Wednesday, November 30, 2011

Cobalion -- Noble Victories Pokemon Card Review

Cobalion Pokemon Card Noble Victories SetPokemon Card Overview:
Today's Pokemon Card Review is of Cobalion from the Noble Victories set. This is a stage basic, metal type Pokemon card, with an hp of 120. It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a two colorless energy card retreat cost. Cobalion doesn't have an Ability but it does have two moves, the first move is called Energy Press which takes two energy cards, one each of metal and colorless, and does 20 damage plus 20 more damage for each energy attached to the defending Pokemon. Cobalion's second move is called Iron Breaker and does 80 damage for three energy cards, two metal and one colorless. Plus doing the damage, your opponent can't attack during their next turn.

Pokemon Card Strategy:
So as far as strategy goes, as soon as I get three energy cards on Cobalion I'll want to put it into the active Pokemon spot and use Iron Breaker every turn. With 120 hp, Cobalion should be able to knock out quite a few Pokemon in a row, the sooner you get Cobalion into the active Pokemon spot the more Pokemon it will be able to knock out. If for some reason the defending Pokemon has 4 or more energy cards attached to it, I would use Energy Press if 100 damage would knock it out.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating. This is one powerful basic Pokemon card. As long as you wait a little while with this card, this card can knock out many Pokemon and withstand a few hits a long the way. If you are building a metal type deck this card is a must have in it.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Cobalion from the Noble Victories set, stay tuned for tomorrow's card review of Haxorus from the Noble Victories set.

1 comment:

Unknown said...

Primetime, i am wondering. if your opponent's Pokemon cannot attack due to the Iron Breaker, they MUST retreat correct? But they must pay the retreat cost, etc. Isn't Iron Breaker kinda "broken"? Shouldn't it be banded? I mean, if your opponent can't attack, you will be draining their energies. This strategy sounds too overwhelming to me. Pls respond on your opinion. Is that move just too good?