Today's Pokemon Card Review is of Conkeldurr from the Noble Victories set. This is the second of two Conkeldurr cards I'll be reviewing from this set. Conkeldurr is a stage 2, fighting type Pokemon card with an hp of 140. It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost. Conkeldurr doesn't have an Ability but it does have two moves, the first move is called Chip Away which does 40 damage for one fighting energy card, and this move isn't affected by any effects on the defending Pokemon. Conkeldurr's second move is called Swing Around which takes three energy cards, two fighting and one colorless and does 60 damage plus 30 more damage for each heads you get when you flip two coins.
Pokemon Card Strategy:
So as far as strategy goes, this card is extremely straightforward. Set this card up on your bench first and then however many energy cards you have on the card dictates which move you'll use. I would prefer to have three energy cards on it before I put it into the active Pokemon spot so I can use Swing Around every turn.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This Conkeldurr card and yesterday's Conkeldurr card are both average cards, this card is a little quicker and has one less energy card for a retreat cost and does have the ability to do major damage if you get lucky. But if I were to make a fighting type deck and put Conkeldurr in the deck I would probably put one of each of these Conkeldurr cards in the deck.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Conkeldurr from the Noble Victories set, stay tuned for tomorrow's card review of Archeops from the Noble Victories set.
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