Today's Pokemon Card Review is of Sableye from the Dark Explorers Pokemon Card Set. This is basic, darkness type Pokemon card, with an hp of 70. It does not have a weakness or resistance, but it does have a retreat cost of one colorless energy card. Sableye doesn't have an Ability but it does have two moves, the first move is called Confuse Ray or for one colorless energy card it does 10 damage and if you get a heads the defending Pokemon is confused. Sableye's second and final move is called Junk Hunt which takes one darkness energy card and allows you to put 2 Item cards from your discard pile into your hand.
Pokemon Card Strategy:
So as far as strategy goes, since this is a basic Pokemon card that doesn't evolve into anything you'll want to only have 1 or 2 of these cards max, and since it doesn't have an Ability you can use Sableye as soon as you get 1 energy card on it. You'll definitely want to have Item cards in your deck so that you can utilize Junk Hunt because if you don't this card is pretty useless since it only does 10 damage. I would put this card in almost any type deck, just make sure that it has a special energy card or two that can account for a darkness energy card.
Pokemon Card Rating:
I would give this card a 2 out of 5 rating. This is a below average, basic Pokemon card in my opinion. The only good things about it are that it doesn't have a weakness, and it has a higher hp than most basic type Pokemon. However, both of Sableye's moves aren't very good, and you aren't even guaranteed to confuse the defending Pokemon when using Confuse Ray.
Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Sableye from the Dark Explorers set, stay tuned for tomorrow's card review of Krokorok from the same set. Make sure to check below for Free Code Cards for the online Pokemon TCG.
NWJ-VPVA-7N7-8QL
5SC-WA59-3W6-SVS
4 comments:
I like the card and i like how the artwork is good but if this card was reverse holo it would look better
I guess you rate them as how they would do alone? This card is great, finnish national champion's winning deck had three of these. Works great with Crushing hammers and enhanced hammers for disturbance.
Guys, I don't think he's a competitive player, so I don't think his opinions are really accurate.
First of all in a format with no junk arm this card is extremely useful. Getting back key catchers or max potions and the like can be game changing. it is also a great opener as it allows recycling of hammers/level ball etc. True, the first attack isn't great, but it can be useful for added disruption but it is obvious this card is meant for it's second attack. It also would need 3-4 of to work efficiently, as you would like to open with it as often as possible as it's use late game deteriorates.
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