Today's Pokemon Card Review is of Dusknoir from the Burning Shadows Pokemon Card Set. Dusknoir is a Stage 2, Psychic type Pokemon card, with a HP of 150. It has a x2 weakness to Darkness type Pokemon, a -20 resistance to Fighting type Pokemon, and a three Colorless Energy card retreat cost. This card's Ability is called Dark Invitation, it says once per turn you may have your opponent reveal their hand, then choose a Basic Pokemon you find there, put it on their Bench, and put 3 damage counters on it. Besides the Ability, this card has one move called Mind Jack, for three Energy cards, one Psychic and two Colorless, this move does 30 damage, plus 30 more damage for each of your opponent's Benched Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, since Dusknoir is a Stage 2 Pokemon card, you'll first have to get Duskull into play and then evolve it into Dusclops before you can evolve Dusclops into Dusknoir, both of those Pokemon are from this set and I've reviewed both of them the last two days. If you've read my reviews of those cards you'll know that both cards were both below average overall. Although both Pokemon had solid HP and a good amount of moves, Duskull certainly didn't deserve to be used on its own, and although Dusclops would be great in a spread attack type deck, it did do damage to your own Pokemon when attacking. So knowing how poor the first two Pokemon in this line are, if you are building a Psychic type deck, this line certainly deserves consideration if you're looking for some power, since Mind Jack on this card can do 210 total damage per turn, if you can use its Ability, then do 180 damage with Mind Jack. Because this line is slow to set up and the first two Pokemon are poor, I would only include a 1-1-1 line and potentially use a Rare Candy to skip over Dusclops. You can also just keep this card on the Bench and do damage with this card's Ability.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion this is an average Stage 2 Pokemon card from the Burning Shadows set. Despite being slow to set up, since it is a Stage 2 Pokemon and the fact it requires three Energy cards to attack, I still think this card is worth considering when deck building, both because of Dusknoir's Ability and because of its one move. Overall, this is a powerful attacking card, that can also spread damage around. Because this card is very solid overall, I would give this entire line a 3 out of 5 rating.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Dusknoir from the Burning Shadows set, stay tuned for tomorrow's card review of Croagunk, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!
Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
At what level does Dusclops evolve into Dusknoir?
Please respond with the correct answer and a link to your YouTube channel. 24 hours from now I will be randomly selecting a correct response to my question and sending a private message to this person with a free code on YouTube.
So as far as strategy goes, since Dusknoir is a Stage 2 Pokemon card, you'll first have to get Duskull into play and then evolve it into Dusclops before you can evolve Dusclops into Dusknoir, both of those Pokemon are from this set and I've reviewed both of them the last two days. If you've read my reviews of those cards you'll know that both cards were both below average overall. Although both Pokemon had solid HP and a good amount of moves, Duskull certainly didn't deserve to be used on its own, and although Dusclops would be great in a spread attack type deck, it did do damage to your own Pokemon when attacking. So knowing how poor the first two Pokemon in this line are, if you are building a Psychic type deck, this line certainly deserves consideration if you're looking for some power, since Mind Jack on this card can do 210 total damage per turn, if you can use its Ability, then do 180 damage with Mind Jack. Because this line is slow to set up and the first two Pokemon are poor, I would only include a 1-1-1 line and potentially use a Rare Candy to skip over Dusclops. You can also just keep this card on the Bench and do damage with this card's Ability.
Pokemon Card Rating:
I would give this card a 3 out of 5 rating. In my opinion this is an average Stage 2 Pokemon card from the Burning Shadows set. Despite being slow to set up, since it is a Stage 2 Pokemon and the fact it requires three Energy cards to attack, I still think this card is worth considering when deck building, both because of Dusknoir's Ability and because of its one move. Overall, this is a powerful attacking card, that can also spread damage around. Because this card is very solid overall, I would give this entire line a 3 out of 5 rating.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Dusknoir from the Burning Shadows set, stay tuned for tomorrow's card review of Croagunk, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!
Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
At what level does Dusclops evolve into Dusknoir?
Please respond with the correct answer and a link to your YouTube channel. 24 hours from now I will be randomly selecting a correct response to my question and sending a private message to this person with a free code on YouTube.
3 comments:
It's a trick question ya goof, you trade a Dusclops holding a reaper cloth to evolve into Dusknoir.
https://m.youtube.com/channel/UCfaVnNKoD8_uZe4d5AMA2Hg
Answer: A Dusclops,starting from level 37, evolves into a Dusknoir when traded while holding a Reaper Cloth.
Youtube name: dikoalam007
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