Today's Pokemon Card Review is of Lanturn from the Primal Clash Pokemon Card Set. Lanturn is a stage 1, lightning type Pokemon card, with an hp of 100. It has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a two colorless energy card retreat cost. Lanturn does not have an Ability but it does have two moves. The first move that this card has is called Dive, this move requires two energy cards to use, one each of water and colorless, and does 40 damage, plus if you get a heads when you flip a coin, all effects of an attack against Lanturn during your opponent's next turn is prevented. Lanturn's second move is called Take Down, this move requires three energy cards to use, two colorless and one water, and does 80 damage, however Lanturn also does 20 damage to itself when using this move.
Pokemon Card Strategy:
So as far as strategy goes, since Lanturn is a stage 1 Pokemon card, you'll first have to get Chinchou into play (I reviewed Chinchou from this set yesterday) and then evolve Chinchou into Lanturn. If you read yesterday's review of Chinchou, you'll know that I thought Chinchou was a slightly below average Basic Pokemon, it had a good HP, but it also had only one move which was average and a high retreat cost, so overall I did not recommend using it on its own. So knowing this about Chinchou and looking at this Lanturn card, the first thing you'll want to make sure and note is that both Chinchou and Lanturn require water energy cards not lightning, the second thing you should note is that these two Pokemon combined would make a nice supporting line in your water type deck. I would try and get Chinchou and evolve it into Lanturn early in the game and get three energy cards on Lanturn as quickly as possible, that way you could do 80 damage turn with Take Down and knock out most Basic Pokemon in one turn, most other Pokemon in two turns. Also, the earlier in the game you get Lanturn into the active Pokemon spot the more effective Dive will be, not only will Dive knock out Basic Pokemon in two turns, but the more times you flip a heads, make sure to use Trick Coin, the longer you'll have to set up your benched Pokemon. So I would definitely include at least a 1-1 line of these two Pokemon cards in a water type deck.
Pokemon Card Rating:
I would give this card a 4 out of 5 rating. In my opinion this is an above average Stage 1 Pokemon card from the Primal Clash set. There really isn't anything I dislike about this card, it has an above average HP, two moves, both doing above average damage, and an average retreat cost. Pair this card with the Chinchou from yesterday and I would give the two of them a combined rating of 3 out of 5, this line is definitely worth considering for use in a deck.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Lanturn from the Primal Clash set, stay tuned for tomorrow's card review of the first of two Electrike cards, which are from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!
Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
True or False? Lanturn has been an ultra rare card in an English set before.
Please respond by including your YouTube username and link to your YouTube channel. If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.