Pokemon Card Overview:
Today's Pokemon Card Review is of Crawdaunt G from the Supreme Victors set. This is a basic, SP, darkness type Pokemon card, with an hp of 80. It has a x2 weakness to electric type Pokemon, no resistance type, and a one colorless energy card retreat cost. Crawdaunt does not have a Poke-Power or Poke-Body but it does have two moves, the first move is called Smash Turn which takes one colorless energy card and does 10 damage and allows you to switch out Crawdaunt for one of your benched Pokemon. Crawdaunt's other move is called Hyper Beam and for three energy cards, one darkness and two colorless, it does 40 damage and if you get a heads when you flip a coin you may discard an energy card attached to the defending Pokemon.
Pokemon Card Strategy:
So as far as strategy goes, I could see using this card in two ways, either as a starter Pokemon, and just attaching one energy card to this card and then when you get a Pokemon set up on your bench switching it with that Pokemon when using Smash Turn, the other way I could see using this would be, as a filler card throughout the game, putting this card in for a turn or two after a Pokemon has been knocked out and then switching it when you get the necessary evolution cards or energy cards into play.
Pokemon Card Rating:
I would give this card a 2 out of 5 rating. Neither of Crawdaunt's moves are anything spectacular, you could just as easily discard an energy card and retreat Crawdaunt then wasting a turn by doing ten damage. And Crawdaunt's Hyper Beam move is way too weak to warrant it having three energy cards to perform the move.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Crawdaunt G from the Supreme Victors set, stay tuned for tomorrow's card review of Dewgong from the Supreme Victors set.