own.  I like that this card can attack for only one energy card and potentially can do 20 damage a turn, but with a lower HP and only the one move, this card just shouldn't be used often or at all in many decks out there.  Definitely consider other Psychic type Pokemon cards before this one when building a deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Litwick from the Phantom Forces Pokemon Card set, stay tuned for tomorrow's card review of Litwick's stage 1 evolution in Lampent, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
At what level does Litwick evolve into Lampent?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  Approximately 24 hours after this review has been posted, I will use a random number generator to select a commenter who has commented with the correct answer. 

Monday, December 29, 2014

Musharna -- Phantom Forces Pokemon Card Review

Musharna Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Musharna from the Phantom Forces Pokemon Card Set.  Musharna is a stage 1, psychic type Pokemon card, with an hp of 90.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Musharna does not have an Ability but it does have two moves.  The first move that this card has is called Dream of Memories, for one psychic energy card you are allowed to put three cards from your discard pile back into your deck.  Musharna's second move is called Dream Dance, for two energy cards, one each of psychic and colorless, this move does 30 damage and it puts both Musharna and the defending Pokemon to sleep.

Pokemon Card Strategy:
So as far as strategy goes, since Musharna is a stage 1 Pokemon card, you'll first have to get Munna into play (I reviewed Munna from this set yesterday) and then evolve Munna into Musharna.  If you read yesterday's review of Munna, you'll know that I thought that card was a below average Basic Pokemon card, even though on paper the card looks good since it has a higher HP and two moves, neither move on that card was good enough to warrant even an average rating.  So knowing this about Munna and looking at this Musharna card, I would not recommend using either in a psychic type deck or any type deck for that matter.  Just like Munna from yesterday, this card has two moves but neither are very good.  Dream of Memories seems like it could really help out your game by possibly moving energy cards back into your deck or allowing you to play the same Pokemon line again, but since this card is a Stage 1 card, I would rather try and use a trainer or supporter card to do the same thing this card is doing instead of having to evolve a Pokemon thus putting two cards in the deck instead of one.  And unless you plan on putting a lot of trainer cards in your deck to keep Musharna awake, Dream Dance isn't a very good move either since it does little damage and puts Musharna to sleep.  So I just cannot recommend using Musharna in a deck and will rate it justly below.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  In my opinion this is a very poor Stage 1 Pokemon card from the Phantom Forces set.  Other than having an average HP and two moves, nothing is very good about this card.  It has a higher retreat cost, and can do little to no damage with either of the moves it has.  So I would avoid both Munna and Musharna altogether when trying to build a psychic type deck with cards from the Phantom Forces set.  Combined, these two cards get a 1 out of 5 rating from me, Munna was a 2 and Musharna a 1.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Musharna from the Phantom Forces set, stay tuned for tomorrow's card review of Litwick, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many total English Black and White series sets was Musharna in?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, December 28, 2014

Munna -- Phantom Forces Pokemon Card Review

Munna Phantom Forces Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Munna from the Phantom Forces Pokemon Card Set.  Munna is a basic, psychic type Pokemon card with an hp of 70.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost. Munna does not have an Ability but it does have two moves.  The first move that this card has is called See Through, this move requires one psychic energy card and allows you to see the entirety of your opponent's hand.  Munna's second move is called Double Headbutt, this move requires two energy cards, one each of psychic and colorless, and does 20 damage times the number of heads you get when you flip two coins.

Pokemon Card Strategy:
So as far as strategy goes, since Munna is a basic Pokemon card with a stage 1 evolution in Musharna, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own you could definitely use this card in a deck as a starter type Pokemon, but because the only move that actually does damage on this card requires coin flips, I definitely wouldn't use more than 1 of these cards in a deck if I would use this card at all.  If I were to use one of these cards in a deck, it would have to be mostly a psychic type deck and I would try and get two energy cards on Munna as soon as possible and use this card as soon as possible in the game, I would attack a Trick Coin tool card to this card so I would have two chances at being able to do 40 damage per turn, and I would use this same move every single turn.  See Through doesn't do too much for me, unless you really want to know your opponent's strategy early on, I would stick to Double Headbutt, but if you put this card into the active Pokemon spot to start the game, you can definitely use this move to your advantage.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  So in my opinion, on its own, without considering Musharna, this card is a below average Basic Pokemon card from the Phantom Forces set.  This card does have a lot of positives about it, but none too great that it would make me want to even give it an average rating.  Munna does have a higher HP for a Basic Pokemon and it does have two moves.  The major problem I have with this card is that there is no for sure path to do damage, Munna's first move doesn't do any damage at all, and if you put two energy cards on this card and use Double Headbutt, you may end up doing zero damage if you get two tails.  So in my opinion, if you're building a psychic type deck, it would be better to look elsewhere for Basic Pokemon cards.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Munna from the Phantom Forces set, stay tuned for tomorrow's card review of Munna's stage 1 evolution Musharna, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the first English set to include a Munna card and what rarity was that card?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, December 27, 2014

Swalot -- Phantom Forces Pokemon Card Review

Swalot Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Swalot from the Phantom Forces Pokemon Card Set.  Swalot is a stage 1, psychic type Pokemon card, with an hp of 110.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Swalot does not have an Ability but it does have two moves.  The first move that this card has is called Poison Gas, this move requires two energy cards, one each of psychic and colorless, and does 30 damage, plus it poisons the defending Pokemon.  Swalot's second move is called Swallow Up, this move requires three energy cards, two colorless and one psychic, and does 50 damage, however, if the defending Pokemon has less HP remaining than Swalot, this move does 100 damage instead of 50.

Pokemon Card Strategy:
So as far as strategy goes, since Swalot is a stage 1 Pokemon card, you'll first have to get Gulpin into play (I reviewed Gulpin from this set yesterday) and then evolve Gulpin into Swalot.  If you read yesterday's review of Gulpin, you'll know that I thought that card was very poor, other than having an average HP, it had a higher retreat cost, and two very poor moves, one needing a coin flip to use and the other requiring three energy cards to do below average damage.  So knowing this about Gulpin and looking at this Swalot card, I would definitely consider using a 1-1 line of Gulpin and Swalot in a psychic type deck.  I would try my hardest to get Swalot into the active Pokemon spot in the first few turns, that way, as soon as you get three energy cards on Swalot, use Swallow Up every turn and if you're facing Basic Pokemon, they will have less HP remaining than Swalot and thus you should be able to do 100 damage every turn and knock those Basic Pokemon out.  I would make sure and include some Potion trainer cards in the deck so that you can keep Swalot's HP high, allowing Swallow Up to do 100 damage every turn.  Poison Gas is a solid move, but I would try and use Swallow Up most turns because it can do more damage, but if you plan on retreating Swalot soon, it may be better to poison the defending Pokemon before retreating Swalot.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is an above average Stage 1 Pokemon card from the Phantom Forces set.  I like that this card has an above average HP, and two good moves.  The first move, Poison Gas, not only does damage but poisons the defending Pokemon, and if you play your cards right, Swallow Up can one hit knock out many of your opponent's Pokemon.  So if you're building a psychic type deck, I would highly consider using this Pokemon line in a deck.  Together with Gulpin, I would give this line a 3 out of 5 rating, combined these two Pokemon are very average.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Swalot from the Phantom Forces set, stay tuned for tomorrow's card review of Munna, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What is the highest rarity of any Swalot card in the English TCG?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Friday, December 26, 2014

Gulpin -- Phantom Forces Pokemon Card Review

Gulpin Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Gulpin from the Phantom Forces Pokemon Card Set.  Gulpin is a basic, psychic type Pokemon card with an hp of 60.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost. Gulpin does not have an Ability but it does have two moves.  The first move that this card has is called Poison Gas, this move requires one psychic energy card and poisons the defending Pokemon if you get a heads when you flip a coin.  Gulpin's second move is called Sludge Bomb, this move requires three energy cards, one psychic and two colorless, and does 30 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Gulpin is a basic Pokemon card with a stage 1 evolution in Swalot, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own I would stay away from this card at all costs.  Not only does this card require three energy cards to for sure do damage, but when you do get three energy cards on this card it does well below the average amount of damage three energy cards normally do.  And if you choose to use this card just for Poison Gas, it requires a coin flip, thus making this move not good as well.  So I really don't see a scenario where I would recommend playing this card on its own.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  So in my opinion, on its own, without considering Swalot, this card is a very poor Basic Pokemon card.  Other than having an average HP, this card has two very poor moves and a higher retreat cost.  So unless you're using this card with Swalot, stay away from it at all costs.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Gulpin from the Phantom Forces set, stay tuned for tomorrow's card review of Gulpin's stage 1 evolution Swalot, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
At what level does Gulpin evolve into Swalot?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Thursday, December 25, 2014

Wobbuffet -- Phantom Forces Pokemon Card Review

Wobbuffet Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Wobbuffet from the Phantom Forces Pokemon Card Set.  Wobbuffet is a basic, psychic type Pokemon card with an hp of 110, it has a x2 weakness to psyhic type Pokemon, a -20 resistance to metal type Pokemon, and a two colorless energy card retreat cost.  Wobbuffet's Ability is called Bide Barricade, and says that if Wobbuffet is in the active Pokemon spot, only psychic type Pokemon can use their abilities.  Besides the Ability, Wobbuffet only has one move called Psychic Assault, this move requires two energy cards, one each of psychic and colorless, and does 10 damage, plus 10 more damage for each damage counter on the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Wobbuffet is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  With that being said, if you are using a mainly psychic deck and depend on Abilities quite a bit, Wobbuffet is a great card to use, because it lets you keep using your own Abilities but makes your opponent unable to use theirs.  Also, this Wobbuffet card would work in a spread damage type deck since Psychic Assault does more damage if the defending Pokemon already has damage on it.  So you could spread damage around, then move Wobbuffet to the active Pokemon spot and easily do 30 or more damage every single turn.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is a very good Basic Pokemon card from the Phantom Forces set.  I like Wobbuffet's Ability quite a bit, it gives you a lot of flexibility strategy wise and could ruin your opponent's own strategy.  Also, this card can do a good amount of damage in a spread damage type deck.  So overall, this card doesn't jump out to me as being that dominant, it is just a good card to use in many different decks out there, thus deserving an above average rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Wobbuffet from the Phantom Forces set, stay tuned for tomorrow's card review of Gulpin, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
In the Pokemon anime, what main character owns a Wobbuffet?
Please respond by including the correct answer and a link to your YouTube channel.

Wednesday, December 24, 2014

Mega Gengar EX -- Phantom Forces Pokemon Card Review

Mega Gengar EX Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Mega Gengar EX from the Phantom Forces Pokemon Card Set.  Mega Gengar EX is a Mega Evolution, EX, psychic type Pokemon card with an hp of 220. It has a x2 weakness to darkness type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Mega Gengar does not have an Ability and it only has one move.  The only move that this card has is called Phantom Gate, this move requires three energy cards to use, two colorless and one psychic, and allows you to choose one of your opponent's Pokemon's attacks and use it as the attack for Mega Gengar.

Pokemon Card Strategy:
Before I start with the strategy, remember that this card is a Mega Evolution card and an EX card so if you use this card in your deck and it gets knocked out, your opponent gets to take two prize cards instead of one and when you evolve an EX card into its Mega Evolution, your turn ends, you cannot do anything else.  So knowing these things, you'll always want to use Mega Evolution cards with caution, with that being said, I would definitely consider using Mega Gengar with Gengar EX in a spread damage or a psychic type deck.  I would be more keen to use Gengar EX if I was just building a spread damage type deck, and more likely to use both if building a psychic type deck.  I wouldn't include more than a 1-1 line of the two Pokemon and I would set up Mega Gengar on the bench, then when my opponent would get a Pokemon in play that can do 100 plus damage in a turn, I would move Mega Gengar EX into the active Pokemon spot and use that move for only three energy cards.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average Mega EX Pokemon card from the Phantom Forces set.  I like that this card can prevent your opponent from even putting strong Pokemon on their bench as well as use their strong Pokemon's moves against them.  So again, if you're building a spread damage type deck, just use Gengar EX, but if you're building a psychic type deck, use a 1-1 line of these two Pokemon, together I would give these two EX cards a 3 out of 5 rating, Gengar EX was a 2, and Mega Gengar EX was a 4.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Mega Gengar EX from the Phantom Forces set, stay tuned for tomorrow's card review of Wobbuffet, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many secret rare Mega EX cards are in the Phantom Forces set?
Please respond by including the correct answer and a link to your YouTube channel.  Only one entry per person please.

Tuesday, December 23, 2014

Gengar EX -- Phantom Forces Pokemon Card Review

Gengar EX Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Gengar EX and Gengar EX Full Art from the Phantom Forces Pokemon Card Set.  Gengar EX is a basic, EX, psychic type Pokemon card with an hp of 170. It has a x2 weakness to darkness type Pokemon, a -20 resistance to fighting type Pokemon, and a two colorless energy card retreat cost.  Gengar does not have an Ability but it does have two moves.  The first move that this card has is called Night Attack, for one colorless energy card this move allows you to put 3 damage counters on one of your opponent's Pokemon.  Gengar's second move is called Dark Corridor and for three energy cards, two colorless and one psychic, this move does 60 damage, plus it poisons the defending, however you must switch Gengar with one of your benched Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, because Gengar EX is a basic Pokemon card you won't need to use any other cards with this card.  But remember, because this card is an EX card, if this card is knocked out, two prize cards are taken instead of one.  However, Gengar does have a mega evolution you could use from this set and I will be reviewing that card tomorrow, so this strategy below will act like Gengar EX does not have an evolution.  So knowing this, on its own, I would only use this card if you're building a spread damage type deck.  This card is basically a more powerful version of the Crobat card I reviewed yesterday.  This card will work well later in games when your opponent's benched Pokemon all have damage on them, you can then do 30 damage to whichever Pokemon you like and hopefully knock that Pokemon out.  But, if you build a spread damage type deck with the line of Zubat, Golbat, and Crobat, I would get that line on the bench as well as this Gengar card, you could then use Dark Corridor every time Gengar is in the active Pokemon spot, then switch in Crobat for a turn or retreat it immediately and put Gengar back into the active Pokemon spot.  Outside of a spread damage type deck, this EX card isn't worth the risk of letting your opponent take 2 prize cards, so don't use this card in a normal deck.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this card is a little below average for an EX Pokemon card, and on par with the other EX cards that I've reviewed from the Phantom Forces set so far.  This card has a solid HP, and two decent moves, but as far as being an EX card goes, there is nothing that sets this card a part, and if you're not building a spread damage type deck, this card is not worth using.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Gengar EX from the Phantom Forces set, stay tuned for tomorrow's card review of Gengar's mega evolution in Mega Gengar EX, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many EX Full Art cards are in the Phantom Forces set?
Please respond by including the correct answer and a link to your YouTube channel.  Only one entry per person please.

Monday, December 22, 2014

Crobat -- Phantom Forces Pokemon Card Review

Crobat Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Crobat from the Phantom Forces Pokemon Card Set.  Crobat is a stage 2, psychic type Pokemon card, with an hp of 130.  It has a x2 weakness to lightning type Pokemon, a -20 resistance to fighting type Pokemon, and a free retreat cost.  Crobat's Ability is called Surprise Bite and allows you to put three damage counters on one of your opponent's Pokemon when evolving Golbat into Crobat.  Besides the Ability, Crobat has one move called Skill Dive, this move requires one colorless energy card and does 30 damage to one of your opponent's Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Crobat is a stage 2 Pokemon card, you'll first have to get Zubat into play and then evolve it into Golbat before you can evolve Golbat into Crobat, both of those Pokemon are from this set and I've reviewed both of them the last couple of days.  If you've read my reviews of those cards you'll know that I like both of them combined very well, both have lower HP, but both work perfectly for a spread damage type deck, Zubat can do 10 damage to one of your opponent's Pokemon and Golbat can do 10 damage to each of your opponent's Pokemon plus it has a free retreat cost.  So knowing this about those two Pokemon and looking at this Crobat card, this card fits in perfectly with what the first two cards in this line could do.  I would definitely include this Pokemon family in any spread damage type deck, and would do the bulk of my damage with Golbat, then finish off the Pokemon with Crobat.  All three cards are quick to attack so they won't require much energy cards at all, and both Golbat and Crobat can be moved in and out of the active Pokemon spot for free.  So you can't go wrong with this Pokemon line, I would use a 3-2-2 line of this family in a deck.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  In my opinion this is an awesome Stage 2 Pokemon card from the Phantom Forces set and one I highly recommend using.  There is nothing at all I dislike about this card, it has a solid HP, free retreat cost, great Ability, and great move.  The only thing it doesn't have is the Ability to do massive damage in one turn, but if you include this card in a spread damage type deck like I've recommended, 30 damage is more than enough to knock out Pokemon.  So altogether, with Zubat, Golbat, and Crobat from this set, they are a 5 out of 5 rating, use this line if you're building a spread damage type deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Crobat from the Phantom Forces set, stay tuned for tomorrow's card review of Gengar EX, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the first English set to include a Crobat card?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, December 21, 2014

Golbat -- Phantom Forces Pokemon Card Review

Golbat Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Golbat from the Phantom Forces Pokemon Card set.  Golbat is a stage 1, psychic type Pokemon card, with an hp of 70.  It has a x2 weakness to lightning type Pokemon, a -20 resistance to fighting type Pokemon, and a free retreat cost.  Golbat's Ability is called Sneaky Bite and allows you to place two damage counters on one of your opponent's Pokemon when you move Golbat from your hand to evolve one of your Zubat in play.  Besides the Ability, Golbat just has one move called Swoop Across, this move requires one colorless energy and it does 10 damage to each of your opponent's Pokemon in play.

Pokemon Card Strategy:
So as far as strategy goes, since Golbat is a stage 1 Pokemon card, you'll first have to get Zubat into play (I reviewed Zubat from this set yesterday) and then evolve Zubat into Golbat.  Golbat does have a stage 2 evolution in Crobat that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Golbat is the final evolution in this line.  So if you read yesterday's review of Zubat, you'll know that I thought the card was a below average Basic Pokemon card, at least on its own.  I would still recommend using the card in a deck because it could do 10 damage to any of the opponent's Pokemon in play, but the card was quite limited overall with only one move and 50 HP.  So knowing this about Zubat and looking at this Golbat card, if you're building a spread damage type deck, I would highly recommend using this Pokemon line in a deck.  Both Zubat and Golbat can do spread damage and since Golbat has a free retreat cost, this card works perfectly in any type deck, you can attach any energy card you like to it, and do 10 damage to each of your opponent's Pokemon.  I would probably put a 1-1 line in a deck, try and get this line into the active Pokemon spot very early in the game and get a ton of damage spread around your opponent's Pokemon, setting up those Pokemon for many one hit knock outs later in the game.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  In my opinion this is a great Stage 1 Pokemon card from the Phantom Forces set.  This card doesn't have the greatest HP and can't do a ton of damage each turn, but I would still highly recommend using this card in a deck because it can attack quickly, do damage to several Pokemon at once, and can retreat for free.  So together with Zubat, I would give this line a 4 out of 5 rating, definitely use this Pokemon family if you are building a spread damage type deck.  So even though I gave Zubat a 2 out of 5 rating, make sure to use this line in a deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Golbat from the Phantom Forces set, stay tuned for tomorrow's card review of Golbat's stage 2 evolution in Crobat which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the 3rd English set to include a rare holo Golbat card?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, December 20, 2014

Zubat -- Phantom Forces Pokemon Card Review

Zubat Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Zubat from the Phantom Forces set.  Zubat is a basic, psychic type Pokemon card with an hp of 50.  It has a x2 weakness to lightning type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Zubat does not have an Ability and it only has one move.  The only move that this card has is called Skill Dive, this move requires one colorless energy card and does 10 damage to one of your opponent's Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Zubat is a basic Pokemon card with a stage 1 evolution in Golbat and a stage 2 evolution in Crobat, which I'll be reviewing the next two days, you'll more than likely want to use those cards with this Pokemon.  However, since I haven't reviewed those cards yet, I'll just act as though I plan on using this card without its evolutions.  So on its own, you could definitely use this card as a starter type Pokemon in any type deck, but I would not use more than one of these if you choose to use Zubat without its evolutions.  Because Zubat only has 50 HP and can only do 10 damage maximum, the card will be quite limited later on in games.  But this card does work well at the beginning of games because it can attack any of your opponent's Pokemon and it would be a perfect starter type Pokemon in a spread damage type deck or with a deck featured around a Pokemon that does additional damage if the defending Pokemon already has damage on it.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average Basic Pokemon card from the Phantom Forces set.  Even though I still would use this card in a deck, it is just really limited overall that is why I'm giving it a little lower rating.  If this card had 60 HP and a second move it would be a great card, but since it has 50 HP and only one move I have to give it a 2 rating.  Nevertheless, this card can be used as a starter type Pokemon in a spread damage type deck since it can attack any Pokemon it pleases.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Zubat from the Phantom Forces Pokemon Card set, stay tuned for tomorrow's card review of Zubat's stage 1 evolution in Golbat, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the first English set to include a Zubat card, and what rarity was that card?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  Approximately 24 hours after this review has been posted, I will use a random number generator to select a commenter who has commented with the correct answer. 

Friday, December 19, 2014

Heliolisk -- Phantom Forces Pokemon Card Review

Heliolisk Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Heliolisk from the Phantom Forces Pokemon Card Set.  Heliolisk is a stage 1, lightning type Pokemon card, with an hp of 90.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a one colorless energy card retreat cost.  Heliolisk does not have an Ability but it does have two moves.  The first move that this card has is called Pound, for one lightning energy card this move does 30 damage.  Heliolisk's second move is called Parabolic Spark, this move requires two energy cards, one each of lightning and colorless, and does 30 damage times the number of lightning energy cards you choose to discard from all of your Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Heliolisk is a stage 1 Pokemon card, you'll first have to get Helioptile into play (I reviewed both Helioptile cards from this set the past few days) and then evolve one of those Helioptile cards into Heliolisk.  If you read both of my reviews on Helioptile, I thought they both were average cards, it just depends on the type of card you like to use.  The first Helioptile card in this set was a little slower on the attack but could do up to 50 damage a turn, the second Helioptile card could do only 20 damage a turn but could attack for only one energy card. I personally liked the first Helioptile card better, but if you choose to use Helioptile with Heliolisk it probably won't matter much as you'll try to evolve Helioptile right away.  I would mainly try and use this Pokemon line in the beginning of a game and probably use Pound most turns, or just stick with the first Helioptile card and try and do 50 damage a turn.  Heliolisk's Parabolic Spark move could do major damage, but you'll want to make sure you have a way to get the lightning type energy cards you discarded back into your hand or deck before using that move at all.  If I were to use this Pokemon family in a deck, I would include a 2-1 line of the first Helioptile card and Heliolisk.  I would try my luck with Helioptile at the start of the game by attaching a Trick Coin tool to it before evolving it into Heliolisk.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average Stage 1 Pokemon card from the Phantom Forces set.  This card has an average HP, low retreat cost, and two average moves.  I do like how quick Heliolisk is in attacking being able to do 30 damage for only one energy card, but Parabolic Spark will take some time to set up, and probably is too risky of a move for me, I wouldn't want to remove 3 or 4 energy cards from my own Pokemon just to attack with Heliolisk.  So overall, if you're building a lightning type deck, you can't really go wrong with using any of the Pokemon in this line from this set.  I gave every card a 3 out of 5 rating, and that is what I'm giving the line combined.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Heliolisk from the Phantom Forces set, stay tuned for tomorrow's card review of Zubat, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Do any theme decks include this Heliolisk card, if so, which one(s)?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Thursday, December 18, 2014

Helioptile #29/119 -- Phantom Forces Pokemon Card Review

Helioptile Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Helioptile from the Phantom Forces Pokemon Card Set.  This is the second consecutive Helioptile card I have reviewed.  Helioptile is a Basic, lightning type Pokemon card, with an hp of 50.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a one colorless energy card retreat cost.  Helioptile does not have an Ability but it does have two moves.  The first move that this card has is called Quick Attack, for one colorless energy card this move does 10 damage, plus if you get a heads when you flip a coin, it does 10 more damage.  Helioptile's second move is called Static Shock, this move does 30 damage for three energy cards, two colorless and one lightning.

Pokemon Card Strategy:
So as far as strategy goes, since Helioptile is a basic Pokemon card with a stage 1 evolution in Heliolisk, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution, however I will compare the two Helioptile cards in this set later in the post.  So, on its own this card could be used as a starter type Pokemon, since it can do up to 20 damage for only one energy card.  So really, either Helioptile card could be used in a deck without Heliolisk.  I myself would go with the one from yesterday because it can do up to 50 damage per turn, it is just a little slower but it does have more energy.  If you choose to use this card in a deck, don't use more than 1 or 2, get it into the active Pokemon spot right away, and use Quick Attack every turn.  I would attach the Trick Coin tool card to this card thus giving you a better shot at getting a heads when using the move.  That way, you only have to put one energy card on Helioptile and then can set up the Pokemon on your bench.  I wouldn't use Static Shock on this card unless I was planning on evolving Helioptile into Heliolisk, it requires too many energy cards and does too little damage plus a Pokemon with only 50 HP shouldn't need 3 energy cards to attack.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average to slightly below average Basic Pokemon card from the Phantom Forces set.  Both cards Helioptile cards from this set are average cards, but the one from yesterday is definitely better.  If this card had a little better HP, they would be quite even, but because it only has 50, I would recommend yesterday's card more.  I do like that this card can attack for only one energy card, which is an advantage over the slower, more powerful Helioptile card from yesterday.  So if you are building a lightning type deck, either Helioptile card would work.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Helioptile from the Phantom Forces set, stay tuned for tomorrow's card review of Helioptile's Stage 1 evolution in Heliolisk, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How does Helioptile evolve into Heliolisk?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Wednesday, December 17, 2014

Helioptile #28/119 -- Phantom Forces Pokemon Card Review

Helioptile Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Helioptile from the Phantom Forces Pokemon Card Set.  This is the first of two consecutive Helioptile cards I'll be reviewing from this set.  Helioptile is a Basic, lightning type Pokemon card, with an hp of 60.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a one colorless energy card retreat cost.  Helioptile does not have an Ability and it only has one move called Tail Rap, this move requires two energy cards, one each of lightning and colorless, and does 10 damage, plus 20 more damage for each heads you get when you flip two coins, so this move can potentially do 50 damage a turn.

Pokemon Card Strategy:
So as far as strategy goes, since Helioptile is a basic Pokemon card with a stage 1 evolution in Heliolisk, which I'll be reviewing in two days, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, and haven't reviewed the second Helioptile card from this set, I'll just act as though I plan on using this card without its evolution and I know nothing about the second Helioptile card.  So, on its own I could definitely see using one of these cards in a deck, I would try and get this card into the active Pokemon spot to start the game, attach a Trick Coin tool to it, get two energy cards on Helioptile and use Tail Rap every turn.  With Trick Coin, you have two chances of getting heads twice and being able to do 50 damage a turn for only two energy cards, even if you hit heads 50 percent of the time, 30 damage on a Basic Pokemon card like this is a good amount of damage.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average Basic Pokemon card from the Phantom Forces set.  This card has an average HP, low retreat cost, and one move, albeit a little slower move, but one with some luck can do a good amount of damage.  So if you're building a lightning type deck and are looking for a starter type Pokemon, I would definitely encourage you to take a look at this card, it comes with some risk, but it should reward you greatly if you choose to use this card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Helioptile from the Phantom Forces set, stay tuned for tomorrow's card review of the second Helioptile card, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Are there any other Basic Pokemon like Helioptile with a stage 1 evolution that have two cards in this set, if so what Pokemon are they?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Tuesday, December 16, 2014

Galvantula -- Phantom Forces Pokemon Card Review

Galvantula Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Galvantula from the Phantom Forces Pokemon Card Set.  Galvantula is a stage 1, lightning type Pokemon card, with an hp of 80.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a one colorless energy card retreat cost.  Galvantula does not have an Ability but it does have two moves.  The first move that this card has is called Cobweb Trip, for one lightning energy card this move allows you to move your opponent's active Pokemon to their bench and move one of their benched Pokemon into that spot, plus it confuses the newly active Pokemon.  Galvantula's second move is called Electroweb, this move requires three energy cards to use, two colorless and one lightning, and does 60 damage, plus your opponent can't retreat their active Pokemon during their next turn.

Pokemon Card Strategy:
So as far as strategy goes, since Galvantula is a stage 1 Pokemon card, you'll first have to get Joltik into play (I reviewed Joltik from this set yesterday) and then evolve Joltik into Galvantula.  If you read yesterday's review of Joltik, you'll know that I thought that card was very poor, the main cause of this was because the card only had 30 HP, which made it pretty much unable to use in the active Pokemon spot because it would get knocked out right away.  So knowing this about Joltik and looking at this Galvantula card, if you want to use this Pokemon family in a deck, definitely don't use more than a 1-1 line because both Pokemon have extremely low HP.  I would recommend setting up this line on the bench and getting 3 energy cards onto Galvantula before putting it into the active Pokemon spot.  I would then use Cobweb Trip the first turn, moving one of your opponent's weaker Pokemon into the active Pokemon spot, then the next turn using Electroweb to hopefully knock that Pokemon out, I would continue with that strategy for as long as possible.  This Galvantula card may work well in a spread damage type deck as well because if the benched Pokemon have damage on them already, it will be that much easier to knock them out with Electroweb.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average Stage 1 Pokemon card from the Phantom Forces set.  Besides having a lower HP, I like everything else on this card.  It has a low retreat cost, and two moves that work very well together.  If you are patient when playing the TCG, and can use Cobweb Trip one turn and Electroweb the next, this Galvantula card can be very good to you.  Overall, I would give Joltik and Galvantula from the Phantom Forces set a 2 out of 5 rating, individually I gave Joltik a 1 and Galvantula a 3.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Galvantula from the Phantom Forces set, stay tuned for tomorrow's card review of the first of two Helioptile cards, which are from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What is the lowest rarity of any Galvantula card, and which set(s) has this card?
Please respond by including the correct answer and a link to your YouTube channel.

Monday, December 15, 2014

Joltik -- Phantom Forces Pokemon Card Review

Joltik Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Joltik from the Phantom Forces Pokemon Card Set.  Joltik is a basic, lightning type Pokemon card with an hp of 30.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a one colorless energy card retreat cost. Joltik does not have an Ability but it does have two moves.  The first move that this card has is called Gnaw, for one lightning energy card this move does 10 damage.  Joltik's second move is called Night March, and for two colorless energy cards this move does 20 damage times the number of Pokemon in your discard pile that have the move Night March on them.

Pokemon Card Strategy:
So as far as strategy goes, since Joltik is a basic Pokemon card with a stage 1 evolution in Galvantula, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own I would avoid this card at all costs.  Plain and simple, this card isn't good because it has a terribly low HP and can easily be knocked out in one move by most Stage 1 and Stage 2 Pokemon.  It is nice that this card has two moves, but you're never going to be able to use Joltik long enough to have Night March do more than zero damage, and Gnaw is an average move dozens of Basic Pokemon cards have, doing 10 damage for one energy card.  So again, do not use this card in a deck, the only way I would ever use this card is if I was using Galvantula with it, then I would make sure and evolve Joltik into Galvantula on the bench.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  So in my opinion, on its own, without considering Galvantula, this card is a very poor Basic Pokemon card.  There really isn't one thing on this card I like, it has a low HP, and two poor moves, but those moves won't matter much because as soon as you put Joltik in the active Pokemon spot it is going to be knocked out anyway.  So do not use this card in a deck if possible.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Joltik from the Phantom Forces set, stay tuned for tomorrow's card review of Joltik's stage 1 evolution Galvantula, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the name of the most recent English theme deck to feature a Joltik card?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, December 14, 2014

Pachirisu -- Phantom Forces Pokemon Card Review

Pachirisu Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Pachirisu from the Phantom Forces Pokemon Card Set.  Pachirisu is a basic, lightning type Pokemon card with an hp of 70, it has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a one colorless energy card retreat cost.  Pachirisu does not have an Ability but it does have two moves.  The first move that this card has is called Trick Sticker, this move requires one colorless energy card and does 10 damage, plus it makes the defending Pokemon have a lightning type weakness until the end of your next turn.  Pachirisu's second move is called Pachi, this move requires two energy cards, one each of lightning and colorless, and does 20 damage, plus if you get a heads when you flip a coin, it does 30 more damage.

Pokemon Card Strategy:
So as far as strategy goes, since Pachirisu is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  With that being said, if you want to include this card in your deck, you should use it as a starter type Pokemon trying to get it into the active Pokemon spot to start the game.  I say this because, you only need one energy card to start attacking with Pachirisu, and if you get two energy cards on this card, you can use Trick Sticker the first turn, doing ten damage, then the next turn do potentially 100 damage if you get a heads when flipping a coin and getting heads using Pachi, and you can improve your chances of getting a heads by attacking Trick Coin to this card.  So because this card will let you do 100 damage a turn for only two energy cards, I would definitely include this card in a lightning type deck, and would put at least 2 of them in that deck.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  In my opinion, this is one of the best starter type Pokemon you can use in a lightning type deck, and one of the best Basic Pokemon cards from the Phantom Forces set.  I like that this card has a higher HP, low retreat cost, and two good moves.  If you alternate between Trick Sticker and Pachi, you can do on average 55 damage a turn from a Basic Pokemon card for only two energy cards, which is a really amazing thing on a Basic Pokemon card.  So you cannot go wrong with using this card in your deck, so definitely consider it when building a lightning type deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Pachirisu from the Phantom Forces set, stay tuned for tomorrow's card review of Joltik, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many English sets has Pachirisu as a holo rare card?
Please respond by including the correct answer and a link to your YouTube channel.

Saturday, December 13, 2014

Mega Manectric EX -- Phantom Forces Pokemon Card Review

Mega Manectric EX Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Mega Manectric EX from the Phantom Forces Pokemon Card Set.  Mega Manectric EX is a Mega Evolution, EX, lightning type Pokemon card with an hp of 210. It has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a free retreat cost.  Mega Manectric does not have an Ability and it only has one move.  The only move that this card has is called Turbo Bolt, for two energy cards, one each of lightning and colorless, this move does 110 damage and it allows you to attach two energy cards from your discard pile to one of your benched Pokemon.

Pokemon Card Strategy:
Before I start with the strategy, remember that this card is a Mega Evolution card and an EX card so if you use this card in your deck and it gets knocked out, your opponent gets to take two prize cards instead of one and when you evolve an EX card into its Mega Evolution, your turn ends, you cannot do anything else.  So knowing these things, you'll always want to use Mega Evolution cards with caution, with that being said, I like this Mega card quite a bit, but because the Manectric EX card from this set is so poor, I definitely couldn't see myself using more than a 1-1 line of these two cards and I would never want to put Manectric EX into the active Pokemon spot without evolving it first.  So my strategy with this card would be to get it into the active Pokemon spot fairly early in the game, probably after my first Pokemon was knocked out, that way you can use Turbo Bolt every turn and retrieve those energy cards used on your first Pokemon from the discard pile.  What I really like about this card is that it has a free retreat cost, so once this card is set up, you are pretty much free to do 110 damage every single turn and set up your benched Pokemon with ease the remainder of the game.  If you're building a lightning type deck, I would highly recommend trying to fit these two EX cards into your deck.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  In my opinion, this is a very good Mega EX card from the Phantom Forces set that benefits greatly from having a quick move that does major damage and a free retreat cost.  To me, this card is a game changer once it is set up, since it can knock out most Pokemon in one turn, every Pokemon except Mega EX in two turns, and once you get just two energy cards on this card, you are set for the entirety of the game.  The only downfall of this card is that you have to use it with Manectric EX, which is a very poor card and one in which I only gave a 1 out of 5 rating.  But with that being said, I like Mega Manectric that much that I would give the two cards combined a 4 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Mega Manectric EX from the Phantom Forces set, stay tuned for tomorrow's card review of Pachirisu, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Which Mega EX card do I like better in general from this set, Gengar or Manectric?
Please respond by including the correct answer and a link to your YouTube channel.  Only one entry per person please.

Friday, December 12, 2014

Manectric EX -- Phantom Forces Pokemon Card Review

Manectric EX Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Manectric EX and Manectric EX Full Art from the Phantom Forces Pokemon Card Set.  Manectric EX is a basic, EX, lightning type Pokemon card with an hp of 170. It has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a one colorless energy card retreat cost.  Manectric does not have an Ability but it does have two moves.  The first move that this card has is called Overrun, for one colorless energy card this move does 20 damage to your opponent's active Pokemon, then it does 20 damage to one of your opponent's benched Pokemon.  Manectric's second move is called Assault Laser, this move requires two energy cards, one each of lightning and colorless, and does 60 damage, plus if the defending Pokemon has a Tool card attached to it, this move does 120 damage instead of 60.

Pokemon Card Strategy:
So as far as strategy goes, because Manectric EX is a basic Pokemon card you won't need to use any other cards with this card.  But remember, because this card is an EX card, if this card is knocked out, two prize cards are taken instead of one.  However, Manectric does have a mega evolution you could use from this set and I will be reviewing that card tomorrow, so this strategy below will act like Manectric EX does not have an evolution.  So knowing this, on its own, I would not recommend using this card in a deck, unless you're building a spread damage type deck, then using one of these cards in the deck is a possibility because you could just put one energy card on this card and use Overrun most turns, then retreat Manectric for only one energy card whenever you need to.  But the main reason I wouldn't use this card in a deck, is because neither move that this card has is very powerful and that is what you need on an EX card, there are much better lightning type Pokemon out there to use in a deck.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  In my opinion, this is a very poor EX Pokemon card from the Phantom Forces set.  The only good thing about this card is it has a low retreat cost, otherwise, its HP isn't that great, and neither move on this card can do much damage, unless the defending Pokemon is holding a Pokemon Tool card.  So if you want EX cards in your deck, I would try and find a different one to use, because this Manectric EX card just won't cut it for you.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Manectric EX from the Phantom Forces set, stay tuned for tomorrow's card review of Manectric's mega evolution in Mega Manectric EX, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many non full art EX cards are in the Phantom Forces set?
Please respond by including the correct answer and a link to your YouTube channel.  Only one entry per person please.

Thursday, December 11, 2014

Alomomola -- Phantom Forces Pokemon Card Review

Alomomola Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Alomomola from the Phantom Forces Pokemon Card Set.  Alomomola is a basic, water type Pokemon card with an hp of 100, it has a x2 weakness to grass type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Alomomola does not have an Ability but it does have two moves.  The first move that this card has is called Super Deep Dive, this move requires one water energy card and allows you to heal 30 damage from Alomomola and switch it with one of your benched Pokemon.  Alomomola's second move is called Surf, this move requires four energy cards, three colorless and one water, and does 80 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Alomomola is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  With that being said, if you want to include this card in your deck, make sure to not use more than one of these.  Put four energy cards on Alomomola on the bench, move it into the active Pokemon spot to use Surf every turn, then when it is getting close to being knocked out, use Super Deep Dive to not only heal Alomomola, but to switch it with one of your benched Pokemon without having to retreat it, that way you can put it back into the active Pokemon spot again and use Surf right away.  Again, because this card is so slow, I wouldn't use more than one of these cards in a deck, if I were to use one at all.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average Basic Pokemon card from the Phantom Forces set.  This card does have a higher HP, and one good move that does a fair amount of damage.  But in my opinion, this card is too slow to use in a deck, especially with only 100 HP, I would much rather include Stage 2 cards in my deck that require the same or less amount of energy cards to do more damage.  So you can definitely use this card in a deck, even though I wouldn't, but do not use more than one of these if you choose to use it.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Alomomola from the Phantom Forces set, stay tuned for tomorrow's card review of Manectric EX, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the first English set to an Alomomola card, and what rarity was that card?
Please respond by including the correct answer and a link to your YouTube channel.

Wednesday, December 10, 2014

Jellicent -- Phantom Forces Pokemon Card Review

Jellicent Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Jellicent from the Phantom Forces Pokemon Card Set.  Jellicent is a stage 1, water type Pokemon card, with an hp of 100.  It has a x2 weakness to grass type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Jellicent does not have an Ability but it does have two moves.  The first move that this card has is called Meddling, for one water energy card it allows you to attach three energy cards to your opponent's Pokemon from the discard pile in any way you like.  Jellicent's second move is called Ensnaring Spray, this move requires three energy cards, one water and two colorless, and does 50 damage plus 10 more damage for each energy card attached to all of your opponent's Pokemon in play.

Pokemon Card Strategy:
So as far as strategy goes, since Jellicent is a stage 1 Pokemon card, you'll first have to get Frillish into play (I reviewed Frillish from this set yesterday) and then evolve Frillish into Jellicent.  If you read yesterday's review of Frillish, you'll know that I thought that card was very poor, not only could it not do any damage, the its retreat cost was higher than the one move it did have, so you would have to put an additional energy card on Frillish just to retreat it.  So knowing this about Frillish and looking at this Jellicent card, I may consider just using one of these in a deck, making a 1-1 line with Frillish and Jellicent, then setting up Jellicent on the bench and getting three energy cards on it, then if the opponent would ever get 4 or 5 or more energy cards on their Pokemon, I would put Jellicent into the active Pokemon spot and use Ensnaring Spray.  To me, using Meddling is too risky of a move, it is never a good idea to help your opponent out by giving them energy cards.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion this is a slightly below average Stage 1 Pokemon card from the Phantom Forces set.  This card does have a nice HP, and one good move if your opponent ever puts several energy cards on their Pokemon, but this card just carries too much risk for me to want to use it in a deck, I would avoid this Pokemon line if I were building a water type deck.  Together with Frillish, I would only give this line a 2 out of 5 rating at best, it just isn't worth it to use Frillish, which I gave a 1, and Jellicent, which I gave a 2, in a deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Jellicent from the Phantom Forces set, stay tuned for tomorrow's card review of Alomomola, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What is the lowest rarity of any Jellicent card, and how many times has Jellicent been this rarity in English sets?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Tuesday, December 9, 2014

Frillish -- Phantom Forces Pokemon Card Review

Frillish Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Frillish from the Phantom Forces Pokemon Card Set.  Frillish is a basic, water type Pokemon card with an hp of 70.  It has a x2 weakness to grass type Pokemon, no resistance type, and a two colorless energy card retreat cost. Frillish does not have an Ability and only has one move called Confuse Ray, this move requires one water energy card and confuses the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Frillish is a basic Pokemon card with a stage 1 evolution in Jellicent, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own I would avoid this card at all costs.  Not only does it not do any damage to the defending Pokemon, if you're just using Frillish, you have to put an additional energy card on Frillish to even retreat it, since its retreat cost is higher than the energy cost required to attack.  So the strategy is short and simple with this card, if you aren't using Jellicent, do not use this card, period.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  So in my opinion, on its own, without considering Jellicent, this card is a pretty poor Basic Pokemon card.  Outside of the fact it has a high HP, this card is extremely limited, unable to do damage to the defending Pokemon, and needs more energy cards to retreat than it does to attack.  So I wholeheartedly recommend not using this card in a deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Frillish from the Phantom Forces set, stay tuned for tomorrow's card review of Frillish's stage 1 evolution Jellicent, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many of the English X and Y series sets has Frillish been in?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Monday, December 8, 2014

Lumineon -- Phantom Forces Pokemon Card Review

Lumineon Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Lumineon from the Phantom Forces Pokemon Card Set.  Lumineon is a stage 1, water type Pokemon card, with an hp of 80.  It has a x2 weakness to grass type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Lumineon does not have an Ability but it does have two moves.  The first move that this card has is called Neon Sign, for one colorless energy card this move allows you to search your deck for up to 2 Pokemon and put them into your hand.  Lumineon's second move is called Water Pulse, this move requires two energy cards, one each of water and colorless, and does 30 damage, plus it puts the defending Pokemon to sleep.

Pokemon Card Strategy:
So as far as strategy goes, since Lumineon is a stage 1 Pokemon card, you'll first have to get Finneon into play (I reviewed Finneon from this set yesterday) and then evolve Finneon into Lumineon.  If you read yesterday's review of Finneon, you'll know that I thought that card was a below average Basic Pokemon card, it had a lower HP, and was very limited in what it could do, only having one move that could do 10 damage.  So looking at this Lumineon card knowing how Finneon is from this set, I cannot recommend using either of these two cards in a deck.  If you do want to use these two Pokemon in a deck, definitely do not use more than 1 of each.  I would try and get this Pokemon family into the active Pokemon spot very early in the game, since both have low HP and neither card can do more than 30 damage.  You could use Lumineon to set up your benched Pokemon by calling Neon Sign the first turn, but I would rather put the defending Pokemon to sleep with Water Pulse, then go and use Neon Sign.  Regardless, this Lumineon card will work decently early in the game, but late in games I would not trust this card, its HP is just too low for the amount of damage it can do.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion this is an average to slightly below average Stage 1 Pokemon card from the Phantom Forces set.  This card just has too low of an HP for me to want to use, and it basically only has one move, at least one that can do damage.  If you really want to use Neon Sign on this card, I would much rather put a couple of trainer or supporter cards in the deck than this Pokemon family.  Altogether, Finneon and Lumineon only get a 2 out of 5 rating from me, the same rating I gave each of these cards individually.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Lumineon from the Phantom Forces set, stay tuned for tomorrow's card review of Frillish, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the first English set to include a rare holo Lumineon?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, December 7, 2014

Finneon -- Phantom Forces Pokemon Card Review

Finneon Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Finneon from the Phantom Forces Pokemon Card Set.  Finneon is a basic, water type Pokemon card with an hp of 50.  It has a x2 weakness to grass type Pokemon, no resistance type, and a one colorless energy card retreat cost. Finneon does not have an Ability and the only move it has is called Pound, which requires one water energy card and does 10 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Finneon is a basic Pokemon card with a stage 1 evolution in Lumineon, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own this card is too limited to warrant use.  Because this card has a lower HP and only one move, there are much better cards out there to use as starter type Pokemon in a water type deck.  If you have to, you could use one of these cards in a deck, but I wouldn't recommend it.  All you can do with this card, is try and get it in the active Pokemon spot early in the game, attach one energy card to it, use Pound every turn until you get a benched Pokemon set up, then retreat Finneon to your bench and probably never use it during the remainder of the game.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  So in my opinion, on its own, without considering Lumineon, this card is a below average Basic Pokemon card.  Like I said in the strategy section of this post, this card is just too simple and limited to make me recommend using this card.  The one move it does have is average, but with a lower HP, and nothing else on the card, it just isn't that great of a card to use.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Finneon from the Phantom Forces set, stay tuned for tomorrow's card review of Finneon's stage 1 evolution Lumineon, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many of the English X and Y series sets has Finneon been in?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, December 6, 2014

Feraligatr -- Phantom Forces Pokemon Card Review

Feraligatr Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Feraligatr from the Phantom Forces Pokemon Card Set.  Feraligatr is a stage 2, water type Pokemon card, with an hp of 150.  It has a x2 weakness to grass type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Feraligatr does not have an Ability but it does have two moves.  The first move that this card has is called Hyper Whirlpool, this move requires three energy cards, two colorless and one water, and does 60 damage, plus you get to flip a coin until you get tails, for each heads you get remove an energy card attached to the defending Pokemon.  Feraligatr's second move is called Second Strike, this move requires four energy cards, two each of water and colorless, and does 80 damage plus 80 more damage if the defending Pokemon already has damage counters on it.

Pokemon Card Strategy:
So as far as strategy goes, since Feraligatr is a stage 2 Pokemon card, you'll first have to get Totodile into play and then evolve it into Croconaw before you can evolve Croconaw into Feraligatr, both of those Pokemon are from this set and I've reviewed both of them the last couple of days.  If you've read my reviews of those cards you'll know that I thought both cards were below average, and if you decide to use this Feraligatr card in a deck, you should definitely set up this entire line on the bench.  With that being said, I would highly recommend using this line in a deck, especially a spread damage type deck.  I would try and get a Pokemon into the active Pokemon spot that does 10 damage to each of your opponent's Pokemon in play, while that Pokemon is in the active Pokemon spot I would set up Feraligatr and get four energy cards on it.  Then, when Feraligatr is set up, move it to the active Pokemon spot and use Second Strike every turn, doing 160 damage every turn.  Once you knock out all of the Pokemon with damage already on them, I would attach Trick Coin to Feraligatr and then use Hyper Whirlpool, doing 60 damage and giving you two chances to discard a ton of energy cards off of your opponent's active Pokemon.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  In my opinion this is an awesome Stage 2 Pokemon card from the Phantom Forces set and one I highly recommend using.  Not only does this card have two moves, but both moves are great and do above average damage plus additional things, making this card a great card to use.  Definitely use this card in a water type deck or a spread damage type deck, using a 3-2-2 line of this Pokemon family.  Even though I only gave each Totodile and Croconaw a 2 out of 5 rating, I would give this entire Pokemon line a 4 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Feraligatr from the Phantom Forces set, stay tuned for tomorrow's card review of Finneon, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
True or False?  Feraligatr is my second favorite starter Pokemon of all time.
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Friday, December 5, 2014

Croconaw -- Phantom Forces Pokemon Card Review

Croconaw Phantom Forces Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Croconaw from the Phantom Forces Pokemon Card set.  Croconaw is a stage 1, water type Pokemon card, with an hp of 80.  It has a x2 weakness to grass type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Croconaw does not have an Ability but it does have two moves.  The first move that this card has is called Wave Splash, for two energy cards, one each of water and colorless, and does 30 damage.  Croconaw's second move is called Crunch, for three energy cards, two colorless and one water, this move does 40 damage, plus if you get a heads when flipping a coin, you may discard an energy card attached to the opposing Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Croconaw is a stage 1 Pokemon card, you'll first have to get Totodile into play (I reviewed Totodile from this set yesterday) and then evolve Totodile into Croconaw.  Croconaw does have a stage 2 evolution in Feraligatr that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Croconaw is the final evolution in this line.  So if you read yesterday's review of Totodile, you'll know that I thought the card was a below average Basic Pokemon card, at least on its own.  The card was decent overall, having a low retreat cost, average HP, and a move that could do up to 30 damage, but the only move it did have was based on coin flips, which is always a no no for me.  So knowing this about Totodile and looking at this Croconaw card, I probably wouldn't recommend using it without Feraligatr.  I say this because Croconaw has too low of an HP for a Stage 1 card and neither move it has is that great.  Wave Splash is the better move in my opinion, but I definitely wouldn't include this card in a deck just to use that move.  If you do decide to use this line in a deck, do not use more than a 1-1 line, and try and set up Croconaw on the bench and get it into the active Pokemon spot as soon as possible, then use Wave Splash most turns, unless you want to put three energy cards on Croconaw, then use Crunch every turn, hoping to get some heads.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion this is a below average Stage 1 Pokemon card from the Phantom Forces set.  This card just isn't that great overall, with its lower HP and higher retreat cost followed by two average to below average moves.  If you're looking for a Stage 1 water Pokemon card to use in your deck, definitely look elsewhere, because combined both Totodile and Croconaw would get a 2 out of 5 rating, the same ratings they received individually.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Croconaw from the Phantom Forces set, stay tuned for tomorrow's card review of Croconaw's stage 2 evolution in Feraligatr which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many total Croconaw cards have I reviewed on my blog?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.