Saturday, August 4, 2012

Yanma -- Dragons Exalted Pokemon Card Review

Yanma Dragons Exalted Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Yanma from the Dragons Exalted Pokemon Card Set.  Yanma is a basic, grass type Pokemon, that has one evolution in Yanmega.  Yanma has an hp of 70, a x2 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Yanma does not have an Ability, and it only has one move called Whirlwind which takes two colorless energy cards and does 20 damage, besides doing the damage your opponent must switch their active Pokemon with one of their benched Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Yanma is a basic Pokemon card that has one evolution in this set, with Yanmega, I would recommend keeping Yanma on your bench until you can evolve Yanma into Yanmega.  However, if you don't have Yanmega in your deck or you need to put Yanma into the active Pokemon spot the best time to do so is as soon as you get two energy cards on Yanma, this way you can use Whirlwind right away, do 20 damage to the active Pokemon, then have them move in a weaker Pokemon that is not ready to attack by using Whirlwind the next turn.  In essence, what you're doing is spreading damage around.  So if I were to use this card in a deck, I would try and use this card with Yanmega, which I'll be reviewing tomorrow, I would include this card in a spread damage type deck, and if you are only going to use Yanma, you can put this card into any deck since it can use any type of energy.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average basic Pokemon card.  I like the fact that it has an above average hp, and good retreat cost, however it is fairly slow for only doing 20 damage, and by making your opponent rotate new Pokemon into the active Pokemon spot each turn, you're only asking for trouble, because soon enough your opponent is going to put in a Pokemon that can knock out Yanma in one turn.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Yanma from the Dragons Exalted set, stay tuned for tomorrow's card review of Yanma's stage 1 evolution in Yanmega from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
WEK-GG95-G8T-W6X
V8S-MKBC-SH4-4KS

Friday, August 3, 2012

Jumpluff -- Dragons Exalted Pokemon Card Review

Jumpluff Dragons Exalted Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Jumpluff from the Dragons Exalted Pokemon Card Set.  Jumpluff is a stage 2, grass type Pokemon card, with an hp of 90.  Jumpluff evolves from Hoppip and then into Skiploom which evolves into Jumpluff.  I have reviewed both of those other Pokemon from this set the past two days.  Jumpluff has a x2 weakness to fire type Pokemon, a -20 resistance to water type Pokemon, and a free retreat cost.  Unlike the other two Pokemon in this line, Jumpluff does have an Ability which is called Leave It to the Wind and it says that once during your turn before you turn you may move Jumpluff and all the cards attached to it back to your hand.  Besides the Ability, Jumpluff has one move called Acrobatics which takes one grass energy card and does 20 damage plus 30 more damage for each heads you get when you flip two coins.

Pokemon Card Strategy:
So as far as strategy goes, since Jumpluff is a stage 2 Pokemon, you'll want to evolve Hoppip into Skiploom and then Skiploom into Jumpluff on the bench so you can start attacking right away when you put Jumpluff into the active Pokemon spot and not worry about getting knocked out after one move.  Since Jumpluff has a free retreat cost you don't really have to worry about removing damage from Jumpluff when it is attacked since you can either use its Ability and move it back to your hand or retreat it.  Attacking wise, your only choice is to use Acrobatics which only requires the one energy card, and with some luck you could do 80 damage per turn for only one energy card.  I would include Jumpluff in a deck that is based on speed and the ability to rotate your Pokemon in and out of play for free.  Depending on how much room you have, you may not want to use Jumpluff in your deck and just use Hoppip and Skiploom, since Skiploom is quite similar to this card but does a little less damage and has less hp.  But, if you want to use the full line of this Pokemon, I would suggest using a 3-2-2 line of Hoppip, Skiploom, and Jumpluff in at least a partial grass type deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  This is an average stage 2 Pokemon card in my opinion, even though it only has 90 hp which is extremely low, and it can only do 20 damage for sure each turn, the card makes up for this by having a free retreat cost, a great Ability, and a fast move.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Jumpluff from the Dragons Exalted set, stay tuned for tomorrow's card review of Yanma from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
6TU-AVLS-N7E-W6V
XXP-UYBV-PBY-A4B

Thursday, August 2, 2012

Skiploom -- Dragons Exalted Pokemon Card Review

Skiploom Dragons Exalted Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Skiploom from the Dragons Exalted Pokemon Card Set.  Skiploom is a stage 1, grass type Pokemon card, with an hp of 60.  Skiploom evolves from Hoppip which I reviewed yesterday and evolves into Jumpluff which I'll be reviewing tomorrow.  Skiploom has a x2 weakness to fire type Pokemon, a -20 resistance to water type Pokemon, and a free retreat cost.  Skiploom doesn't have an Ability and it only has one move called Bullet Seed which takes one grass type energy card and does 10 damage times the number of heads when you flip 4 coins.

Pokemon Card Strategy:
So as far as strategy goes, since Skiploom is a a stage 1 Pokemon card that has a stage 2 evolution in this set I would recommend keeping Skiploom on the bench until you can evolve it into Jumpluff and then attack with Jumpluff, in the meantime make sure to add energy cards to Skiploom on the bench so if you need to put it into play you can attack right away.  One thing that is very good about Skiploom is that it is really quick and has a free retreat cost, so if one of your Pokemon is knocked out, you can move Skiploom into the active Pokemon spot, hope to do 40 damage with Bullet Seed and then move Skiploom back to the bench.  If you are looking to make a very quick deck I would highly suggest using this card in the deck and I would use 2 each of Hoppip and Skiploom.  Stay tuned for tomorrow's review of Jumpluff for further strategy with this Pokemon line.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  Even though this card has an extremely low hp, I am still giving this card an average rating, I am giving this card an average rating because of its low energy cost to attack and its free retreat cost.  But once again, unless you're specifically using a speed type deck, I would recommend coupling this card with Jumpluff which I'll be reviewing tomorrow.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Skiploom from the Dragons Exalted set, stay tuned for tomorrow's card review of Skiploom's stage 2 evolution in Jumpluff from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
69R-XUDW-GV4-3YU
TAC-LF5N-MUL-JKL

Wednesday, August 1, 2012

Hoppip -- Dragons Exalted Pokemon Card Review

Hoppip Dragons Exalted Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Hoppip from the Dragons Exalted Pokemon Card Set.  This is the first card in the set, and with the Dragons Exalted set I plan on reviewing every Pokemon card in the set, starting with the first card in the set and ending with the ultra rare EX cards I have not reviewed.  So...today's Hoppip Pokemon card is a basic, grass type Pokemon card that has an hp of 30.  It has a x2 weakness to fire type Pokemon, a -20 resistance to water type Pokemon, and a one colorless energy card retreat cost.  Hoppip does not have an Ability and it only has one move called Flail Around which takes one grass energy card and does 10 damage times the number of heads you get when you flip three coins.

Pokemon Card Strategy:
So as far as strategy goes, since Hoppip is a basic Pokemon card that has two evolutions in this set, with Skiploom and Jumpluff, I would recommend keeping Hoppip on your bench until you can evolve Hoppip into its stage 1 or stage 2 evolution.  However, Flail Around can do a fair amount of damage very quickly, so as long as you don't think you'll get knocked out by the defending Pokemon in one move I would suggest putting Hoppip in the active Pokemon spot and using Flail Around a turn or two, but you'll need to evolve Hoppip after that because it won't be able to last with such a low hp.  I would recommend using this card in a grass type deck that includes both of its evolutions, I'll be reviewing Hoppip's evolutions the next two days...so you'll get a better picture of what this card can do for you after I've reviewed those two cards.  On its own, Hoppip is an extremely risky card to use because it has such a low hp.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  The one thing holding me back from giving this card a 1 out of 5 rating is the fact that Flail Around has the potential to do 30 damage, without that potential this card isn't good at all, it has way too low of an hp to do anything long lasting.  One thing I do like about this card is the artwork, it reminds me of the Pokemon Anime artwork very much, and it makes me want to play the game just looking at the card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Hoppip from the Dragons Exalted set, stay tuned for tomorrow's card review of Hoppip's stage 1 evolution in Skiploom from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
QGS-X6WT-CL7-3JM
FKJ-MNQY-ARL-AQ4