Showing posts with label Dark Explorers Pokemon Card Set. Show all posts
Showing posts with label Dark Explorers Pokemon Card Set. Show all posts

Sunday, June 17, 2012

Herdier -- Dark Explorers Pokemon Card Review

Herdier Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Herdier from the Dark Explorers Pokemon Card Set.  This is a stage 1, colorless type Pokemon card, with an hp of 80.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Herdier doesn't have an Ability but it does have two moves, the first move is called Roar which takes one colorless energy card and makes the opponent switch their active Pokemon with one of their benched Pokemon.  Herdier's second move is called Tackle and for two colorless energy cards, it does 30 damage.

Pokemon Card Strategy:
So as far as strategy goes, since this is a stage 1 Pokemon card with a stage 2 evolution in Stoutland, you'll want to keep Herdier on the bench until you can evolve it into Stoutland.  So I suggest not ever putting Herdier into the active Pokemon spot, if you have to though, I would suggest first using Roar to hopefully make your opponent put a weaker Pokemon into the active Pokemon spot, then after that until I am able to evolve into Stoutland, I would use Tackle every turn.  If I were to use Herdier in a deck, I would only use it to get to Stoutland, and I would have a 3-2-1 line of Lillipup, Herdier, and Stoutland in any type of deck, since all three of these Pokemon can use any type of energy.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion this is another below average Stage 1 Pokemon card, it has a low hp, high retreat cost, and two weak moves, I would not want to play this card at all, and I would dearly hope to evolve Herdier into Stoutland before putting Stoutland into the active Pokemon spot.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Herdier from the Dark Explorers set, stay tuned for tomorrow's card review of another uncommon card from one of the newer sets..  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
8MP-FP7G-6KM-HKS
E8F-8AJ8-C46-EF8

Chatot -- Dark Explorers Pokemon Card Review

Chatot Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Chatot from the Dark Explorers Pokemon Card Set.  This is a basic, colorless type Pokemon card, with an hp of 70.  Chatot has a x2 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Chatot doesn't have an Ability but it does have two moves, the first move is called Tone-Deaf and for one colorless energy card it does 10 damage plus confuses the defending Pokemon if you get a heads when you flip a coin.  Chatot's second move is called Peck which does 30 damage for two colorless energy cards.

Pokemon Card Strategy:
So as far as strategy goes, since this is a colorless type Pokemon card that can use any type energy card to attack, this card will fit well in any deck.  This is a great starter Pokemon in any deck, since it can attack quickly and can do a good amount of damage, plus a fairly high hp means this card should last more than a turn or two so it will allow you to set up your other benched Pokemon once you get two energy cards on Chatot so you can use Peck every turn.  I would include this card in almost any deck I would make, I would include 2 Chatot cards in a deck.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  This is an above average basic Pokemon card, like I mentioned earlier, you'll definitely want to have this card in almost every deck, it is a great starter Pokemon and can use any type of energy, besides doing damage it can confuse the defending Pokemon which will make Chatot's already good moves seem even better, damage wise that is.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Chatot from the Dark Explorers set, stay tuned for tomorrow's card review of Herdier from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
SM5-BT36-JHR-K78
V38-4DV7-9GX-G7K

Saturday, June 16, 2012

Klang -- Dark Explorers Pokemon Card Review

Klang Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Klang from the Dark Explorers Pokemon Card Set.  This is a Stage 1, metal type Pokemon card, with an hp of 80.  It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a three colorless energy card retreat cost.  Klang doesn't have an Ability but it does have two moves, the first move is called Charge Beam and for two colorless energy cards it does 20 damage, plus if you get a heads when you flip a coin, you can move an energy card from your discard pile onto Klang.  Klang's second move is called Vice Grip, which takes three energy cards, two colorless and one metal, and does 50 damage.

Pokemon Card Strategy:
So as far as strategy goes, since this is a stage 1 Pokemon card with a stage 2 evolution in Klinklang, you'll want to leave this card on your bench until you can evolve it into Klinklang.  I wouldn't recommend putting this card into the active Pokemon spot because it isn't very good and could get knocked out before you would have a chance to use Klinklang.  If you have to put Klang in the active Pokemon spot for some reason, the strategy is pretty straightforward, depending on how many energy cards you have will determine the move you can use, I would prefer Vice Grip over Charge Beam.  One thing that is good about this card is that it takes mostly colorless energy cards so this card could easily fit in a dual type deck.  If I were to use Klang in a deck, I would use a 3-2-1 line of Klink, Klang, and Klinklang.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  This really is a worthless stage 1 Pokemon card in my opinion, if you take a look at the picture it looks like Klang is already knocked out.  Klang has a low hp, and very high retreat cost, but despite the high retreat cost, neither of Klang's moves can do much damage, so if you want to use Klang in your deck, make sure it is because you want to evolve it into Klinklang as soon as possible.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Klang from the Dark Explorers set, stay tuned for tomorrow's card review of Chatot from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
YU4-CJ4P-7GR-D9C
YYP-7N38-W83-4XG

Friday, June 15, 2012

Vullaby -- Dark Explorers Pokemon Card Review

Vullaby Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Vullaby from the Dark Explorers Pokemon Card Set.  This is a basic, darkness type Pokemon card, with an hp of 60.  It has a x2 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Vullaby doesn't have an Ability and it only has one move called Whirlwind which takes one darkness energy card and does 10 damage, plus it makes your opponent switch out their active Pokemon with one of their benched Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since this is a basic Pokemon card with a stage 1 evolution in Mandibuzz, you'll want to evolve Vullaby into Mandibuzz as soon as possible because Mandibuzz has a much higher hp, and can do a lot more damage, however Vullaby is a great starter Pokemon and a great Pokemon to use after you either knock out one of the defending Pokemon or you retreat one of your own, I would move Vullaby into the active Pokemon spot and then use Whirlwind one turn, make the opponent put in a Pokemon they don't want to, then the next turn evolve Vullaby into Mandibuzz, you also could just use Vullaby every once in awhile to switch your opponent's active Pokemon, then the next turn retreat Vullaby back for one energy card.  If I were to use Vullaby in a deck I would use a 2-1 line of Vullaby and Mandibuzz.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is a very solid basic Pokemon card.  I would consider it for almost any deck, just bare in mind that it requires a darkness energy card.  There isn't anything too special about this card, it is very average yet once again very solid.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Vullaby from the Dark Explorers set, stay tuned for tomorrow's card review of Klang from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
G3H-DX7Y-LC8-SP4
QNN-74BA-JBW-KF8

Thursday, June 14, 2012

Krokorok -- Dark Explorers Pokemon Card Review

Krokorok Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Krokorok from the Dark Explorers Pokemon Card Set.  This is stage 1, darkness type Pokemon card, with an hp of 90.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a three colorless energy card retreat cost.  Krokorok doesn't have an Ability, but it does have two moves, the first move is called Mud-Slap and for two colorless energy cards it does 30 damage.  Krokorok's second move is called Corkscrew Punch and for four energy cards, two each of darkness and colorless, it does 70 damage.

Pokemon Card Strategy:
So as far as strategy goes, since this is a stage 1 Pokemon card with a stage 2 evolution in Krookodile, you'll want to evolve Krokorok into Krookodile as soon as possible because Krookodile has a much higher hp, and can do a lot more damage, especially late in the game.  But if you have to use Krokorok in the active Pokemon spot, I would recommend using Mud-Slap every turn unless you know you can evolve Krokorok into Krookodile shortly, before Krokorok gets knocked out, then I would put four energy cards on Krokorok and use Corkscrew Punch.  I wouldn't use Corkscrew Punch otherwise because with only 90 hp, you'll be wasting a lot of energy cards by putting four on one stage 1 Pokemon card.  I would base a deck around Krookodile so I would have a 4-3-2 line of Sandile, Krokorok, and Krookodile.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  This is an average card to below average card, if I did decimal places on my ratings I would give this one a 3.0 out of 5.  I like the fact that this card can do 70 damage, but it is very slow and its retreat cost is extremely high, but since it has an average hp, you may be able to last in the active Pokemon spot long enough to use Corkscrew Punch without getting knocked out.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Krokorok from the Dark Explorers set, stay tuned for tomorrow's card review of Vullaby from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
WUD-FEGK-HPG-U78
99B-YDCB-5U6-RJ7

Wednesday, June 13, 2012

Sableye -- Dark Explorers Pokemon Card Review

Sableye Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Sableye from the Dark Explorers Pokemon Card Set.  This is basic, darkness type Pokemon card, with an hp of 70.  It does not have a weakness or resistance, but it does have a retreat cost of one colorless energy card.  Sableye doesn't have an Ability but it does have two moves, the first move is called Confuse Ray or for one colorless energy card it does 10 damage and if you get a heads the defending Pokemon is confused.  Sableye's second and final move is called Junk Hunt which takes one darkness energy card and allows you to put 2 Item cards from your discard pile into your hand.

Pokemon Card Strategy:
So as far as strategy goes, since this is a basic Pokemon card that doesn't evolve into anything you'll want to only have 1 or 2 of these cards max, and since it doesn't have an Ability you can use Sableye as soon as you get 1 energy card on it.  You'll definitely want to have Item cards in your deck so that you can utilize Junk Hunt because if you don't this card is pretty useless since it only does 10 damage.  I would put this card in almost any type deck, just make sure that it has a special energy card or two that can account for a darkness energy card.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  This is a below average, basic Pokemon card in my opinion.  The only good things about it are that it doesn't have a weakness, and it has a higher hp than most basic type Pokemon.  However, both of Sableye's moves aren't very good, and you aren't even guaranteed to confuse the defending Pokemon when using Confuse Ray.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Sableye from the Dark Explorers set, stay tuned for tomorrow's card review of Krokorok from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
NWJ-VPVA-7N7-8QL
5SC-WA59-3W6-SVS

Tuesday, June 12, 2012

Umbreon #61/108 -- Dark Explorers Pokemon Card Review

Umbreon Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Umbreon from the Dark Explorers Pokemon Card Set.  This is actually the second, uncommon Umbreon card I have reviewed from this set, the first one I reviewed awhile back since it was one of the first card scans released from the Dark Explorers set.  So, this Umbreon card is a stage 1, darkness type Pokemon card, with an hp of 100.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a two colorless energy card retreat cost.  Umbreon doesn't have an Ability but it does have two moves, the first move is called Confuse Ray and for one colorless energy card it does 20 damage and confuses the defending Pokemon.  Umbreon's second move is called Shadow Shutdown and for three colorless energy cards, two colorless and one darkness, it does 60 damage and if you get two heads when you flip two coins you can discard all the energy cards from your opponent's active Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, I would recommend using this card in a dual type deck for a couple of reasons, the first is that Umbreon requires mostly colorless energy cards to attack and the second reason would be that you can pair Umbreon with another Eevee evolution, and then have 4 Eevee cards in the deck and then two each of Umbreon and whatever other Eevee evolution you would like.  I would try to get Umbreon into the game early on so you can start confusing your opponent's Pokemon, but if you can't get it out early, I would recommend putting it on your bench, attaching three energy cards to it, and waiting for your opponent to put a Pokemon with a lot of energy cards attached to it in the active Pokemon spot, I would then move Umbreon into that active Pokemon spot and use Shadow Shutdown until Umbreon is knocked out or retreated, I would hope to get lucky and flip 2 coins so my opponent would have to discard all their energy on that active Pokemon.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  This card is a little above average but not extremely high above average, that's why I'm still giving it a 3 out of 5.  Between the two Umbreon cards from this set, both are fairly similar so if you like Umbreon and want to use Umbreon in your deck I would suggest using 1 of this card and 1 of the other card.  I do like the fact that this card has a high hp, can confuse a Pokemon, and do 60 damage, but the 60 damage is an average move, and you only have a 25% chance of being able to remove all the energy attached to the defending Pokemon when using that move.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Umbreon from the Dark Explorers set, stay tuned for tomorrow's card review of Sableye from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
E7W-W8AJ-C97-TB4
5SA-JXTK-K8S-49P

Monday, June 11, 2012

Gurdurr -- Dark Explorers Pokemon Card Review

Gurdurr Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Gurdurr from the Dark Explorers Pokemon Card Set.  This is stage 1, fighting type Pokemon card, with an hp of 80.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Gurdurr doesn't have an Ability but it does have two moves, the first move is called Low Kick and for one colorless energy card it does 20 damage.  Gurdurr's second move is called Steel Swing and for three energy cards, two colorless and one fighting it does 60 damage times the number of heads you get when you flip two coins.

Pokemon Card Strategy:
So as far as strategy goes, since Gurdurr doesn't have an Ability and it can attack with only one energy card on it, you should put Gurdurr into the active Pokemon spot whenever you get it into play and one of your Pokemon retreats or gets knocked out.  I would preferably like to use Steel Swing but better safe than sorry and you should use Low Kick when you for sure can knock out the defending Pokemon in 20 damage.  But if you're feeling lucky make sure to use Steel Swing.  Since this card isn't that great and requires a fair amount of luck to do a good amount of damage, I would only recommend a 2-1 line of Timburr and Gurdurr in a dual or fighting type deck.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  This is a below average card in my opinion, it has a low hp, high retreat cost, and weak moves.  Even though this card has the potential to do 120 damage every turn, you need a great amount of luck to do that much, and by the time you get three energy cards on Gurdurr it may get knocked out, and when you use Steel Swing it might not do any damage which is a waste of a turn, if Gurdurr had a better move to fall back on then Low Kick I would consider giving this card a higher rating but since it doesn't I'm giving it a below average rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Gurdurr from the Dark Explorers set, stay tuned for tomorrow's card review of the second of two, long apart Umbreon cards from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
GGH-HM44-KP8-RSY
GTX-USEP-7FG-SF6

Sunday, June 10, 2012

Yamask -- Dark Explorers Pokemon Card Review

Yamask Dark Explorers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Yamask from the Dark Explorers Pokemon Card Set.  This is basic, psychic type Pokemon card, with an hp of 60.  It has a x2 weakness to darkness type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Yamask doesn't have an Ability, and it only has one move called Astonish which takes one colorless energy card and does 10 damage, plus if you get a heads when you flip a coin, you can choose one of your opponent's cards at random and make them shuffle that card back into their deck.

Pokemon Card Strategy:
So as far as strategy goes, since Yamask requires one colorless energy card to attack, this card can fit into any type deck, I would use it as a starter Pokemon, so I would only include 1 in a deck, and I would try and get it into play as soon as possible, and then hope for good luck so you could remove cards from your opponent's hand.  If good luck strikes, you should be able to make your opponent take longer to attack and set up their Pokemon, thus giving you more time to set up your own benched Pokemon while you're using Yamask in the active Pokemon spot.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  This is an average but solid Pokemon card, this card would fit great in any deck, and can be a great way to start the game.  So if you need one more card for a deck you're building, I would definitely give this card a recommendation.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Yamask from the Dark Explorers set, stay tuned for tomorrow's card review of Gurdurr from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
H67-3CWB-7FW-L86
4TK-R64J-M8F-UD6

Saturday, June 9, 2012

Eelektrik -- Dark Explorers Pokemon Card Review

Eelektrik Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Eelektrik from the Dark Explorers Pokemon Card Set.  This is a stage 1, electric type Pokemon card, with an hp of 90.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Eelektrik doesn't have an Ability, but it does have two moves, the first move is called Headbutt and for one colorless energy card, it does 20 damage.  Eelektrik's second move is called Shock Bolt and for three energy cards, two electric and one colorless, it does 80 damage, however you must discard all electric energy attached to Eelektrik after using Shock Bolt.

Pokemon Card Strategy:
So as far as strategy goes, since this is a stage 1 Pokemon card, that evolves into a stage 2 Pokemon, I would evolve Eelektrik into Eelektross as soon as possible.  I would actually try and keep Eelektrik on the bench until I could evolve it to Eelektross.  But if you have to put Eelektrik into the active Pokemon spot, here's what I would do:  Make sure to get Eelektross into play as soon as possible because I would only use Headbutt so I wouldn't have to discard at least two energy cards when using a move, the only time I would use Shock Bolt would be if I couldn't evolve Eelektrik into Eelektross for some reason in the next few turns or the defending Pokemon would be knocked out by 80 damage.  I would use this card in a dual type deck, and I would use a 4-3-2 or 3-2-1 line of Tynamo, Eelektrik, and Eelektross.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  Even though this card can do 80 damage, I am giving it a below average rating because you have to discard a bunch of energy cards when using Shock Bolt, and without that move, this card is very weak.  So like most stage 1 cards, you'll want to keep this card on your bench until you can evolve to the stage 2 Pokemon.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Eelektrik from the Dark Explorers set, stay tuned for tomorrow's card review of Yamask from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
WXN-PQJX-B8V-Q8M
YXD-GWVQ-U6U-FUL

Friday, June 8, 2012

Jolteon -- Dark Explorers Pokemon Card Review

Jolteon Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Jolteon from the Dark Explorers Pokemon Card Set.  This is a stage 1, electric type Pokemon card, with an hp of 90.  It has a x2 weakness to fighting type Pokemon, no resistance type, and a free retreat cost.  Jolteon doesn't have an Ability but it does have two moves, the first move is called Electrigun and takes one colorless energy card.  This move does 20 damage plus 40 more damage if you decide to remove an electric energy card attached to Jolteon and put it in your discard pile.  Jolteon's second move is called Pin Missile and for three energy cards, two colorless and one electric, it does 40 damage times the number of heads you get when you flip 4 coins.  So at best this move can do 160 damage.

Pokemon Card Strategy:
So as far as strategy goes, I would recommend using this Jolteon card in a dual type deck, preferably with another Eevee evolution, like a Flareon or Vaporeon.  I would recommend this card for a dual type deck because most of Jolteon's attack costs are colorless energy cards.  I would put Jolteon into the active Pokemon spot as soon as possible, and depending on how many energy cards, I would use Electrigun or Pin Missile respectively.  If the defending Pokemon will be knocked out by 60 damage, I would discard an electric energy card and use Electrigun, if not, I would always use Pin Missile, on average this move should do 80 damage.  Even though Jolteon has 90 hp, I would include this card in a deck with other Pokemon that can retreat for free, so you can move this card and those other free retreat cost cards in and out of play at will, without having to discard any energy cards.  I would use a 3-2 line of Eevee and Jolteon in a deck.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  This card is a great stage 1 Pokemon card, I am giving it my highest rating of 5 out of 5.  I like how it has a solid hp, free retreat cost, one average move, and one above average move.  I would put three energy cards on this card, use Pin Missile every time I would put Jolteon into the active Pokemon spot, even with average luck, this card should be able to knock out most Pokemon in two turns or less.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Jolteon from the Dark Explorers set, stay tuned for tomorrow's card review of Eelektrik from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
MEW-LDLN-AGY-XBV
RSF-GPYD-SJP-L97

Thursday, June 7, 2012

Vanillish -- Dark Explorers Pokemon Card Review

Vanillish Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Vanillish from the Dark Explorers Pokemon Card Set.  This is a stage 1, water type Pokemon card, with an hp of 70.  Vanillish has a x2 weakness to metal type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Vanillish doesn't have an Ability but it does have two moves, the first move is called Triple Spin and for one water energy card it does 20 damage times the number of heads you get when you flip three coins.  Vanillish's second move is called Frost Breath and does 50 damage for three energy cards, two colorless and one water.

Pokemon Card Strategy:
So as far as strategy goes, since this is a stage 1 Pokemon card that has a stage 2 evolution you're going to want to evolve Vanillish into Vanilluxe as soon as you can since that Pokemon is much better, but if you have to use Vanillish in the active Pokemon spot the strategy is easy, I would use Triple Spin every turn because it has the potential to do more damage and it only requires you to put one energy card on Vanillish instead of one, which is a good thing since Vanillish's hp is so low that you're probably going to get knocked out before you can evolve Vanillish into Vanilluxe, that's why I would recommend keeping Vanillish on the bench until you can evolve it.  The only time I would use Frost Breath is if you can knock out the Pokemon in 1 turn with 50 damage or the Pokemon has 100 hp or less than I would use Frost Breath two turns in a row.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  Once again, I wouldn't use this card for long in the active Pokemon spot, but if you are using this card, this card is below average, it has an extremely low hp,  but can do some damage, but Triple Spin really depends on luck, and Frost Breath doesn't do enough damage to warrant putting three energy cards on it.  So overall this card is below average.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Vanillish from the Dark Explorers set, stay tuned for tomorrow's card review of Jolteon from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
9VJ-N8VL-TM9-69A
K3V-P7U5-D4E

Wednesday, June 6, 2012

Palpitoad -- Dark Explorers Pokemon Card Review

Palpitoad Dark Explorers Pokemon Card Pokemon Card Overview:
Today's Pokemon Card Review is of Palpitoad from the Dark Explorers Pokemon Card Set.  This is a stage 1, water type Pokemon card, with an hp of 80.  Palpitoad has a x2 weakness to grass type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Palpitoad doesn't have an Ability and it only has one move called Bubble Beam which does 30 damage for two energy cards, one each of water and colorless.  Besides doing the damage, the defending Pokemon is paralyzed if you get a heads when you flip a coin when using Bubble Beam.

Pokemon Card Strategy:
So as far as strategy goes, since this is a stage 1 Pokemon card that has a stage 2 evolution you're going to want to evolve Palpitoad into Seismitoad as soon as you can since that Pokemon is much better, but if you have to use Palpitoad in the active Pokemon spot the strategy is extremely straightforward since this card only has one move, so if you have two energy cards on Palpitoad use Bubble Beam until you can evolve Palpitoad into Seismitoad.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  Once again, I wouldn't use this card for long in the active Pokemon spot, but if you are using this card, this card is below average, it has a low hp, and high retreat cost, and Bubble Beam is an average move at best.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Palpitoad from the Dark Explorers set, stay tuned for tomorrow's card review of Vanillish from the same set.  Make sure to check below for Free Code Cards for the online Pokemon TCG.

Free Pokemon TCG Online Code Cards:
NAR-XH64-LKA-3YW
J7Y-NL8X-ECX-SPX

Tuesday, June 5, 2012

Prinplup -- Dark Explorers Pokemon Card Review

Prinplup Dark Explorers Pokemon Card Pokemon Card Overview:
Before I get started with today's card review, I would like to point out the bottom section of this review, from now on I will include that Free Online Pokemon TCG Code Card section, each day, at a random time I will post 2 codes in that section, it is a first come first serve basis, but for the courtesy of others please comment if you've used the code...so today's Pokemon Card Review is of Prinplup from the Dark Explorers Pokemon Card Set.  This is a stage 1, water type Pokemon card, with an hp of 80, it has a x2 weakness to electric type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Prinplup doesn't have an Ability but it does have two moves, the first move is called Razor Wing and does 20 damage for one colorless energy card.  Prinplup's second move is called Fury Attack and for three energy cards, two colorless and one water, it does 30 damage times the number of heads you get when you flip three coins.

Pokemon Card Strategy:
So as far as strategy goes, since this is a stage 1 Pokemon card that has a stage 2 evolution, you'll want to evolve Prinplup as soon as possible into Empoleon, since Empoleon has a higher hp, and can do more damage, consistently.  So I would recommend keeping Prinplup on the bench until you evolve it into Empoleon, but if you have to put Prinplup into the active Pokemon card spot, I would use Fury Attack every turn, if you have the necessary energy cards, but if you don't or you can for sure knock out the defending Pokemon with 20 damage make sure to use Razor Wing.  One thing that is good about this card is that it requires mainly colorless energy cards so you can easily mix this card into a multiple type deck.  Since Prinplup is part of the Empoleon evolution line, if I were to use this card I would only use it if I was going to use Empoleon, and I would use either a 4-3-2, or 3-2-1 line of Piplup, Prinplup, and Empoleon.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  This card has some pros and cons about it which overall amount to an average card.  Prinplup's hp is pretty low which may end up meaning it gets knocked out before you can evolve it to Empoleon, also Fury Attack may do 90 damage or may do 0 damage you don't know so even though it is a good move it is risky.  So there is just too much risk with this card to give it anything more than an above average rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Prinplup from the Dark Explorers set, stay tuned for tomorrow's card review of Palpitoad from the same set.

Free Pokemon TCG Online Code Cards:
7KG-QEK9-WUI-7JP
YPW-7VVM-YK6-3DN

Monday, June 4, 2012

Vaporeon -- Dark Explorers Pokemon Card Review

Vaporeon Dark Explorers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Vaporeon from the Dark Explorers Pokemon Card Set.  This is a stage 1, water type Pokemon card, with an hp of 110.  It has a x2 weakness to electric type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Vaporeon doesn't have an Ability but it does have two moves, the first move is called Muddy Water and for one colorless energy card it does 20 damage plus 20 more damage to one of your opponent's benched Pokemon. Vaporeon's second move is called Spiral Drain which does 60 damage for three energy cards, two colorless and one water, plus it heals 20 damage from Vaporeon.

Pokemon Card Strategy:
So as far as strategy goes, I would include this card in a deck that has other spread damage type Pokemon in it, so when you use Muddy Water you can potentially knock out one of your opponent's benched Pokemon or set up one of your opponent's benched Pokemon to be knocked out by one of your Pokemon in the future.  I would move Vaporeon into the active Pokemon spot as soon as I can since it only requires 1 energy card to attack, I would attack with Muddy Water until I get three energy cards on Vaporeon then I would use Spiral Drain.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating. For an uncommon, stage 1 Pokemon card, I think this is a great card.  It has above average hp, and two great moves, one can spread damage and the other can heal Vaporeon which will make its 110 hp seem even higher.  So if you're looking for 3 more cards to fit into your deck, I would definitely suggest using 2 Eevee's and 1 Vaporeon.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Vaporeon from the Dark Explorers set, stay tuned for tomorrow's card review of Prinplup from the same set.

Sunday, June 3, 2012

Slowbro -- Dark Explorers Pokemon Card Review

Slowbro Dark Expolorers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Slowbro from the Dark Explorers Pokemon Card Set.  This is a stage 1, water type Pokemon card, with an hp of 100.  It has a x2 weakness to electric type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Slowbro's Ability is called Airhead and it says that if you have an even amount of prize cards left Slowbro can't attack.  Slowbro's only move is called Lazy Headbutt which does 80 damage for two energy cards, one each of water and colorless.

Pokemon Card Strategy:
So as far as strategy goes, you'll want to put this card into the active Pokemon spot when you have an odd number of prize cards left so you can actually attack, when you can attack you're only choice is to use Lazy Headbutt and hopefully knock out the defending Pokemon by doing 80 damage, after that you'll either have to have a trainer card to wake Slowbro up, wait for it to get knocked out, or retreat it by attaching an additional energy card to it.  I personally wouldn't use this card, but if you do I would suggest using a 2-1 line of Slowpoke and Slowbro.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating. I really dislike this stage 1 Pokemon card, even though it can do 80 damage, it puts itself to sleep right away and can only attack at certain points in the game, the worse part of this card is that its retreat cost is higher than any of its attacks.  So I do not recommend using this card at all, stay away from it at all costs.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Slowbro from the Dark Explorers set, stay tuned for tomorrow's card review of Vaporeon from the same set.

Saturday, June 2, 2012

Torkoal -- Dark Explorers Pokemon Card Review

Torkoal Pokemon Card Dark Explorers
Pokemon Card Overview:
Today's Pokemon Card Review is of Torkoal from the Dark Explorers Pokemon Card Set.  This is a basic, fire type Pokemon card, with an hp of 90.  It has a x2 weakness to water type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Torkoal doesn't have an Ability but it does have two moves, the first move is called Flame Cloak and for one colorless energy card it does 10 damage and if you get a heads when you flip a coin you can attach a fire energy card from your discard pile to Torkoal.  Torkoal's second move is called Heat Blast which takes three energy cards, two colorless and one fire, and does 60 damage.

Pokemon Card Strategy:
So as far as strategy goes, since this is a basic Pokemon card that doesn't evolve into another Pokemon I would only use 1, maybe 2 of these in a fire type deck.  If you have to put it into the active Pokemon spot right away, and only have 1 or 2 energy cards on it you'll have to use Flame Cloak, otherwise I would use Heat Blast every turn.  This card is a decent card to play later in a game after either one of your fire type Pokemon has been knocked out or you are using a fire type Pokemon card that discards fire energy cards, you can then put Torkoal into play and use Flame Cloak a couple of times to get some energy cards from your discard pile and before you know it you'll be able to use Heat Blast.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This is a very average Pokemon card in my opinion, it has a standard hp and can do the average amount of damage for three energy cards.  The only way I would use this card is if I was looking for one additional card for my deck, Torkoal may be a good fit, it can do some damage, it doesn't evolve, and it is faster than you might think.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Torkoal from the Dark Explorers set, stay tuned for tomorrow's card review of Slowbro from the same set.

Friday, June 1, 2012

Combusken -- Dark Explorers Pokemon Card Review

Combusken Dark Explorers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Combusken from the Dark Explorers Pokemon Card Set.  This is a stage 1 Pokemon card that evolves from Torchic and evolves into Blaziken.  Combusken is a fire type Pokemon card, with an hp of 80.  It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Combusken doesn't have an Ability but it does have two moves, the first move is called Double Kick which takes one colorless energy card and does 20 damage times the number of heads you get when you flip two coins.  Combusken's second move is called Flamethrower and for three energy cards, two fire and one colorless, it does 70 damage however you must discard an energy card attached to Combusken after using this move.

Pokemon Card Strategy:
So as far as strategy goes, since Combusken is a stage 1 Pokemon that evolves into a stage 2 Pokemon, you'll want to evolve Combusken into Blaziken as soon as possible, and I would recommend using the Blaziken rare card from this set.  My strategy with this card would be to evolve Torchic and Combusken on the bench into Blaziken, while evolving on the bench I would attach energy cards to these Pokemon so that if you have to put Combusken into the active Pokemon spot you can move it into play and either use Double Kick or Flamethrower, I would prefer to use Flamethrower every turn.  Combusken's evolution, Blaziken is a pretty good card that I could definitely build a deck around, so I would have a 4-3-2 line of Torchic, Combusken, and Blaziken in a fire type deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card has some ups and downs that come with it which in the end even out to an average stage 1 Pokemon card, it has a low hp, and one weak move, but it does have a good retreat cost, and one good move, so overall it is average, but I wouldn't plan on using this card for long in an actual game I would want to evolve Combusken into Blaziken as soon as possible.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Combusken from the Dark Explorers set, stay tuned for tomorrow's card review of Torkoal from the same set.

Thursday, May 31, 2012

Flareon -- Dark Explorers Pokemon Card Review

Flareon Dark Explorers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Flareon from the Dark Explorers Pokemon Card Set.  Flareon is a stage 1, fire type Pokemon card, with an hp of 90.  It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Flareon doesn't have an Ability, but it does have two moves, the first move is called Sand-Attack which takes one colorless energy card and does 20 damage, plus if your opponent tries to attack the next turn after using Sand-Attack if they get a tails when they flip a coin they can't attack.  Flareon's second move is called Fire Slash and for three energy cards, two colorless and one fire, it does 60 damage plus 30 more damage if you decide to discard a fire energy card from Flareon.

Pokemon Card Strategy:
So as far as strategy goes, since this card doesn't have an Ability on it, I would recommend using Flareon as soon as you get one energy card on it, I would preferably use Fire Slash every turn but if you only have one or two energy cards on Flareon you don't have much of a choice.  I would however either consider putting 4 or 5 energy cards on Flareon or having plenty of fire energy cards in your hand so that you could do 90 damage every turn with Fire Slash since you'd have enough energy cards every turn to use Fire Slash.  Since this card requires mainly colorless energy cards I would include this card in a deck with more than one type and I would definitely consider putting another Eevee-evolution in this deck, so I would include 4 Eevees and then a couple of each Eevee-evolution you want to use.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating. Even though this card has an average hp, weakness, and retreat cost, I like how Flareon can do 90 damage every turn and then if it is close to being knocked out, you have a 50/50 chance of preventing your opponent from attacking the next turn by using Sand-Attack, I think this is a solid stage 1 card, and I would consider it for any fire type deck I may make.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Flareon from the Dark Explorers set, stay tuned for tomorrow's card review of Combusken from the same set.

Wednesday, May 30, 2012

Crustle -- Dark Explorers Pokemon Card Review

Crustle Dark Explorers Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Crustle from the Dark Explorers Pokemon Card Set.  Crustle is a stage 1, grass type Pokemon card with an hp of 110.  It has a x2 weakness to fire type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Crustle does not have an Ability but it does have two moves, the first move is called Cut and for two energy cards, one each of grass and colorless, it does 30 damage.  Crustle's second move is called Heavy Bullet which takes three energy cards, two colorless and one grass, and does 70 damage, plus 20 more damage to one of your opponent's benched Pokemon if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since this card doesn't have an Ability on it, I would recommend using Crustle as soon as you get two energy cards on it, I would preferably use Heavy Bullet every turn but if you only have two energy cards on Crustle you don't have much of a choice.  I would include this card in a dual type deck since it requires mainly colorless energy cards to attack, I would also make sure that there are spread damage type cards in the deck so if you get a heads when you use Heavy Bullet you could possibly knock out one of your opponent's benched Pokemon.  Since Crustle is only a stage 1 Pokemon, I would only have a 2-1 line of Dwebble and Crustle in a deck.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating. Even though this card isn't too great, I am still going to give this card an above average rating, I like how it has 20 more hp than most stage 1 Pokemon, and its move that requires three energy cards does 10 more and possibly 30 more damage than most moves that require three energy cards.  The only bad thing about this card is that it is somewhat slow and has a high retreat cost.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Crustle from the Dark Explorers set, stay tuned for tomorrow's card review of Flareon from the same set.