Thursday, January 31, 2013

Gothita -- Boundaries Crossed Pokemon Card Review

Gothita Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Gothita from the Boundaries Crossed Pokemon Card Set.  Gothita is a basic, psychic type Pokemon card, with an hp of 60.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Gothita does not have an Ability but it does have two moves.  The first move it has is called Pound, this move requires one psychic energy card and does 10 damage.  Gothita's second move is called Psypunch, this move requires two colorless energy cards and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Gothita has a stage 1 evolution in Gothorita, and a stage 2 evolution in Gothitelle (in the Dragons Exalted set), I would more than likely include both of these evolution Pokemon in a deck with Gothita.  However with that being said, Gothita is an outstanding starter Pokemon which can be used on its own in a psychic type deck.  I would put up to 3 Gothita Pokemon cards in a deck depending on the number of other basic Pokemon cards you have in your deck.  I would try and put Gothita into the active Pokemon spot immediately then depending on the amount of energy cards attached to it, use either Pound or Psypunch.  This card will work well in dual type decks because it requires little to no psychic energy cards to use its attacks.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average basic Pokemon card and a basic Pokemon card that can be used on its own and is a very solid start to a Pokemon line that ends with a stage 2 Pokemon.  There really isn't anything I dislike about this card, it has average hp, a low retreat cost, and two very solid moves.  I guess you could always hope for an Ability as well, but regardless this is a great basic Pokemon card that is a great starter Pokemon for a deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Gothita from the Boundaries Crossed set, stay tuned for tomorrow's card review of Gothita's stage 1 evolution in Gothorita from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What do Gothita stare at?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Wednesday, January 30, 2013

Scolipede -- Boundaries Crossed Pokemon Card Review

Scolipede Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Scolipede from the Boundaries Crossed Pokemon Card Set.  Scolipede is a stage 2, psychic type Pokemon card, with an hp of 150.  Scolipede is the stage 2 evolution of Whirlipede, and before that Venipede, both of those Pokemon I have reviewed the past couple of days, and both of those Pokemon are in this set.  Scolipede has a x2 weakness to psychic type Pokemon, no resistance type, and a four colorless energy card retreat cost.  Scolipede's Ability is the same as its previous two evolutions, its Ability is called Poison Point and says that if Scolipede is your active Pokemon and is attacked, the attacking Pokemon is now poisoned.  Besides the Ability, Scolipede has one move called Venoshock which requires four energy cards, two each of colorless and psychic, and does 80 damage plus 40 more damage if the defending Pokemon is poisoned.

Pokemon Card Strategy:
So as far as strategy goes, since Scolipede is a stage 2 Pokemon, you'll have to first get Venipede and then Whirlipede into play.  If you read my previous two reviews, I like Venipede better than Whirlipede, so if you can start the game with Venipede I would, but if you don't, I would evolve this whole line of the bench.  Either way, you're going to want to get four energy cards on Scolipede and then use Venoshock every turn, if you evolve Venipede to Scolipede in the active Pokemon spot more than likely the defending Pokemon will be damaged already so Venoshock should do 120 damage per turn, but if not, it will do 80 damage the first turn and 120 damage the second turn.  I would only use a 2-1-1 line of Venipede, Whirlipede, and Scolipede in a psychic type deck.  I would only use this amount of cards because Scolipede is quite slow and will take up too many energy cards if you have too many of them in your deck, this way with only 4 Pokemon from this line in your deck, you'll have a better chance of being able to set up this line on your bench instead of having to put one of these Pokemon into the active Pokemon spot before it's ready.  If you choose to use more Pokemon cards from this line in your deck I would recommend putting a couple basic Pokemon cards in there that can do a fair amount of damage but only require one or two energy cards to attack and have a low retreat cost.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average stage 2 Pokemon card.  Even though this card is extremely slow to use and has a high retreat cost, I feel if you take the time to set this card up it can really be a determining factor in you winning the game.  120 damage per turn is quite a bit, especially when you can use the same move every turn without discarding energy cards.  So overall, this is a solid Pokemon line that I'll give a 3 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Scolipede from the Boundaries Crossed set, stay tuned for tomorrow's card review of Gothita from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Which Pokemon theme deck includes Scolipede as the special holo card?
Please respond by commenting with your answer and a link to your YouTube channel.

Tuesday, January 29, 2013

Whirlipede -- Boundaries Crossed Pokemon Card Review

Whirlipede Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Whirlipede from the Boundaries Crossed Pokemon Card Set.  Whirlipede is a stage 1, psychic type Pokemon card, with an hp of 100.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Whirlipede's Ability is the same as Venipede's.  The Ability is called Poison Point and it says that if Whirlipede is your active Pokemon, any Pokemon that attacks Whirlipede is poisoned.  Besides the Ability, Whirlipede has only one move called Spinning Attack, this move requires three energy cards, two colorless and one psychic, and does 50 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Whirlipede has a stage 2 evolution in Scolipede,I would not use this card unless you use Scolipede.  If you are using Scolipede, and have to put Whirlipede into the active Pokemon spot your only choice is to attach three energy cards to Whirlipede and use Spinning Attack every turn until you can evolve Whirlipede into Scolipede.  So if you are not using Scolipede in your deck, I would just stick with Venipede, it has the same Ability, which is very good, and requires only two energy cards to attack instead of three, and by not using Whirlipede in your deck, you'll have room for another psychic Pokemon or two in your deck.  So again, if you are not using Scolipede in your deck, just use 1 or 2 Venipede's and do not use Whirlipede.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average stage 1 Pokemon card.  I do like its Ability, but it has the same one as Venipede, and it does have an above average hp, but so does Venipede.  I don't like this Pokemon's only move, and the fact it has a high retreat cost, and that only move is slow to use.  So I would not use this card in a deck unless I'm using Scolipede as well.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Whirlipede from the Boundaries Crossed set, stay tuned for tomorrow's card review of Whirlipede's stage 2 evolution in Scolipede which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How/at what level does Whirlipede evolve into Scolipede?
Please respond by including a comment with a link to your YouTube channel, and of course the right answer.  If the question is easy I will use a random number generator to select a winner, otherwise the first correct commenter will win.

Monday, January 28, 2013

Venipede -- Boundaries Crossed Pokemon Card Review

Venipede Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Venipede from the Boundaries Crossed Pokemon Card Set.  Venipede is a basic, psychic type Pokemon card, with an hp of 70.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Venipede's Ability is called Poison Point and says that if Venipede is your active Pokemon and is attacked by one of your opponent's Pokemon, the Pokemon who attacked is now poisoned.  Besides the Ability, Venipede has one move called Bug Bite which requires two energy cards, one each of colorless and psychic, and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Venipede has a stage 1 evolution in Whirlipede, and a stage 2 evolution in Scolipede, I would definitely recommend including both those two Pokemon in a deck with Venipede.  However with that being said, you may want to use Venipede on its own, as a starter Pokemon in your psychic  type deck.  I recommend this because Venipede's Ability may prevent your opponent from attacking you early on, which will do two things for you, the first thing it will do is allow you time to get two energy cards on Venipede to use Bug Bite, and the second thing it will do is give you time to set up your benched Pokemon, so after a few turns you can retreat Venipede and use one of your benched Pokemon that is ready to attack.  Of course if you are using Venipede with its evolutions after a couple of turns you should be able to evolve Venipede into Scolipede.  So, after looking at this card, I would suggest using this card on its own in a psychic type deck, but only use one of them.  You'll have to read my card reviews the next two days to see how many Venipede cards you should use with both of its evolutions.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average basic Pokemon card and a basic Pokemon card that can be used on its own and is a very solid start to a Pokemon line that ends with a stage 2 Pokemon.  The only thing I don't really like about this card is that its retreat cost is two energy cards, you may just want to use this card for its Ability, but will be forced to put energy cards on this card if you want to retreat it.  Other than that, I really like Venipede's Ability, and that it has an above average hp.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Venipede from the Boundaries Crossed set, stay tuned for tomorrow's card review of Venipede's stage 1 evolution in Whirlipede from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Where do Venipede live?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, January 27, 2013

Swoobat -- Boundaries Crossed Pokemon Card

Swoobat Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Swoobat from the Boundaries Crossed Pokemon Card Set.  Swoobat is a stage 1, psychic type Pokemon card, with an hp of 80.  It has a x2 weakness to lightning type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Swoobat does not have an Ability but it does have two moves.  Its first move is called Jet Woofer, this move requires one psychic energy card and says for each psychic energy card attached to Swoobat, discard a card from your opponent's deck.  Swoobat's second move is called Acrobatics, this move requires two colorless energy cards and does 20 damage times the number of heads you get when you flip two coins.

Pokemon Card Strategy:
So as far as strategy goes, since Swoobat is a stage 1 Pokemon card, you'll first have to get Woobat into play (I reviewed Woobat from this set yesterday) and then evolve Woobat into Swoobat.  If you read yesterday's review, you'll know that I recommended using Woobat as a starter Pokemon in a psychic type deck, I would move Woobat into the active Pokemon spot and use its move Scout.  And after looking at this Swoobat card, the same strategy still applies to Woobat, however now, I would move Woobat into the active Pokemon spot right away, use Scout, then retreat Woobat soon after, I would then evolve Woobat into Swoobat on the bench and attach three or four energy cards to it.  I would then leave Swoobat on the bench until close to the end of the game, then move it into the active Pokemon spot and use Jet Woofer and hopefully make your opponent run out of cards in their deck and lose the game.  I would stick to using Jet Woofer when Swoobat is in the active Pokemon spot unless 20 damage will knock out the defending Pokemon then I would use Acrobatics instead.  I would use a 1-1 line of Woobat and Swoobat in a psychic type deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 1 Pokemon card. Even though this card has a below average hp, I am still giving this card an average rating because it does have a low retreat cost, and two moves.  Neither move is great but I like how Jet Woofer doesn't do damage but could end up winning the game for you by making your opponent run out of cards in their deck.  Overall, both cards in this line are average, so I'm giving the line of Woobat and Swoobat from the Boundaries Crossed set a 3 out of 5 rating, both these cards would be a solid addition to a psychic type deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Swoobat from the Boundaries Crossed set, stay tuned for tomorrow's card review of Venipede from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How powerful are the ultra sonic waves Swoobat releases from its nostrils?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, January 26, 2013

Woobat -- Boundaries Crossed Pokemon Card Review

Woobat Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Woobat from the Boundaries Crossed Pokemon Card Set.  Woobat is a basic, psychic type Pokemon card with an hp of 60.  It has a x2 weakness to lightning type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Woobat does not have an Ability but it does have two moves.  Woobat's first move is called Scout which requires one psychic energy card and allows you to see your opponent's entire hand.  Woobat's second move is called Heart Stamp, this move requires two colorless energy cards and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Woobat is a basic Pokemon card with a stage 1 evolution in Swoobat, which I'll be reviewing tomorrow, you'll probably want to use this card with that Pokemon.  With that being said, I would use this card has a starter Pokemon in a deck, especially a psychic type deck.  I would recommend this because you could put Woobat into the active Pokemon spot to start the game and then use Scout right away and get a good idea of the strategy and cards your opponent is going to use throughout the game, and by knowing the cards your opponent has in their hand you can put up a better defense earlier in the game.  Once you use Scout once, I would attach another energy card to Woobat and use Heart Stamp the rest of the turns.  I would use 1, possibly 2 Woobat cards in a psychic type deck, even though Heart Stamp requires only colorless energy cards I wouldn't put this card in any type deck, because there are better cards out there for starters that can attack right away for only one colorless energy card.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  It has average hp, average retreat cost, and two average moves.  This card will hold up admirably in a psychic type deck so if you're looking for one more psychic Pokemon to use in your deck this might be the card you're looking for.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Woobat from the Boundaries Crossed set, stay tuned for tomorrow's card review of Woobat's stage 1 evolution in Swoobat, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How does Woobat explore its surroundings?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Friday, January 25, 2013

Musharna -- Boundaries Crossed Pokemon Card Review

Musharna Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Musharna from the Boundaries Crossed Pokemon Card Set.  Musharna  is a stage 1, psychic type Pokemon card, with an hp of 100.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Musharna does not have an Ability but it does have two moves.  Its first move is called Telikinesis.  This move requires one psychic energy card and does 30 damage to one of your opponent's Pokemon.  Musharna's second move is called Dream Waltz and this move requires three energy cards, two colorless and one psychic, and does 60 damage, unless Musharna is asleep, then it does 90 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Musharna is a stage 1 Pokemon card, you'll first have to get Munna into play (I reviewed Munna from this set yesterday) and then evolve Munna into Musharna.  If you read yesterday's review, you'll know that I didn't recommend using Munna on its own, and after seeing this card, it makes Munna more valuable, but you still do not want to put Munna into the active Pokemon spot for long.  Once you get Musharna into your hand, I would then move Munna into the active Pokemon spot, I would use its Ability once, then the next turn evolve Munna into Musharna, that way you can use Dream Waltz and do 90 damage per turn.  So make sure to include three energy cards on this card when you move it into the active Pokemon spot.  You could also include this line in a spread damage type deck since Telikinesis can do damage to any of your opponent's Pokemon.  I would include a 2-1 or 3-2 line of Munna and Musharna in a psychic type deck.  I would always include 1 more Munna than Musharna so I could use Munna's Ability on the bench while Musharna is in the active Pokemon spot, that way the defending Pokemon would either be asleep or Musharna would be asleep and thus it would be able to do 90 damage per turn.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 1 Pokemon card. This card is pretty average overall, it has two average moves, an above average hp, but a high retreat cost.  However, by using both Munna and Musharna from this set, I would give this line a 4 out of 5 rating, these two Pokemon work very well together, and should definitely be used in a psychic type deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Musharna from the Boundaries Crossed set, stay tuned for tomorrow's card review of Woobat from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many eyelashes does Musharna have on each eye?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Thursday, January 24, 2013

Munna -- Boundaries Crossed Pokemon Card Review

Munna Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Munna from the Boundaries Crossed Pokemon Card Set.  Munna is a basic, psychic type Pokemon card with an hp of 60.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Munna's Ability is called Long-Distance Hypnosis and says that once during each of your turns you may flip a coin, if you flip a heads the defending Pokemon is asleep, if you get a tails, your active Pokemon is asleep.  Besides the Ability, Munna only has one move called Psyshot, this move requires two energy cards, one each of psychic and colorless, and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Munna is a basic Pokemon card with a stage 1 evolution in Musharna, which I'll be reviewing tomorrow, you'll probably want to use this card with Musharna.  I wouldn't recommend using this card as a starter Pokemon or on its own without Musharna because it just isn't that good.  But if you for some reason choose to use Munna in your deck, you'll want to use Psyshot every turn in the active Pokemon spot, and then try and find Pokemon that benefit from being asleep, that way if you use Long-Distance Hypnosis and accidentally put your active Pokemon to sleep they may actually do better. Also make sure to include some trainer cards that remove sleep from Pokemon if you plan on using Munna's Ability.  I personally wouldn't use this card in a deck, its Ability is too risky, and it is somewhat slow for a basic Pokemon, plus it only has one move.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  Even though this card has average hp, an Ability and one move, I'm still giving this card a below average rating.  Neither Munna's Ability or only move do much for me, and with a high retreat cost, it isn't worth using this card on its own.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Munna from the Boundaries Crossed set, stay tuned for tomorrow's card review of Munna's stage 1 evolution in Musharna, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How does Munna evolve into Musharna?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Wednesday, January 23, 2013

Cresselia EX Full Art -- Boundaries Crossed Pokemon Card Review

Cresselia EX Full Art Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Cresselia EX from the Boundaries Crossed Pokemon Card Set.  This is a basic, EX, psychic type Pokemon card with an hp of 170.  Cresselia has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Cresselia EX's Ability is called Sparkling Particles and it says that between turns you may remove 10 damage from Cresselia EX.  Cresselia's only move is called Psychic Protection, this move requires four energy cards, one psychic and three colorless, and does 90 damage, and makes it so Cresselia EX Full Art does not have a weakness the next turn.

Pokemon Card Strategy:
So as far as strategy goes, since Cresselia is a basic EX Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  Before getting too far into the strategy, make sure to remember that if this card gets knocked out your opponent will get to take two prize cards instead of one.  With that being said, I would recommend using 1 Cresselia EX Pokemon card in almost any type deck, because its only move requires 75% colorless energy cards it fits well into any type deck.  I would try and keep this card on your bench until you get four energy cards on it, then put it into the active Pokemon spot and use Psychic Protection every turn, you should be able to last quite awhile in the active Pokemon spot without getting knocked out and be able to knock out quite a few Pokemon before having to retreat.  Because this is an EX card and it is extremely slow to attack, I would make sure to only have the one in a deck, but hope to play it late in a game and win the game with this card.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average EX Pokemon card from the Boundaries Crossed set.  Even though this card only has one move, and a slow move at that, I'm still giving this card an above average rating.  I really like this card's high hp, and its Ability makes this card seem like it has a higher hp than 170.  I don't like that this card has only one move and it requires four energy cards, but with a high hp and a low retreat cost, you can easily move this card out of the active Pokemon spot if you're forced to move it into that spot when you don't want to.  All in all, this is an excellent Pokemon card that is capable of doing a ton of damage every turn, once you take the time to get four energy cards on it.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Cresselia EX Full Art from the Boundaries Crossed set, stay tuned for tomorrow's card review of Munna from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What set is Cresselia Lv. X from and what "box" included this card as one of two main Lv. X cards?
Please respond by including the correct answer and a link to your YouTube channel.

Tuesday, January 22, 2013

Toxicroak -- Boundaries Crossed Pokemon Card Review

Toxicroak Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Toxicroak from the Boundaries Crossed Pokemon Card Set.  Toxicroak is a stage 1, psychic type Pokemon card, with an hp of 90.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Toxicroak does not have an Ability but it does have two moves.  It's first move is called Revenge, this move requires only one colorless energy card and does 20 damage plus 70 more damage if any of your Pokemon were knocked out the previous turn.  Toxicroak's second move is called Poison Jab, this move requires three energy cards, two colorless and one psychic, and does 60 damage plus defends the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Toxicroak is a stage 1 Pokemon card, you'll first have to get Croagunk into play (there are two Croagunk cards in this set and I've reviewed both of them the past two days) and then evolve Croagunk into Toxicroak.  If you read the past two day's reviews, I prefer the Croagunk card that has 70 hp and has the move that does 20 damage and poisons the defending Pokemon over the card that has 60 hp and can paralyze the defending Pokemon.  I would try and keep Croagunk on the bench and then evolve it into Toxicroak there,  but if you have Croagunk in the active Pokemon spot, whenever you get Toxicroak in your hand, evolve it right away because Toxicroak has more hp than Croagunk, uses less energy to attack, and can do more damage (for more energy cards of course).  I would look to move Toxicroak into the active Pokemon spot as soon as one of my Pokemon is knocked out and use Revenge to do 90 damage, then turns after that I would use Poison Jab to do 60 damage every turn.  I would use a 2-2 line of Croagunk and Toxicroak in a psychic type deck or a deck that inflicts many special conditions, no matter the type, because like Croagunk, this card mainly requires colorless energy cards.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is an above average stage 1 Pokemon card.  This card does have average hp, but it has two superior moves, one move requires little energy and can do major damage, and the other move requires more energy cards but can do major damage every turn plus poison the defending Pokemon.  So if you're looking for 4 more Pokemon cards to put in a deck, this Pokemon line could be the line you're looking for.  So, if you're using the Croagunk numbered 65/149 and this Toxicroak card, I would give that line a 4 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Toxicroak from the Boundaries Crossed set, stay tuned for tomorrow's card review of Cresselia EX from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What type of frog is Toxicroak based off of?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Monday, January 21, 2013

Croagunk #65/149 -- Boundaries Crossed Pokemon Card Review

Croagunk Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Croagunk from the Boundaries Crossed Pokemon Card Set.  This is the second of two Croagunk cards I'll be reviewing from this set.  This Croagunk card is a basic, psychic type Pokemon card with an hp of 70.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Croagunk does not have an Ability, and it only has the one move.  Its only move is called Poisoning Jab which requires two energy cards, one each of colorless and psychic, and does 20 damage plus poisons the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Croagunk is a basic Pokemon card with a stage 1 evolution in Toxicroak, which I'll be reviewing tomorrow, you'll probably want to use this card with Toxicroak.  Because Croagunk can't attack right away by having an attack that requires only one energy card, I wouldn't try to put Croagunk in the active Pokemon spot immediately to start the game, but instead I would get two energy cards on this Pokemon on your bench, then when an opportune time comes, put this card in the active Pokemon spot and then use Poison Jab.  I would actually use this card on its own in a deck, it would have to be a psychic type deck, or deck that inflicts a lot of special conditions on the defending Pokemon, and I would include just one of these cards in a deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  This card is much better than yesterday's Croagunk card.  I like how this card has more hp, and a better move, that not only does damage but automatically inflicts a special condition on the defending Pokemon.  So if you plan on using a Croagunk card in your deck, this is the one I would recommend.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Croagunk from the Boundaries Crossed set, stay tuned for tomorrow's card review of Croagunk's stage 1 evolution in Toxicroak, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How does a Croagunk make noise?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Sunday, January 20, 2013

Croagunk #64/149 -- Boundaries Crossed Pokemon Card Review

Croagunk Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Croagunk from the Boundaries Crossed Pokemon Card Set.  This is the first of two Croagunk cards I'll be reviewing from this set.  Croagunk is a basic, psychic type Pokemon card with an hp of 60.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Croagunk does not have an Ability, and it only has the one move.  Its only move is called Paralyzing Jab which requires two energy cards, one each of colorless and psychic, and does 20 damage plus paralyzes the defending Pokemon if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since Croagunk is a basic Pokemon card with a stage 1 evolution in Toxicroak, which I'll be reviewing in two days, you'll probably want to use this card with Toxicroak.  Because Croagunk can't attack right away by having an attack that requires only one energy card, this card is not cut out to be a starter Pokemon card.  And, if you're not using this card with Toxicroak, I would not recommend using this card in a deck on its own.  However, if for some reason you have this card in your deck and it is put in the active Pokemon spot, you'll have no choice but to use Paralyzing Jab every turn.  But again, you shouldn't have this card in your deck on its own, so you shouldn't have to worry about having Croagunk in the active Pokemon spot.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  This card does have a good hp, low retreat cost and a fairly decent move, but the reason I'm giving this card a below average rating is that there are much better basic Pokemon cards out there that either can attack quicker, attack with two energy cards and has a higher hp, or Pokemon that are just better in general.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Croagunk from the Boundaries Crossed set, stay tuned for tomorrow's card review of the second Croagunk card, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How do you distinguish a male Croagunk from a female?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Saturday, January 19, 2013

Dusknoir -- Boundaries Crossed Pokemon Card Review

Dusknoir Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Dusknoir from the Boundaries Crossed Pokemon Card Set.  Dusknoir is a stage 2, psychic type Pokemon card, with an hp of 130.  Dusknoir is the stage 2 evolution of Dusclops, and before that Duskull, both of those Pokemon I have reviewed the past couple of days, and both of those Pokemon are in this set.  Dusknoir has a x2 weakness to darkness type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Dusknoir's Ability is called Sinister Hand and this ability allows you to move as many damage counters from one of your opponent's Pokemon to another one.  Besides the Ability, Dusknoir has one move called Shadow Punch which requires four energy cards, three colorless and one psychic, and does 60 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Dusknoir is a stage 2 Pokemon, you'll have to first get Duskull and then Dusclops into play.  Both of the previous Pokemon in this line are pretty weak, so I would try and keep them on my bench if possible.  In actuality, I would try and evolve this whole line on my bench and keep it there the entire game.  I would just choose to use Dusknoir's Ability from the bench whenever I deem it a good time to.  I would use this line in a spread damage type deck, then late in the game, when many of your opponent's Pokemon have damage on them, you can call out that you're using Sinister Hand and more than likely knock out one of your opponent's Pokemon using this Ability.  I would keep Dusknoir on the bench at all costs, because its Ability is much better than its only move.  Because Shadow Punch requires mostly colorless energy, you can use this card in almost any type deck, just not psychic, but the less psychic energy cards you have in the deck, the more you'll not want to put it into the active Pokemon spot.  I wouldn't even start attaching energy cards to this Pokemon on your bench, because it requires way too many energy cards to attack, and hopefully if you have to put it into the active Pokemon spot, you can use Sinister Hand to knock out Pokemon anyway, you won't really need to "attack".  Because all the Pokemon in this line are pretty weak, I would only use a 1-1-1 or 2-1-1 line of Duskull, Dusclops, and Dusknoir in any spread damage type deck.  Just make sure to include trainer cards to get the evolution cards you need to be able to use Dusknoir's Ability late in the game.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average stage 2 Pokemon card.  Even though this card has a below average move, below average hp, high retreat cost, and only one bad move, I am still giving this card an above average rating just because of how dominant its Ability can be.  If you don't use this card in a spread damage type deck, don't use this card at all.  Overall, the other Pokemon in this line are quite weak, so I can only give this entire Pokemon line a 2 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Dusknoir from the Boundaries Crossed set, stay tuned for tomorrow's card review of the first of two Croagunk cards from this set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What is the height (in feet and inches) and weight (in pounds) of Dusknoir, what is the main color that makes up Dusknoir?
Please respond by commenting with your answer and a link to your YouTube channel.

Friday, January 18, 2013

Dusclops -- Boundaries Crossed Pokemon Card Review

Dusclops Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Dusclops from the Boundaries Crossed Pokemon Card Set.  Dusclops is a stage 1, psychic type Pokemon card, with an hp of 80.  It has a x2 weakness to darkness type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Dusclops does not have an Ability but it does have two moves.  Its first move is called Astonish which requires only one psychic energy card and allows you to randomly select a card from your opponent's hand and have them put it back into their deck.  Dusclops's second move is called Psyshot which requires three energy cards, two colorless and one psychic, and does 40 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Dusclops has a stage 2 evolution in Dusknoir, if you have Dusclops on your bench, I would keep it there until you evolve it into Dusknoir, if you have a Dusknoir card in your deck of course.  If you choose to use Duskull and Dusclops without Dusknoir, I would actually keep Duskull in the active Pokemon spot until you get three energy cards attached to it, then evolve it into Dusclops and then use Psyshot every turn after that.  I personally think that Confuse Ray on Duskull is better than Astonish on Dusclops so unless you are going to get knocked out if you don't evolve, I would use Dusclops awhile in the active Pokemon spot.  However, if Duskull is not in the active Pokemon spot, and you don't have Dusknoir in your deck, keep Duskull on the bench, evolve it into Dusclops and then attach three energy cards to it before moving it into the active Pokemon spot.  I would not recommend using either Dusclops or Duskull in a deck so far, you'll have to wait until tomorrow's review to see if the final Pokemon in this line, Dusknoir, is any good.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  In my opinion, this is a very below average stage 1 Pokemon card.  It has a below average hp, a somewhat high retreat cost, and two subpar moves.  I would not recommend using this card heavily in a deck at all, and I would definitely not use this card if you don't plan on evolving it. Astonish doesn't do much for me, and Psyshot does 20 damage less than most moves do for three energy cards.  So again, stay away from this card at all costs.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Dusclops from the Boundaries Crossed set, stay tuned for tomorrow's card review of Dusclops's stage 2 evolution in Dusknoir which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How does Dusclops evolve into Dusknoir?
Please respond by including a comment with a link to your YouTube channel, and of course the right answer.  If the question is easy I will use a random number generator to select a winner, otherwise the first correct commenter will win.

Thursday, January 17, 2013

Duskull -- Boundaries Crossed Pokemon Card Review

Duskull Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Duskull from the Boundaries Crossed Pokemon Card Set.  Duskull is a basic, psychic type Pokemon card, with an hp of 50.  It has a x2 weakness to darkness type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Duskull does not have an Ability and it only has one move.  Its only move is called Confuse Ray, this move requires one psychic energy card and confuses the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Duskull has a stage 1 evolution in Dusclops, and a stage 2 evolution in Dusknoir, I would definitely recommend including both those two Pokemon in a deck with Duskull.  However with that being said, you may want to use Duskull on its own, or if you don't have the evolutions of Duskull you may not be able to use this card with its evolutions in a deck.  If this is the case for you, I would be weary on using this card on its own.  I say this because Duskull has a below average hp, and only one move that may end up doing no damage at all, if your opponent flips a coin and gets head when confused.  I would definitely try and find a better card than this to use in a psychic type deck.  But, if you do use this card in a deck, you'll have no choice but to use Confuse Ray every turn.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card and a basic Pokemon card that should not be used on its own in a deck.  The reason this card is below average is because it doesn't have a move that definitely does damage, it has only the one move, has a low hp, and doesn't do anything other than confuse the defending Pokemon.  So again, I would not recommend using this card in a deck on its own.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Duskull from the Boundaries Crossed set, stay tuned for tomorrow's card review of Duskull's stage 1 evolution in Dusclops from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
At what level does Duskull evolve into Dusclops?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Wednesday, January 16, 2013

Grumpig -- Boundaries Crossed Pokemon Card Review

Grumpig Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Grumpig from the Boundaries Crossed Pokemon Card Set.  Grumpig  is a stage 1, psychic type Pokemon card, with an hp of 110.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Zebstrika does not have an Ability but it does have two moves.  Its first move is called Psybeam.  This move requires two energy cards, one each of psychic and colorless, and does 30 damage, plus confuses the defending Pokemon.  Grumpig's second move is called Extrasensory and does 60 damage for three energy cards, two colorless and one psychic.  If your opponent has the same number of cards in their hand as you do this move does 120 damage instead of 60.

Pokemon Card Strategy:
So as far as strategy goes, since Grumpig is a stage 1 Pokemon card, you'll first have to get Spoink into play (I reviewed Spoink from this set yesterday) and then evolve Spoink into Grumpig.  If you read yesterday's review, you'll know that I actually recommended using Spoink has a starter Pokemon because it only requires one energy card to attack and has the potential to do 30 damage.  So if you have Spoink in the active Pokemon spot you should evolve Grumpig right away, as long as you have two energy cards on it.  If you have Spoink on the bench, you can evolve it there too.  Once you get Grumpig into the active Pokemon spot, I would use Extrasensory every turn unless the Pokemon you're facing has more than 120 hp, then I would use Psybeam first, and then Extrasensory after that.  But I guess which move you'll use will really matter on how many energy cards you have on Grumpig,  but I would always try and have three on Grumpig, especially if it's coming in off the bench.  I would consider using this Pokemon line in a psychic type deck, it wouldn't be my main Pokemon, but more like a role player.  I would use a 2-2 or 2-1 line of Spoink and Grumpig.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is an above average stage 1 Pokemon card.  I do like that this card has an above average hp, plus two good moves.  Both moves are average right away but become above average with the ability to confuse with Psybeam and to do 60 more damage with Extrasensory.  Overall, I think this Pokemon line is very good and I would give it a 4 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Grumpig from the Boundaries Crossed set, stay tuned for tomorrow's card review of Duskull from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What do the pearls on Grumpig's head give it the ability to do?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Tuesday, January 15, 2013

Spoink -- Boundaries Crossed Pokemon Card Review

Spoink Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Spoink from the Boundaries Crossed Pokemon Card Set.  Spoink is a basic, psychic type Pokemon card with an hp of 50.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Spoink does not have an Ability, and it only has the one move.  Its only move is called Flail Around which requires one psychic energy card and does 10 damage times the number of heads you get when you flip three coins.

Pokemon Card Strategy:
So as far as strategy goes, since Spoink is a basic Pokemon card with a stage 1 evolution in Grumpig, which I'll be reviewing tomorrow, you'll probably want to use this card with Grumpig.  This card could be a pretty good starter Pokemon and could be used on its own if you want.  Because it only requires one energy card this card is very quick and can do 30 damage in one turn which is excellent for a starter Pokemon.   So, strategy wise, if you are using this card on your own I would try and get this card in the active Pokemon spot early in the game, attach one energy card to it and then use Flail Around every turn.  If this card gets into your hand later in the game, I would either keep this card in your hand or keep it on the bench.  Because it only has 50 hp, it won't last long later in games.  So this card could be used on its own, but if you choose to use it on its own I would only use 1 of these in a psychic type deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  Even though this card has below average hp, I'm still giving this card an average rating.  I like how this card is quick, requires little energy, and has a low retreat cost.  However, be aware this card may be able to do 30 damage but at the same time might be able to do 0 damage a few turns in a row.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Spoink from the Boundaries Crossed set, stay tuned for tomorrow's card review of Spoink's stage 1 evolution in Grumpig, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Which two Pokemon can you breed Spoink with to have a Spoink that knows Mirror Coat?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Monday, January 14, 2013

Wobbuffet -- Boundaries Crossed Pokemon Card Review

Wobbuffet Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Wobbuffet from the Boundaries Crossed Pokemon Card Set.  Wobbuffet is a basic, psychic type Pokemon card, with an hp of 90.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Wobbuffet does not have an Ability and it only has one move.  Its only move is called Headbutt Bounce which requires three energy cards, two psychic and one colorless, and does 60 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Wobbuffet is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  The strategy for this card is extremely straight-forward since this card has no evolutions and it only has one move that only does damage, nothing extra.  So basically, if you're using this card in your deck, put it on your bench, get three energy cards on it, then when an opportune time comes, put it in the active Pokemon spot.  Otherwise, if you have to move Wobbuffet into the active Pokemon spot before it has three energy cards on it, you'll have to endure the damage without attacking until you get three energy cards on this card and then use Headbutt Bounce every turn.  This card is an okay card to put in a psychic type deck, I probably wouldn't use this card unless I needed one more Pokemon in my deck.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average Pokemon card.  The reason I'm saying this card is below average for a basic Pokemon card even though it has above average hp and can do 60 damage is because this card is pretty slow, and it just has the one move, so if you are forced to put this card into the active Pokemon spot too early, this card could be a big liability for you.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Wobbuffet from the Boundaries Crossed set, stay tuned for tomorrow's card review of Spoink from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What well known "villain" in the Pokemon Anime owns a Wobbuffet?
Please respond by including the correct answer and a link to your YouTube channel.

Sunday, January 13, 2013

Zebstrika -- Boundaries Crossed Pokemon Card Review

Zebstrika Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Zebstrika from the Boundaries Crossed Pokemon Card Set.  Zebstrika  is a stage 1, lightning type Pokemon card, with an hp of 100.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Zebstrika does not have an Ability but it does have two moves.  Its first move is called Flame Charge and this move requires one colorless energy card and allows you to search your deck for a fire energy card and attack it to this Pokemon.  Zebstrika's second move is called Thunder which requires three energy cards, two colorless and one lightning, and does 90 damage.  However when using this move you must flip a coin, if you get a tails Zebstrika does 30 damage to itself.

Pokemon Card Strategy:
So as far as strategy goes, since Zebstrika is a stage 1 Pokemon card, you'll first have to get Blitzle into play (I reviewed Blitzle from this set yesterday) and then evolve Blitzle into Zebstrika.  If you read yesterday's review, you'll know that I thought Blitzle was a decent starter Pokemon so if you use Blitzle like a starter Pokemon it may be in the active Pokemon spot when you evolve it into Zebstrika, if this is the case, make sure you can attack right away when you evolve.  If you don't have Blitzle in the active Pokemon spot I would make sure not to move it into the active Pokemon spot until you have three energy cards on it so you can use Thunder every turn.  I would use a 1-1 line of Blitzle and Zebstrika in a lightning and fire type deck, I would use this card in a partially fire type deck to benefit Zebstrika's other move.  This line should do okay on its own, so it doesn't need to be paired with any certain cards to make it much better.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 1 Pokemon card.  I do like that this card has an above average hp, low retreat cost, and a heavy hitting move.  However I'm giving this card an average rating because of the fact Thunder has the potential to do 30 damage every turn to Zebstrika, and only one of Zebstrika's moves really does much.  Overall, I would give the line of Blitzle and Zebstrika a 3 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Zebstrika from the Boundaries Crossed set, stay tuned for tomorrow's card review of Wobbuffet from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What can be heard when Zebstrika runs at full speed?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, January 12, 2013

Blitzle -- Boundaries Crossed Pokemon Card Review

Blitzle Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Blitzle from the Boundaries Crossed Pokemon Card Set.  Blitzle is a basic, lightning type Pokemon card with an hp of 70.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Blitzle does not have an Ability, and it only has the one move.  Its only move is called Smash Kick which requires one colorless energy card and does 10 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Blitzle is a basic Pokemon card with a stage 1 evolution in Zebstrika, which I'll be reviewing tomorrow, you'll probably want to include Zebstrika in your deck as well so you can evolve Blitzle into Zebstrika and use Zebstrika for attacking.  With that being said, Blitzle would be an okay card to include in a deck on its own.  I would include 1 Blitzle card in a deck that needed one other Pokemon, if you are just going to use Blitzle, you can put this card in any type deck because it only requires a colorless energy card.  I would try and get Blitzle in the active Pokemon spot early in the game because it can attack with only one energy card, however it can only do 10 damage maximum so that is why I wouldn't include more than one of these cards in a deck.  Getting it out early in the game will allow you to start attaching energy cards to your benched Pokemon because Blitzle has 70 hp it should be able to give you some time to set those Pokemon up.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  I do like how this card has an above average hp, but after that everything is extremely average.  It has an average move, and only one move at that, low retreat cost, and standard weakness and resistance.  So like I mentioned in the review section, this card can be used in any deck, but I would only use it if you need one more Pokemon card to fill your 60 card deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Blitzle from the Boundaries Crossed set, stay tuned for tomorrow's card review of Blitzle's stage 1 evolution in Zebstrika, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What route was Blitzle found on in Pokemon Black and White for the Nintendo DS?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Friday, January 11, 2013

Chinchou -- Boundaries Crossed Pokemon Card Review

Chinchou Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Chinchou from the Boundaries Crossed Pokemon Card Set.  Chinchou is a basic, lightning type Pokemon card with an hp of 60.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Chinchou does not have an Ability, and it only has one move.  Its only move is called Electripult which requires two energy cards, one each of lightning and colorless, and does 20 damage to one of your opponent's Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, usually with a basic Pokemon that has an evolution I would say to keep the basic Pokemon on the bench and evolve it into its evolution, but in this case, Chinchou's evolution, Lanturn, does not have a Pokemon card in any of the Black and White sets so at this time you'll not be able to evolve it into anything, you'll have to just use Chinchou in a deck if that is what you desire.  Because it doesn't evolve, I would try and keep it on the bench, put two energy cards on it, and move it into the active Pokemon spot at an opportune time.  The only time I would consider using this card in a deck would be if it was in a spread damage type deck, this card would work great with the Electivire card from yesterday.  You could use Electivire early in the game, then move Chinchou into the active Pokemon spot later, and do spot damage to whatever Pokemon of your opponent's is weak and would be knocked out by 20 damage.  Even if I had Chinchou in a spread damage type deck, I would not use more than 2, I more than likely would only use 1.  So again, if you're using a spread damage type deck this card is a possibility, otherwise I would look elsewhere.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  This card pretty much has average everything, hp, retreat cost, energy requirements to attack, and amount of damage it does.  This card is somewhat slow, requiring two energy cards to attack, but it makes up for this fact if you're using this card in a spread damage type deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Chinchou from the Boundaries Crossed set, stay tuned for tomorrow's card review of Blitzle which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How does Chinchou exchange signals with others?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Thursday, January 10, 2013

Electivire -- Boundaries Crossed Pokemon Card Review

Electivire Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Electivire from the Boundaries Crossed Pokemon Card Set.  Electivire  is a stage 1, lightning type Pokemon card, with an hp of 120.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Electrode does not have an Ability but it does have two moves.  Its first move is called Electriwave.  This move requires three energy cards, one lightning and two colorless, and does 30 damage to each of your opponent's benched Pokemon.  Electivire's second move is called Shock Wave which requires four energy cards, three colorless and one lightning, and does 80 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Electivire is a stage 1 Pokemon card, you'll first have to get Electabuzz into play (I reviewed Electabuzz from this set yesterday) and then evolve Electabuzz into Electivire.  If you read yesterday's review, you'll know that I would recommend evolving Electabuzz into Electivire on the bench, but no matter where you evolve it, you'll have to make sure you have plenty of energy cards on this line because at a minimum this line requires at least 2 energy cards.  I would recommend getting three energy cards on Electivire on your bench then moving it into the active Pokemon spot and using Electriwave every turn, I would make sure that I had other Pokemon in my deck that did spread damage so that no matter when I get Electivire into the active Pokemon spot Electriwave will be very dominant.  If you get Electivire into the active Pokemon spot early, you should be able to knock out some benched Pokemon by using Electivire twice, but if you don't, later on when you have another spread damage type Pokemon in your active Pokemon spot, either one that does damage to all your opponent's benched Pokemon or just one at a time, you should then be able to knock out even more Pokemon.  So strategy wise I would suggest using this card in a spread damage type deck, but if you don't want to use the spread damage strategy, you can always attach 4 energy cards to Electivire and do 80 damage a turn.  I would suggest using a 2-2 or 2-1 line of Electabuzz and Electivire in a lightning type deck.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is an above average stage 1 Pokemon card.  I like the fact that this card has an above average hp, and two very good moves.  The only thing I don't like about this card is that both of its moves require a fair amount of energy and if you're forced to move Electivire into the active Pokemon spot before it's ready, it takes a good amount of energy cards to retreat it.  But I definitely will use this card in a spread damage type deck, it has the potential to knock out many Pokemon at once with Electriwave.  So overall, I would give this Pokemon line a 3 out of 5 rating, a high 3 out of 5 rating.  This line is definitely worth using in lightning type decks.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Electivire from the Boundaries Crossed set, stay tuned for tomorrow's card review of Chinchou from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many Pokemon cards of Electivire are there in the Pokemon card sets released in the US, and what sets are these cards in?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Wednesday, January 9, 2013

Electabuzz -- Boundaries Crossed Pokemon Card Review

Electabuzz Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Electabuzz from the Boundaries Crossed Pokemon Card Set.  Electabuzz is a basic, lightning type Pokemon card with an hp of 80.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Electabuzz does not have an Ability, but it does have two moves.  Its first move is called Low Kick and for two energy cards, one each of colorless and lightning, this move does 20 damage.  Electabuzz's other move is called Magnetic Blast and for three energy cards, two colorless and one lightning, this move does 50 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Electabuzz is a basic Pokemon card with a stage 1 evolution in Electivire, which I'll be reviewing tomorrow, I would recommend keeping Electabuzz on your bench and evolving it into Electivire before moving it into the active Pokemon spot.  I would try and keep it on my bench because even though Electabuzz has 80 hp, it is fairly slow and can only do 50 damage for three energy cards so it does less than average damage, you don't want to get three energy cards on Electabuzz and then move it into the active Pokemon spot for a long time because a Pokemon with 80 hp won't last long later in the game, but if you get Electabuzz right away in your hand at the beginning of the game, you may be able to knock out a Pokemon or two if you start attacking with Electabuzz right away and then quickly evolve into Electivire after a few turns.  I would not recommend using Electabuzz in a deck on its own, it isn't really that bad, but there are definitely better lightning type Pokemon cards out there that I would use instead of this one.   Tomorrow, after I review Electivire you should knock if you need to use this card in order to play Electivire and how many Electabuzz you should use.  If for some reason you decide to use Electabuzz in your deck on its own, do not use more than 1, and use whichever move you have the required amount of energy for when attacking.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  Even though this card has two moves that both do damage, and an hp of 80, I am still giving this card a below average rating.  I am doing this because Electabuzz is pretty slow, really can't do that much damage for the amount of energy cards it requires, and has a high retreat cost.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Electabuzz from the Boundaries Crossed set, stay tuned for tomorrow's card review of Electabuzz's stage 1 evolution in Electivire, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What set has an Electabuzz reprint card in it and what set is this reprint originally from?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Tuesday, January 8, 2013

Electrode -- Boundaries Crossed Pokemon Card Review

Electrode Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Electrode from the Boundaries Crossed Pokemon Card Set.  Electrode is a stage 1, lightning type Pokemon card, with an hp of 80.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a free retreat cost.  Electrode does not have an Ability but it does have two moves.  Its first move is called Static Shock.  This move requires one colorless energy card and does 20 damage.  Electrode's second move is called Electro Ball, this move requires three energy cards, two colorless and one lighting, and does 60 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Electrode is a stage 1 Pokemon card, you'll first have to get Voltorb into play (I reviewed Voltorb from this set yesterday) and then evolve Voltorb into Electrode.  If you read yesterday's review, you'll know that Voltorb really isn't anything special so you'll be better off keeping Voltorb on the bench and evolving it into Electrode there.  Once you have Electrode on your bench, I would suggest getting three energy cards on it.  That way, when you retreat or have your active Pokemon get knocked out, you can move Electrode in for a turn or two, use Electro Ball those turns then retreat Electrode for free once you get one of your benched Pokemon set up.  If you can't use Electro Ball, you'll have to get one energy card on Electrode and use Static Shock instead.  I would consider using Electrode in a lightning type deck and would use it basically as a filler Pokemon to do some damage to your opponent's active Pokemon while setting up your benched Pokemon, then moving it in and out of the active Pokemon spot for free when timing suggests.  If I were to use this card in a lightning type deck, I would use a 1-1 line of Voltorb and Electrode in that deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 1 Pokemon card.  Even though this card has a below average hp, I am still giving this card an average rating because of the fact it has a free retreat cost, requires mostly colorless energy cards, and has two decent moves.  Overall however, I'm giving this line a 3 out of 5 rating, between Voltorb and Electrode there really isn't anything that separates these Pokemon from others, so you can definitely find a better line to use, but its not the worst thing possible to use this line.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Electrode from the Boundaries Crossed set, stay tuned for tomorrow's card review of Electabuzz from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Where do Electrode usually reside?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Monday, January 7, 2013

Voltorb -- Boundaries Crossed Pokemon Card Review

Voltorb Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Voltorb from the Boundaries Crossed Pokemon Card Set.  Voltorb is a basic, lightning type Pokemon card with an hp of 50.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Voltorb does not have an Ability, and it only has the one move called Static Shock which requires one colorless energy card and does 10 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Voltorb is a basic Pokemon card with a stage 1 evolution in Electrode, I would recommend pairing this card with Electrode and then evolving Voltorb into Electrode on your bench.  If you plan on using Voltorb on its own or as a starter type Pokemon, you'll have no choice but to use Static Shock every turn.  I wouldn't recommend using Voltorb on its own, but if you are looking for one more card to put in a lightning type deck this isn't the worst card to put in a deck.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is below average basic Pokemon card.  Because this card only has one move, even though it is an average move, and a below average hp, I am giving this card a below average rating.  This card doesn't have much to it, so that's why this review doesn't have much to it.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Voltorb from the Boundaries Crossed set, stay tuned for tomorrow's card review of Voltorb's stage 1 evolution in Electrode, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What are the primary differences in appearance between Electrode and Voltorb?
Please respond by including a link to your YouTube channel so I can send you the code on there, I will use a random number generator to pick a winner, unless I think the question is quite hard then the first person with the correct answer wins.

Sunday, January 6, 2013

Pikachu -- Boundaries Crossed Pokemon Card Review

Pikachu Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Pikachu from the Boundaries Crossed Pokemon Card Set.  Pikachu is a basic, lightning type Pokemon card with an hp of 60.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Pikachu does not have an Ability, but it does have two moves.  Its first move is called Pika Punch and for one lightning energy card this move does 10 damage.  Pikachu's second move is called Double Voltage, this move requires three energy cards, two lightning and one colorless, and does 40 damage times the number of heads you get when you flip two coins.

Pokemon Card Strategy:
So as far as strategy goes, since Pikachu is a basic Pokemon card with a stage 1 evolution in Raichu, there is not a Raichu card in this set but there is one in Next Destinies, I would recommend keeping Pikachu on your bench and evolving it into Raichu before moving it into the active Pokemon spot.  With that being said, you could definitely try and use this card on its own, or as a starter Pokemon that is used a couple of turns then is evolved into Raichu a few turns later.  I would recommend this card as starter Pokemon because its first move only requires one energy card, so it can attack right away, and then if you can't get Raichu into your hand very quickly, Pikachu has the potential to do 80 damage per turn if you get three energy cards on it.  So, if you have this card on your bench, keep it there until you evolve it into Raichu, if you're forced to put this card into the active Pokemon spot, use whichever move you have the required amount of energy for, unless you only need to do 10 damage to knock out the defending Pokemon, then you'll want to use Pika Punch since it does damage for sure.  I would only use 1 of these in a deck if you plan on using Pikachu on its own and not evolving it (like Ash), otherwise you can use more Pikachu in your deck if you're using Raichu.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  This is a very solid card in my opinion, it has an average hp, low retreat cost, one quick move, and one slower move that has a possibility of doing a great amount of damage.  So if you need one more Pokemon card in your lightning type deck, this one should suffice.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Pikachu from the Boundaries Crossed set, stay tuned for tomorrow's card review of Voltorb from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What game does Pikachu serve as the starter Pokemon?
Please respond by including a link to your YouTube channel so I can send you the code on there, I will use a random number generator to pick a winner, unless I think the question is quite hard then the first person with the correct answer wins.

Saturday, January 5, 2013

Keldeo EX Full Art -- Boundaries Crossed Pokemon Card Review

Keldeo EX Full Art Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Keldeo EX from the Boundaries Crossed Pokemon Card Set.  This is the third of three consecutive Keldeo Pokemon cards that I'll be reviewing from this set.  The previous two Keldeo cards I have reviewed were both basic Pokemon and both pretty good.  Today's card is an EX card so if you want to when building a deck you may include 4 Keldeo and 4 Keldeo EX, but you'll have to read in the strategy section of this review to see what I suggest.  So Keldeo EX Full Art is a basic, EX, water type Pokemon card with an hp of 170.  Keldeo has a x2 damage to grass type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Keldeo EX's Ability is called Rush In which says that once during your turn if you have Keldeo on your bench, you may move it into the active Pokemon spot without having to fork over energy cards by using the retreat cost of your active Pokemon.  Besides the Ability, Keldeo EX has one move called Secret Sword which requires three energy cards, all colorless, and does 50 damage plus 20 more damage for each water energy card attached to Keldeo EX.

Pokemon Card Strategy:
So as far as strategy goes, since Keldeo is a basic EX Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  Because Keldeo's only move requires three energy cards, I would set up Keldeo EX on the bench, get three energy cards on it, then when your active Pokemon gets in trouble, use Keldeo's Ability and retreat your active Pokemon spot for free and put in Keldeo EX.  Once Keldeo EX is in the active Pokemon spot, use Secret Sword every turn, make sure to attach three water energy cards to Keldeo EX so that this move can do 110 damage per turn.  I would definitely recommend building a deck based around this EX card, I would include this card in a water deck, and possibly include two Keldeo EX and two regular Keldeo.  I wouldn't include 4 of each because EX cards can make you lose the game incredibly fast if they're knocked out, and all the Keldeo cards require a good amount of water energy cards to attack so you'll really need to load your deck with water energy cards if you want to use 8 total Keldeos.  But if you use 2 and 2, or less, I would still make sure to have mostly water type Pokemon and energy cards in your deck so you can make Keldeo's moves that much better.  The Pokemon I would pair with Keldeo EX, could be Pokemon that have higher retreat costs since Keldeo's Ability acts as a free retreat cost to your active Pokemon, but I would also make sure to have a few Pokemon that can attack with only an energy card or two so you can attack quickly while loading up your Keldeo cards.  So again, I would definitely recommend using Keldeo EX in a water type deck.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  In my opinion, this is an excellent EX Pokemon card from the Boundaries Crossed set and a great way to end my three days of reviewing Keldeo cards from this set.  This card is even better than the first Keldeo card I reviewed from this set, and I gave that card a 5/5 so this card really is even better than that.  Just remember to tread carefully with this card since if it gets knocked out your opponent gets two prize cards, but hopefully it won't matter if you can dominate your opponent using Keldeo EX.  Overall, I would give all the Keldeo cards in this set a 5/5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Keldeo EX Full Art from the Boundaries Crossed set, stay tuned for tomorrow's card review of Pikachu from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Please list the EX Full Art cards that are available in this set.
Please respond by including the correct answer and a link to your YouTube channel.

Friday, January 4, 2013

Keldeo #48/149 -- Boundaries Crossed Pokemon Card Review

Keldeo Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Keldeo from the Boundaries Crossed Pokemon Card Set.  This is the second of three consecutive Keldeo Pokemon cards that I'll be reviewing from this set.  I'll be concluding the Keldeo reviews with a review of Keldeo EX Full Art.  So, this Keldeo card is a basic, water type Pokemon card, with an hp of 90.  It has a x2 weakness to grass type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Keldeo does not have an Ability but it does have two moves.  Its first move is called Rising Lunge and for two energy cards, one each of water and colorless, this move does 20 damage plus 20 more damage if you get a heads when you flip a coin.  Keldeo's second move is called Hydro Kick, this move requires three energy cards, two water and one colorless, and does 70 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Keldeo is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  I would try and set up this Keldeo card on your bench, so you can get at least two energy cards attached to it so when it is moved into the active Pokemon spot you can start attacking right away.  You'll obviously want to use Hydro Kick every turn if you have the necessary amount of energy cards on Keldeo.  Because this card doesn't have an Ability or anything in addition to doing damage when attacking the strategy is quite straight-forward.  I would definitely recommend using the Keldeo card from yesterday over this card, but this card is quite good itself.  I would definitely use 1 or 2 in a water type deck.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average basic Pokemon card.  This card is pretty good for a basic Pokemon card just not as good as yesterday's Keldeo card.  This card has a high hp, not 110 though, and two good moves, neither move being able to do as much damage as yesterday's card.  But I would definitely recommend using this Keldeo card in a water type deck if you're unable to find the other Keldeo card from this set.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Keldeo from the Boundaries Crossed set, stay tuned for tomorrow's card review of the third of three Keldeo cards from this set, which is Keldeo EX Full Art. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What gender is Keldeo?
Please respond by including the correct answer and a link to your YouTube channel.