Today's Pokemon Card Review is of Simisear from the Next Destinies set. This is a Stage 1, fire type Pokemon card, with an hp of 90. It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost. Simisear doesn't have an Ability but it does have two moves, the first move is called Collect and for one fire energy card, it allows you to draw three cards from your deck. Simisear's second move is called Stadium Burn which takes two energy cards, one each of colorless and fire and does 30 damage plus 30 more damage and burns the defending Pokemon if there is a Stadium card in play. So this card is essentially the same as Simisage, but instead of healing itself by 30 damage, Simisear burns the defending Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, like Simisage, you'll want to have plenty of Stadium cards in your deck to make sure Stadium Burn is effective. Without that Stadium Card in play this card isn't too great. I would actually suggest building a dual type deck with grass and fire Pokemon cards and using Simisear and Simisage in the deck with Stadium cards. Once Simisear is in the active Pokemon spot you'll want to attack every turn with Stadium Burn unless you need to either evolve your benched Pokemon or get some energy cards, then I would use Collect instead of Stadium Burn.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. Even though this card is almost identical to Simisage and I gave that card a 4 out of 5 rating, I think this card is a little worse because I don't like this card's second move as much as I like the one on Simisage. Other than Stadium Burn this card is average overall, it has an average hp with 90, and average to below average moves without the Stadium card in play. I do like that its retreat cost is low.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Simisear from the Next Destinies set, stay tuned for tomorrow's card review of Chandelure from the same set.