A blog dedicated to Pokemon cards! Get my thoughts on the newest sets in the Pokemon TCG, find strategies for competitive play, as well as tips for collecting.
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Friday, December 31, 2010
Pokemon Card of the Day: Lanturn (Unleashed)
Today's Pokemon Card of the Day is Lanturn from the Unleashed set, this is a stage 1, electric type Pokemon card, with an hp of 90. It has a x2 weakness to fighting type Pokemon, no resistance type, and a two colorless energy card retreat cost. It doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Confuse Ray and does 20 damage plus confuses the defending Pokemon if you flip a heads for only one electric energy card. Lanturn's second move is called Reflect Energy and this move requires 3 energy cards, 2 colorless and 1 electric, and does 60 damage but after you do the move you have to move one energy card attached to Lanturn to one of your benched Pokemon, which isn't as bad at least as having to discard it. As far as strategy goes I would recommend using a card that allows you to move one energy card from one Pokemon to another that way I could use Reflect Energy every turn and at the same time attach an energy card to another Pokemon in the same turn. I would rate this card a 3 out of 5 because it is a very average Pokemon card overall, it has average hp, one so-so move in Confuse Ray, a high retreat cost, and a good move in Reflect Energy. If Reflect Energy would have discarded a card instead of transferring it I would have rated this card a 2 out of 5 since it is at the bottom of the 3 rated cards. So thanks for reading today's review of Lanturn from the Unleashed set, stay tuned for tomorrow's review of Lucario from the same set.
Thursday, December 30, 2010
Pokemon Card of the Day: Crobat (Unleashed)
Today's Pokemon Card of the Day is Crobat from the Unleashed set, this is a stage 2, psychic type Pokemon card, with an hp of 110. It has a x2 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a free retreat cost. Just like Beedrill from yesterday, it doesn't have a Poke-Power or Poke-Body but it has two moves, the first move is called Supersonic which does 30 damage for one psychic energy card, besides doing the damage it also makes the defending Pokemon confused. Crobat's second move is called Hurricane Wing and this move does 30 damage times the number of heads you get when you flip four coins for 3 energy cards, one psychic, and 2 colorless. As far as strategy goes I would suggest using this card because it has a free retreat cost which is really good especially for a stage 2 Pokemon card. I would try and confuse almost every Pokemon, especially the stronger ones, and then the next move if you haven't retreated it yet, Hurricane Wing can do 120 damage which will knock out a lot of stage 2 Pokemon in one move. I would rate this card a 4 out of 5 just like I reviewed the Beedrill from yesterday since it can inflict special conditions on the Pokemon and it also can do heavy damage but at the same time it can retreat if it gets in trouble for free. So thanks for reading today's review of Crobat from the Unleashed set, stay tuned for tomorrow's review of Lanturn from the same set.
Wednesday, December 29, 2010
Pokemon Card of the Day: Beedrill (Unleashed)
Today's Pokemon Card of the Day is Beedrill from the Unleashed set, this is a stage 2, grass type Pokemon card, with an hp of 110. It has a x2 weakness to fire type Pokemon, no resistance type, and free retreat cost. Beedrill has no Poke-Power or Poke-Body but it does have two moves, the first move is called Twineedle which requires only one grass energy card and does 50 damage times the number of heads you get when you flip two coins. Beedrill's second move is called Paralyze Poison which takes two energy cards, one each of grass and colorless, and does 20 damage plus it poisons the defending Pokemon and if the coin is heads when you flip it the defending Pokemon is also paralyzed. As far as strategy goes this card can be a real hassle in game, since it has a free retreat cost and it has the potential to do 100 damage really quickly and can inflict two special conditions on you in one turn. I would suggest using Paralyze Poison first especially first to limit the chances of being able to do damage on Beedrill since it only has 110 hp and if I really don't won't to feint I can use Paralyze Poison and poison the defending Pokemon and retreat the next turn for free, but I would be more inclined to try my luck with Twineedle and hope for two heads in a row. I would rate this card 4 out of 5 because it has free retreat costs, and can be a real hassle in play and annoy your opponent like crazy, I would definitely suggest using it in play I would just make sure to be able to evolve your Pokemon into Beedrill as soon as possible. So thanks for reading today's review of Beedrill from the Unleashed set, stay tuned for tomorrow's review of Crobat from the Unleashed set.
Tuesday, December 28, 2010
Pokemon Card of the Day: Weezing (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Weezing from the Heart Gold/Soul Silver set, this is a stage 1, psychic type Pokemon card, with an hp of 90. It has a x2 weakness to psychic Pokemon, no resistance type, and a two colorless energy card retreat cost. It doesn't have a Poke-Body or Poke-Power but it does have two moves, the first move is called Super Poison Breath which poisons the defending Pokemon for one psychic energy card. Weezing's second move is called Super Explosion which is basically a self-destruct move since it does 90 damage for two psychic energy cards but it also does 90 hp damage to itself. As far as strategy goes I would suggest only using this card for the poisoning move, I have never seen the point in self-destruct cards especially this one since it only has an hp of 90 which won't even come close to knocking out any stage 2 Pokemon out there. I would rate this card a 1 out of 5, it is just bad overall, for starters requiring 1 energy card just to poison the defending Pokemon seems excessive for me, I could see if it had that move and a free retreat cost then I wouldn't be complaining about the move, but with a retreat cost of two energy cards, it seems like a huge waste to use this card at all, plus it can't really attack at all unless you want to knock the card out and why if even use this card if you just do that. The only time I would use Super Explosion would be if I had only one prize card left and all I needed to do would be to knock out that Pokemon to win the game. So thanks for reading today's review of Weezing from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Beedrill from the Unleashed set.
Monday, December 27, 2010
Pokemon Card of the Day: Tyrogue (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Tyrogue from the Heart Gold/Soul Silver set, this is a basic, fighting type Pokemon card with an hp of 30. Because it is a baby Pokemon, Tyrogue has no resistance, weakness, or retreat cost. It also has the usual Poke-Body called Sweet Sleeping Face which says that all damage is prevented on Tyrogue from attacks as long as it is asleep. Tyrogue's only move is called Mischievous Punch which requires no energy and does an amazing 30 damage, which if done on Tyrogue itself would knock it out. After doing the move Tyrogue is asleep. So as far as strategy goes I would think about including one of these cards in a deck of mine, that way if I did have it in my hand right away to start the game I could hopefully do 30 damage to the defending Pokemon right away and then continue to use Tyrogue until I get my benched Pokemon equipped with the necessary energy cards. So I would rate this card a 3 out of 5, in my opinion it is a pretty decent baby Pokemon, I probably wouldn't ever use it to evolve into any of the Hitmon Pokemon though, I would just throw it in my deck to try and set up the rest of my cards. It does do quite a bit of damage for a baby Pokemon though, and with most basic Pokemon out there with 60 hp or less, if you get this Pokemon right off the bat in the game, you may be able to knock out a Pokemon or two with it. So thanks for reading today's review of Tyrogue from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Weezing from the same set.
Sunday, December 26, 2010
Pokemon Card of the Day: Typhlosion (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Typhlosion from the Heart Gold/Soul Silver set, this is a stage 2, fire type Pokemon card, with an hp of 130. It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost. It doesn't have a Poke-Body or Poke-Power but it has two moves, the first move is called Magma Punch which does 50 damage for 2 energy cards, 1 each of fire and colorless. Typhlosion's second move is called Fire Spin and this move requires three energy card, 2 fire and 1 colorless, and does 120 damage but you then have to discard two energy cards attached to Typhlosion after using the move. So as far as strategy goes I would make sure and have plenty of energy cards on Typhlosion at all times that way you can use Fire Spin every turn and pretty much knock out a Pokemon each turn, I would make sure to include a card in your deck that allows you to retrieve energy cards from your deck or discard pile so you can have an energy card to attach to Typhlosion every turn and at the very worst be able to use Fire Spin every other turn. I would rate this card a 4 out of 5 because it has a very powerful move that can be utilized so that it can use it every turn, I really also like the cheap retreat cost this card has so that if it does get close to feinting or you don't have any more energy cards to attach to it after using Fire Spin you can easily retreat it for a card that can attack right away. So thanks for reading today's review of Typhlosion from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Tyrogue from the same set.
Saturday, December 25, 2010
Pokemon Card of the Day: Smoochum (Heart Gold/Soul Silver)
Today's Pokemon Card of the day is Smoochum from the Heart Gold/Soul Silver set, this is a basic, psychic type Pokemon card, with an hp of 30. Because it is a baby Pokemon it doesn't have a weakness, resistance type, or retreat cost. Its Poke-Body is called Sweet Sleeping Face which prevents all damage done to Smoochum from attacks as long as Smoochum is asleep. Smoochum's only move is called Energy Antics and it doesn't require any energy cards, this move allows you to move one energy card from one of your opponent's Pokemon to another one and after using this move Smoochum is asleep. As far as strategy goes I would consider using this card in my deck just to move one energy card from the active Pokemon, I would really like to use this when you know your opponent doesn't have any energy cards in their hand and they need another one to attack you, if you move Smoochum in and use Energy Antics and remove an energy card from that active Pokemon it will be a long time before that Pokemon will be able to attack again. So I would rate this card a 3 out of 5 because I think that Energy Antics can be very useful and if you are going to use a baby Pokemon in your deck this is a pretty decent one to use. So thanks for reading today's review of Smoochum from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Typhlosion from the same set.
Friday, December 24, 2010
Pokemon Card of the Day: Sandslash (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Sandslash from the Heart Gold/Soul Silver set, this is a stage 1, fighting type Pokemon with an hp of 80. It has a x2 weakness to water type Pokemon, a -20 resistance to electric Pokemon, and a free retreat cost. Sandslash doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Poison Sting and for two energy cards, 1 fighting and 1 colorless, it can do 30 damage plus it poisons the defending Pokemon. Sandslash's second move is called Fury Swipes and this move requires 3 energy cards, 1 fighting and 2 colorless, and does 30 times the number of heads you get when you flip 3 coins. As far as strategy goes I would definitely recommend this card because of its free retreat cost, what I would probably do would be two put two energy cards on it so I could move it into the active Pokemon spot whenever my opponent has a new active Pokemon, that way I could use Poison Sting and poison the defending Pokemon, then the next turn either retreat it for free, or use Fury Swipes which should be able to do at least 60 damage each turn. I would rate this card a 4 out of 5 because of its ability to poison Pokemon and also because of its ability to retreat whenever it wants, it also has big damage potential with Fury Swipes, it could do 90 damage if you're lucky. So thanks for reading today's review of Sandslash from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Smoochum from the same set.
Thursday, December 23, 2010
Pokemon Card of the Day: Pichu (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Pichu from the Heart Gold/Soul Silver set, this is a basic, electric type Pokemon card with an hp of only 30. Because it is a baby Pokemon it has no weakness, resistance, or retreat cost. It's Poke-Body is called Sweet Sleeping Face which says that as long as Pichu is asleep all damage done to it are prevented. Pichu's only move is called Playground and this move requires no energy cards and it lets each player search their deck for as many basic Pokemon as they like and put them onto their bench. So I would use this card if I had a deck with a lot of powerful basic Pokemon in it, so it would be to my advantage if I got as many of these Pokemon out of my deck as soon as possible that way I would more than likely draw energy cards when I draw out of my deck. Another time to use this card would be in a deck when you have a lot of stage 2 Pokemon so you don't have too many basic Pokemon in the deck, since you'll have to have the basic Pokemon to start to evolve this card will help you get along with your strategy pretty quickly. I would rate this card a 2 out of 5 because even though I think that Playground is a good move I have to think that it could backfire on you if your opponent gets to do the same thing as you when you do this move, that is why I rated it a 2 instead of a 3. So thanks for reading today's review of Pichu from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Sandslash from the same set.
Wednesday, December 22, 2010
Pokemon Card of the Day: Ledian (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Ledian from the Heart Gold/Soul Silver set, this is a stage 1, grass type Pokemon card with an hp of 80. It has a x2 weakness to fire type Pokemon, a -20 resistance to fighting type Pokemon, and no retreat cost. Ledian doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Quick Draw and for one grass energy card this move does 10 damage and allows you to draw three cards. Ledian's second move is called Swift and this move does 40 damage for 2 colorless energy cards. So as far as strategy goes I would only use this card if I needed some cards in my hand, I can do this because this card has a free retreat cost so I could just put one grass energy card on this card and keep it on my bench until I need some cards, then switch this card in use Quick Draw and retreat for free the next turn and even if for some reason I can't retreat the next turn Swift is a pretty decent move doing 40 damage and since it can't be effected in any way it is more effective. I would rate this card a 3 out of 5 because it has both some positives and some negatives, it has a low hp for a stage 1, and it is a stage 1 Pokemon card so there are better and quicker ways to be able to draw cards but with a free retreat cost it makes this card more attractive to use. So if you need another grass Pokemon in your deck I would consider putting this card in, it definitely isn't bad but it isn't anything spectacular either. So thanks for reading today's review of Ledian from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Pichu from the same set.
Tuesday, December 21, 2010
Pokemon Card of the Day: Lapras (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Lapras from the Heart Gold/Soul Silver set. This is a basic, water type Pokemon card with an hp of 90. It has a x2 weakness to metal type Pokemon, no resistance type, and a 2 colorless energy card retreat cost. Lapras doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Ice Beam and it requires 2 colorless energy cards and does 20 damage and if you get a heads when you flip a coin the defending Pokemon is now paralyzed. Lapras's second move also requires 2 energy cards this time both water and does 30 damage to any of your opponent's Pokemon of your choice, this move is called Ice Blade. As far as strategy goes there really isn't too much to think about with this card, both moves require the same amount of energy it just depends on what you want to, if the defending Pokemon has 30 damage on it or less I would recommend using Ice Blade, or if one of your opponent's benched Pokemon has an hp of 60 or less I would use Ice Blade, otherwise I would use Ice Beam. I would rate this card a 3 out of 5, nothing excites me about this card at all it doesn't have any moves that stand out to me and everything else on the card is average so that is why I gave it a 3 out of 5. So thanks for reading today's review of Lapras from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Ledian from the same set.
Monday, December 20, 2010
Pokemon Card of the Day: Hypno (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Hypno from the Heart Gold/Soul Silver set. This is a stage 1, psychic type Pokemon card with an hp of 90. It has a x2 weakness to psychic Pokemon, no resistance type, and a 2 colorless energy card retreat cost. Hypno's Poke-Power is called Sleep Pendulum and this power lets you once per turn flip a coin and if it is heads the defending Pokemon is asleep. Hypno's only move is called Psychic Shot and for 3 energy cards, 1 psychic and 2 colorless, it does 30 damage plus 10 damage to each of your opponent's benched Pokemon. So as far as strategy goes I would definitely keep Hypno on your bench at all times so you can have a 50% chance of making the defending Pokemon asleep, also this card would be good in a spread damage type deck the only problem I have with Psychic Shot however is that it has a steep energy cost. Because of this I would only rate this card a 3 out of 5. The move is okay, I wish it would have been only two energy cards for its move and its Poke-Power would have been more deadly but overall it is average because if either of those things I just suggested were true with this card it would be extremely powerful and a staple in any psychic deck out there. So thanks for reading today's review of Hypno from Heart Gold/Soul Silver, stay tuned for tomorrow's review of Lapras from the same set.
Sunday, December 19, 2010
Pokemon Card of the Day: Granbull (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Granbull from the Heart Gold/Soul Silver set. This is a stage 1, colorless type Pokemon card with an hp of 90. It has a x2 weakness to fighting type Pokemon, no resistance, and a high retreat cost of 3 colorless energy cards. Once again this card doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Timid Tackle and for two colorless energy cards Granbull does 50 damage but unfortunately you then have to switch Granbull with one of your benched Pokemon and before you do Granbull does 20 damage to itself. Granbull's second move is called Chomp and for 4 colorless energy cards Granbull does 40 damage plus 10 more damage for each damage counter of Granbull, so this move has a maximum potential of 120. So as far as strategy goes I would recommend using this card in combination with a card that has free retreat cost that way you could use Timid Tackle a few turns in a row since you can just retreat the Pokemon you use in the switch since it has free retreat costs and at the same time it would want to have a high hp too, but then once you get 40 damage on Granbull I would keep it in there and then use Chomp. But the major downfall with this card is that it requires too much energy to do damage and since it is only a stage 1 Pokemon card it doesn't necessarily have the capabilities of getting that much energy cards on it before it gets knocked out, so I would rate this card a 2 out of 5, I think this card would be amazing if it had the hp of a stage 2 Pokemon but it doesn't so it isn't that great. So thanks for reading today's review of Granbull from Heart Gold/Soul Silver, stay tuned for tomorrow's review of Hypno from Heart Gold/Soul Silver.
Saturday, December 18, 2010
Pokemon Card of the Day: Furret (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Furret from the Heart Gold/Soul Silver set, this is a stage 1, colorless Pokemon card with an hp of 80. It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. Furret doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Find a Friend and for one colorless energy card Furret can search your deck for any Pokemon you want and put it into your hand. Furret's second move is called Quick Blow and this move takes 2 colorless energy cards and does 20 damage unless you flip a heads then it does 40 damage instead of 20. As far as strategy goes I would really only use this card to Find a Friend, but I probably wouldn't even do that because it would take up too many spots in the deck since you'd have to have at least 2 or 3 Sentret's in your deck and 1 or 2 Furret's and by that time it would be a waste to have them just for the one move, so more than likely I would just use a supporter that would allow me to find a Pokemon I wanted. I would rate this card a 2 out of 5 because even though I wouldn't really use this card it isn't the worst one possible to use it can still do 40 damage a turn if you're lucky and you could always retreat the card as soon as you use Find a Friend. So thanks for reading today's review of Furret from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Granbull from the same set.
Friday, December 17, 2010
Pokemon Card of the Day: Feraligatr (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Feraligatr from the Heart Gold/Soul Silver set. This is a stage 2, water type Pokemon card with an hp of 130. It has a x2 weakness to grass type Pokemon, no resistance type, and a 2 colorless energy card retreat cost. Feraligatr doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Spinning Tail and this move does 20 damage to each of your opponent's Pokemon for 3 energy cards, 1 water and 2 colorless. Feraligatr's second move is called Surf and this move does a straightforward 80 damage for 4 energy cards, 2 each of water and colorless. As far as strategy goes you could either include in your deck Pokemon and/or trainers, supporters that allow you to remove damage counters from Pokemon, if you do this I would recommend using Spinning Tail most of the time and therefore being able to knock out many Pokemon at once after awhile. But if you don't want to do that you can always just use straight brute force to knock out the defending Pokemon and use Surf every turn, the only downside about both of these moves is that they require a lot of energy cards, because of this I would rate this card a 4 out of 5, I would recommend keeping this card on your bench until you can use one of Feraligatr's moves right away, and once you get the necessary amount of energy on it you should be able to knock out a few Pokemon before Feraligatr gets knocked out. So thanks for reading today's review of Feraligatr from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Furret from the same set.
Thursday, December 16, 2010
Pokemon Card of the Day: Farfetch'd (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Farfetch'd from the Heart Gold/Soul Silver set. This is a basic, colorless type Pokemon card with an hp of 60. It has a x2 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost. Farfetch'd doesn't have a Poke-Body or Poke-Power but it does have two moves the first move is called Collect and for one colorless energy card, Farfetch'd can draw 2 cards. Farfetch'd other move is called Spin Turn and this move also takes one colorless energy card and this move does 20 damage and also makes you switch Farfetch'd with one of your benched Pokemon. So as far as strategy goes I would probably include 3 or 4 of these in my deck and hope to get this card right off the bat, that way I could use Draw the first time and hopefully get something good with the two cards I can draw, and if not I can use Draw the next turn too and I would continue doing this until I get something I want on the bench and then I would use Spin Turn and switch it with the Pokemon I had been setting up on my bench. I would rate this card a 3 out of 5 because it is very average but for a starting card it is very well, I especially like how you can use this card with basically any deck type and that it allows you to draw cards very quickly to get your best cards in play faster than your opponent. So thanks for reading today's review of Farfetch'd from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Feraligatr from the same set.
Wednesday, December 15, 2010
Pokemon Card of the Day: Exeggutor (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Exeggutor from the Heart Gold/Soul Silver set. This is a stage 1, psychic type Pokemon card, with an hp of 90. It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost. Exeggutor doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Energy Absorption and this move allows you for one colorless energy card to search your discard pile for up to 2 energy cards and attach them to Exeggutor. Exeggutor's second move is called Big Eggsplosion and this move requires 1 psychic energy card and does 40 damage times the number of heads you get when you flip once for each energy card attached to Exeggutor. So as far as strategy goes I would recommend stacking up energy cards on Exeggutor on the bench prior to moving it to the active Pokemon spot, I would say at least 2 energy cards then I would use Energy Absorption the first time I moved Exeggutor into the active spot, thus being able to do 80 damage per turn, hopefully, every turn using Big Eggsplosion. I would rate this card a 2 out of 5 because it would be nice to be able to do 20 damage times the number of energy cards attached to Exeggutor but when you only have a 50% chance of doing damage for each energy card attached to it, it greatly reduces any incentive to stock up energy cards on it, I would recommend using another Pokemon to do massive amounts of damage with. So thanks for reading today's review of Exeggutor from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Farfetch'd from the same set.
Tuesday, December 14, 2010
Pokemon Card of the Day: Cleffa (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Cleffa from the Heart Gold/Soul Silver set. This is a basic, colorless type Pokemon card with an hp of 30. It doesn't have a weakness, resistance, or retreat cost since it is a baby Pokemon. Cleffa's Poke-Body is called Sweet Sleeping Face and it says that as long as Cleffa is Asleep prevent all damage done to Cleffa by attacks. This Poke-Body works really well with Cleffa's only move called Eeeeeeek which doesn't require any energy cards at all but lets you shuffle your hand into your deck, then draw 6 cards, and then makes Cleffa asleep. So as far as strategy goes I would really want to get Cleffa out early in the game and preferably be able to attack before the opposing Pokemon, because if I'm not first Cleffa will more than likely be knocked out quite quickly. But I would make Cleffa asleep right away and then keep using Eeeeeeek whenever Cleffa came out of its sleep all the while setting up my bench, and when I either have a Clefairy in my hand or a card I want to use on my bench I would retreat Cleffa once it wakes up and then use that other Pokemon. I would rate this card a 3 out of 5 because compared to most other cards this card is way worse in terms of attacking power and hp but it does do a good job for a baby Pokemon so I think it is a good card overall and if you are looking for a way to get the cards you want quickly without having to discard cards or move anything to the Lost Zone I would recommend you take a look at this card. So thanks for reading today's review of Cleffa from Heart Gold/Soul Silver stay tuned for tomorrow's review of Exeggutor from Heart Gold/Soul Silver.
Monday, December 13, 2010
Pokemon Card of the Day: Ariados (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Ariados from the Heart Gold/Soul Silver set, this is a stage 1, grass type Pokemon card with an hp of only 80. It has a x2 weakness to fire type Pokemon, no resistance type, and a one colorless energy card retreat cost. Ariados has no Poke-Power or Poke-Body but it does have two moves, the first move is called Leech Life which requires 2 energy cards, one each of grass and colorless, this move does 30 damage and lets you remove the amount of damage you do to the defending Pokemon from Ariados so at a maximum you may remove 3 damage counters from Ariados every turn when you use this move, thus making its 80 hp seem not so low. Ariados's second move is called Poisonous Saliva and this move does 50 damage for 3 energy cards, 1 grass and 2 colorless energy cards, besides doing the damage the defending Pokemon is now poisoned. As far as strategy goes I would recommend determining which move to use by looking at Ariados, if it doesn't have much hp left use Leech Life, but if the defending Pokemon isn't poisoned yet use that move, I would probably poison the defending Pokemon first using Poisonous Saliva and then use Leech Life after that. I would rate this card a 4 out of 5 because I would hate to go against this card since it can poison you and poison you and poison you always staying alive using Leech Life, luckily it does only have 80 hp so it probably won't last forever but it still is a good card. So thanks for reading today's review of Ariados from Heart Gold/Soul Silver stay tuned for tomorrow's review of Cleffa from the Heart Gold/Soul Silver set.
Sunday, December 12, 2010
Pokemon Card of the Day: Ampharos (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Ampharos from the Heart Gold/Soul Silver set. This is a stage 2, electric type Pokemon card with an hp of 120. It has a x2 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a one colorless energy card retreat cost. Ampharos doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Acceleration Bolt and this move does 30 damage for only one electric energy card. Besides the damage you may also search your deck for two basic energy cards and attach them to 1 of your Pokemon, so with this move you could end up with only 1 energy card on Ampharos by the time you evolve it and then you could use Acceleration Bolt and attach two more energy cards to Ampharos and use its second move, Thunder, in only two turns, this move requires 3 energy cards, two colorless and one electric, which does 80 damage but you also have to flip a coin with this move and if you get tails Ampharos does 20 damage to itself. You should be able to use Thunder a couple of turns and even get tails since Ampharos does have a high hp but still it would be nice to be able to do 80 damage without there being threat of doing damage to itself. But like I was saying earlier I would only using Acceleration Bolt if I need energy cards on Ampharos or another Pokemon or if the defending Pokemon would be knocked out with 30 damage or less. I would rate this card a 3 out of 5 because it is very average, I wish it would have had a higher hp and it wouldn't do damage to itself when using Thunder but I do like how you can add two energy cards to any of your Pokemon just about every turn if you really wanted to. So thanks for reading today's review of Ampharos from Heart Gold/Soul Silver stay tuned for tomorrow's review of Ariados from the same set.
Saturday, December 11, 2010
Pokemon Card of the Day: Houndoom (Undaunted)
Today's Pokemon Card of the Day is Houndoom from the Undaunted set, this is a stage 1, dark type Pokemon card with an hp of 90. It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a one colorless energy card retreat cost. Houndoom doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Fire Counterattack and for one darkness energy card this attack does 20 damage unless there are any fighting type Pokemon in play then this move does 80 damage instead of 20 which is great especially since Houndoom's weakness is fighting type Pokemon and you want to get rid of these Pokemon as soon as possible and by having this card in play it will prevent your opponent from playing any fighting type Pokemon at all because even if that Pokemon is on their bench it will still effect their active Pokemon. Houndoom's second move is called Dark Roar which takes 2 darkness energy cards and does 50 damage plus your opponent has to discard a card from their hand. So as far as strategy goes you'll have to really hope you are facing some fighting type Pokemon so you can do 80 damage every turn but even if you're not Dark Roar is a pretty good move, the only bad thing about this card is that it is a dark type so there aren't that many dark type Pokemon out there so building a really good deck might be a little harder than say using a water or grass type Pokemon. But overall I would give this card a 4 out of 5 because of Dark Roar since it does 50 damage for only two energy cards which is a good amount of damage for only two energy cards and your opponent is forced to discard a card from their hand. So thanks for reading today's review of Houndoom from the Undaunted set, stay tuned for tomorrow's review of Ampharos from the Heart Gold/Soul Silver set.
Friday, December 10, 2010
Pokemon Card of the Day: Xatu (Unleashed)
Today's Pokemon Card of the Day is Xatu from the Unleashed set. This is a stage 1, psychic type Pokemon card with an hp of 90. It has a x2 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost. Xatu doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Psywave which does 20 damage time the amount of energy attached to the defending Pokemon for only one Psychic energy card. Xatu's second move is called Confuse Ray and this move does 50 damage for 3 energy cards, 1 psychic, and 2 colorless, besides doing the damage you can flip a coin and if you get heads the defending Pokemon is now confused. As far as strategy goes I would try and get 3 energy cards on Xatu but I would only use Confuse Ray if the defending Pokemon doesn't have any energy cards attached to it or you can't knock the Pokemon out during the next turn and you need to take a chance and try and confuse it but to get lucky enough to confuse the defending Pokemon and have it be confused when it tries to attack is only a 25% chance which is why I rate this card only a 3 out of 5 because Xatu's first move has potential for a lot of damage but more than likely it will either do 0, 20, or 40 damage until it gets knocked out. So thanks for reading today's review of Xatu from Unleashed stay tuned for tomorrow's review of Houndoom from the Undaunted set.
Thursday, December 9, 2010
Pokemon Card of the Day: Mismagius (Unleashed)
Today's Pokemon Card of the Day is Mismagius from the Unleashed set. This is a stage 1, psychic type Pokemon card with an hp of 90. It has a x2 weakness to dark type Pokemon, a -20 resistance to colorless type Pokemon, and a one colorless energy card retreat cost. Mismagius's Poke-Power is called Magical Trans and this move allows you to move a psychic energy card attached to one of your Pokemon to another Pokemon once per turn. So with this move you could either start moving energy cards off of a Pokemon that may be knocked out soon or move energy from all of your other Pokemon to a Pokemon that needs a lot of energy on your bench very quickly. Mismagius's only move is called Psychic Pulse and this move does 30 damage for only one psychic energy card plus it does 10 damage to each of your opponent's benched Pokemon that have any damage counters on them. So this card is very essential in spread type decks and can really be powerful if you use it with a card that does 10 damage to benched Pokemon regardless if they have damage on it or not that way when you use this card in your active Pokemon spot Psychic Pulse will do damage to every Pokemon in play. I would suggest getting this card on your bench as soon as possible so you can transfer energy cards if you like, it would have been nice to have unlimited transfers but that would be too dominant. I would give this card a 4 out of 5 because it is a very good spread damage type Pokemon and it only needs one energy card to use this move plus it does 30 damage which is pretty good for only one energy card. So thanks for reading today's review of Mismagius from the Unleashed set, stay tuned for tomorrow's review of Xatu from Unleashed.
Wednesday, December 8, 2010
Pokemon Card of the Day: Wobbuffet (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Wobbuffet from the Heart Gold/Soul Silver set, this is a basic, psychic type Pokemon card with an hp of 90. It has a x2 weakness to psychic type Pokemon, no resistance type, and a 2 colorless energy card retreat cost. There really isn't much to this card, all it has is one move called Double Return which takes two energy cards, one each of psychic and colorless and does 20 damage times the number of damage counters on Wobbuffet. But in order to do damage at all you have to flip a coin when attacking and if you get tails you can't do anything at all. So as far as strategy goes obviously you'll want to get two energy cards on Wobbuffet before you play it and actually this wouldn't be a bad card to start the beginning of the game with with no energy cards on it, that way you can absorb some weak damage from the defending basic Pokemon and then two turns later do at least 40 damage to that Pokemon and knock it out. I do like that a basic Pokemon like this can do a maximum of 160 damage for only two energy cards but you only have a 50/50 chance of attacking every time you try to. But I would recommend trying to figure out how to get some damage on Wobbuffet before using it to attack so that could mean using a Pokemon with a move that does damage to all Pokemon yours and your opponents. But I would rate this card a 3 out of 5 because depending on your luck this card could be extremely good or bad, it has the potential for doing a lot of damage for minimal energy but at the same time you might not be able to attack at all, so in the end I think the good and bad balance out to make this card an average one overall. So thanks for reading today's review of Wobbuffet from Heart Gold/Soul Silver stay tuned for tomorrow's review of Mismagius from Unleashed.
Tuesday, December 7, 2010
Pokemon Card of the Day: Shuckle (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Shuckle from the Heart Gold/Soul Silver set. This is a basic, grass type Pokemon card with an hp of 60. It has a x2 weakness to fire type Pokemon, no resistance type, and a one colorless energy card retreat cost. Shuckle's Poke-Body is called Shell Barricade and says that as long as Shuckle is on your bench all damage done to Shuckle by attacks is prevented, so this card is immune to any spread damage type deck or any attack that does damage to benched Pokemon. Shuckle's only move is called Poison Jab and somewhat strangely this is a fighting type move that requires two fighting energy cards and does 30 damage plus it poisons the defending Pokemon. As far as strategy goes I would recommend getting Shuckle on your bench as soon as possible so you can utilize its Poke-Body which will take effect every turn. But it really won't do much unless your opponent tries to attack it. I would probably include a couple of these in a fighting type deck just because it can poison the defending Pokemon somewhat quickly only requiring two energy cards. But overall this card really isn't anything special I would only give this card a 2 out of 5 because even though it does do a fair amount of damage and poisons the defending Pokemon for a basic type Pokemon I would have liked to see this move require only 1 energy card plus its Poke-Body is good but probably won't be actually used very often. So thanks for reading today's review of Shuckle from the Heart Gold/Soul set stay tuned for tomorrow's review Wobbuffet from the same set.
Monday, December 6, 2010
Pokemon Card of the Day: Quagsire (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Quagsire from the Heart Gold/Soul Silver set. This is a stage 1, water type Pokemon card with an hp of 100. It has a x2 weakness to grass Pokemon, a -20 resistance to electric type Pokemon, and a 3 colorless energy card retreat cost. Quagsire has two moves but does not have a Poke-Power or Poke-Body. Its first move is called Muddy Water and this move does 40 damage for 3 energy cards, 1 water and 2 colorless, plus it also does 20 damage to one of your opponent's benched Pokemon. Quagsire's second move is called Mud Shot and this move requires 4 energy cards, 3 colorless and 1 fighting, and does 60 damage. As far as strategy goes I would probably stick with Muddy Water and try and have other spread damage or Pokemon that can do damage to other benched Pokemon in my deck. If you do want to use Mud Shot however you'll have to either include some special energy cards in your deck or have this card in a fighting and water type deck either way I wouldn't recommend it anyways, 4 energy cards is a lot for only doing 60 damage. I would rate this card a 2 out of 5 because the only good thing about it is it has a little higher hp than normal for a stage 1 Pokemon card, but to really do a lot of damage you're going to have to use more than one type of energy cards unless you just want to use fighting energy and not worry about Quagsire or Wooper's other moves plus Muddy Water is an okay move but you're going to have to have other cards in your deck that can utilize the 20 damage on the benched Pokemon. So thanks for reading today's review of Quagsire from the Heart Gold/Soul Silver set, stay tuned for tomorrow's review of Shuckle from the same set.
Sunday, December 5, 2010
Pokemon Card of the Day: Noctowl (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Noctowl from the Heart Gold/Soul Silver set. This is a stage 1, normal type Pokemon card with an hp of 90. It has a x2 weakness to electric type Pokemon, a -20 resistance to fighting Pokemon, and a retreat cost of one colorless energy card. Noctowl's Poke-Power is called Night Sight and it is very good, this power lets you once per turn draw a card no strings attached. Besides the Poke-Power, Noctowl only has one other thing on this card and that is its move called Extrasensory which does 40 damage for 3 colorless energy cards and this move has the potential also to do 80 damage instead of 40 if you have the same amount of cards in your hand as your opponent. So as far as strategy goes I would recommend getting this card on your bench as soon as possible so you can utilize its Poke-Power, also I would recommend getting 3 energy cards attached to it that way if you do have the same number of cards in your hand as your opponent you can switch it in and then use Extrasensory and then retreat it again next turn plus since this card is a normal type you can use this card in whatever deck you like and attach whatever kind of energy to this card, so I wouldn't necessarily recommend using this card for attacking, it is pretty decent, but I would definitely recommend using it on your bench all game long. I would rate this card a 4 out of 5 because of its Poke-Power, being able to draw extra cards at will is essential to the trading card game, that one extra card can give you an energy card you need or that Pokemon you need to evolve your current Pokemon. So thanks for reading today's review of Noctowl from Heart Gold/Soul Silver stay tuned for tomorrow's review of Quagsire from the same set.
Saturday, December 4, 2010
Pokemon Card of the Day: Ninetales (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Ninetales from the Heart Gold/Soul Silver set, this is a stage 1, fire type Pokemon card with an hp of 90. It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost. Ninetales' Poke-Power is called Roast Reveal and this power lets you once per turn discard a fire energy card from your hand and draw three cards. Ninetales only move is called Will-o'-the-wisp and this move does the standard 60 damage for 3 energy cards, in this case, two fire and one colorless. As far as strategy goes I would highly recommend putting Ninetales on the bench as soon as possible so you can utilize its Poke-Power, I would especially load up the deck with trainer and/or supporter cards that allow you to search for this card that way you can get this card on your bench right away in the game and be able to draw 3 cards at a time if you wanted to. As far as battling goes I would move this card into play if the defending Pokemon has 60 damage or less on it and Ninetales has 3 energy cards on it, I would knock that Pokemon out and retreat the next turn, I don't want Ninetales to feint and then I will lose the valuable Poke-Power. I would give this card a 4 out of 5 rating because it is average everything for a stage 1 Pokemon card, hp and move to be specific but what makes it a little better than average is its Poke-Power. So thanks for reading today's card review of Ninetales from Heart Gold/Soul Silver stay tuned for tomorrow's review of Noctowl from the same set.
Friday, December 3, 2010
Pokemon Card of the Day: Hitmontop (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Hitmontop from the Heart Gold/Soul Silver set. This is a basic, fighting type Pokemon card with an hp of 60. It has a x2 weakness to Psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. It doesn't have a Poke-Power or Poke-Body but like the last few HgSs cards I have reviewed it has two moves. The first move is called Triple Kick and for one fighting energy card this move has a potential damage of 60, for one energy card you can flip 3 coins and for each heads you get it does 20 damage. Hitmontop's other move is called Close Combat and I am familiar with this move from the Lucario Lv. X card I use. This move takes 3 energy cards, one fighting and two colorless and does 60 damage, unfortunately any damage done to Hitmontop during the next turn by your opponent is increased by twenty and since Hitmontop has an hp of only 60 that twenty damage can make a huge difference in being knocked out in one turn or not. So as far as strategy goes I would suggest using Hitmontop in a fighting deck since it is a basic Pokemon that can do high damage fairly quickly, I would actually prefer to use Triple Kick more often than Close Combat since it requires less energy and there is no backlash with Triple Kick. I would only use Close Combat if I knew Hitmontop would be knocked out the following turn regardless or I would be able to knock out the defending Pokemon with a move that does 60 damage. I would rate this card a 3 out of 5 because for a basic Pokemon card it is pretty decent, it can do a fair amount of damage quickly and it has the possibility of doing high damage consistently, the only downside with this card is that you can't evolve it into anything so this is the best it will get. So thanks for reading today's card review of Hitmontop from Heart Gold/Soul Silver stay tuned for tomorrow's review of Ninetales from the same set.
Thursday, December 2, 2010
Pokemon Card of the Day: Gyarados (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Gyarados from the Heart Gold/Soul Silver set. This is a stage 1, water type Pokemon card with an hp of 130. It has a x2 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a retreat cost of 3 colorless energy cards. Once again Gyarados doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Hydro Splash and this move does 50 damage for 3 energy cards, 1 water and 2 colorless. Gyarados's second move is called Hyper Beam and this move does 80 damage for 4 energy cards, two each of water and colorless and it also lets you discard an energy card from the defending Pokemon. As far as strategy goes I would recommend setting Gyarados up on the bench first before putting it into play since more than likely Magikarp won't be any good at all. I would suggest putting 4 energy cards on it before you put it into your active Pokemon spot because then you can just start using Hyper Beam right away and then discard an energy card from the opponent's Pokemon every turn and one energy card a turn can make a huge difference in the amount of damage the defending Pokemon can do especially if it is towards the end of the game and they are running out of energy cards. I would rate this card a 4 out of 5 because it has a very high hp for a stage 1 card, 1 average move, and a very good move that can disrupt your opponent's strategy but this move takes time to use, the only downfall with this card is that it doesn't have any effects or powers that it can use, if it would have I would have gave it a 5 out of 5. So thanks for reading today's review of Gyarados from Heart Gold/Soul Silver stay tuned for tomorrow's review of Hitmontop from Heart Gold/Soul Silver.
Wednesday, December 1, 2010
Pokemon Card of the Day: Clefable (Heart Gold/Soul Silver)
Today's Pokemon Card of the Day is Clefable from the Heart Gold/Soul Silver set. This is a stage 1, normal type Pokemon card with an hp of only 80. It has a x2 weakness to fighting type Pokemon, no resistance type, and a retreat cost of 1 colorless energy card. Once again Clefable doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Fairy Power and this move requires 2 colorless energy cards and lets you return 1 of your Pokemon and all cards attached to it to your hand. Clefable's second move is called Moon Impact and this move does 40 damage for 2 colorless energy cards as well. As far as strategy goes you need two energy cards on this card to use it at all and I would go with Moon Impact almost every turn unless your opponent either has Pokemon that can effect the benched Pokemon then I would use Fairy Power and retreat one of my Pokemon that is almost feinting to my hand. As far as a rating goes I would rate this card a 2 out of 5 because it really isn't that good, it has a low hp for a stage 1 Pokemon card, and Fairy Power is a good move but I could see this move actually being a Poke-Power on a Pokemon, there is no way this move should cost two colorless energy cards, by the time you get two energy cards on Clefable you more than likely are going to be able to retreat one Pokemon two your hand before Clefable gets knocked out so there is really no point in using that move at all, unless the Pokemon you want to retreat is really that powerful and can create massive amounts of havoc if it is fully recovered. So thanks for reading today's review of Clefable from Heart Gold/Soul Silver stay tuned for tomorrow's review of Gyarados from Heart Gold/Soul Silver.