Showing posts with label Emerging Powers. Show all posts
Showing posts with label Emerging Powers. Show all posts

Friday, September 2, 2011

Simisage -- Emerging Powers Pokemon Card Review

Simisage Pokemon Card Emerging Powers set


Pokemon Card Overview:
Today's Pokemon Card Review is of Simisage from the Emerging Powers set. This is a stage 1, grass type Pokemon card, with an hp of 90. It has a x2 weakness to fire type Pokemon, a -20 resistance to water type Pokemon, and a two colorless energy card retreat cost. It does not have a special ability, but it does have two moves, the first move is called Fire Power which takes 2 colorless energy cards and does 30 damage, plus if either of the energy cards you use for this attack are fire type, the defending Pokemon is now burned. Simisage's second move is called Seed Bomb which does the standard 60 damage for three energy cards, in this case, 2 colorless energy cards, and one grass energy card.

Pokemon Card Strategy:
So as far as strategy goes, I would try and use this card in a dual type deck that includes fire and grass type Pokemon, that way you can utilize Pansage's first move that does a special condition if you have a fire energy card attached to it. Since both of its moves require a majority of the energy cards to be anything, you could almost put this card in a majority fire type deck, and that way if you were facing a mostly water type deck, you could use this card to do major damage on the grass Pokemon. If you have time to set this card up on your bench, I would definitely use Seed Bomb once the defending Pokemon is burned since when you use the move you don't have to discard or do anything to Simisage.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card is pretty average overall, it has 90 hp, which is average, and does 60 damage for three energy cards which is definitely average. It is above average with its first move since it can do damage and inflict a special condition, but overall it isn't anything good or bad. If you're looking for a decent stage 1 grass type Pokemon to use in your deck this may be a viable option to use.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Simisage from the Emerging Powers set, stay tuned for tomorrow's card review of Leavanny from the Emerging Powers set.

Thursday, September 1, 2011

Tornadus Ultra Rare -- Emerging Powers Pokemon Card Review

Tornadus Pokemon Card Emerging Powers setPokemon Card Overview:
Today's Pokemon Card Review is of Tornadus from the Emerging Powers set. This is a basic, ultra rare, normal type Pokemon card, with an hp of 110. It has a x2 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost. It does not have a special ability, but it does have two moves, the first move is called Energy Wheel and for one colorless energy card you may move an energy card from one of your benched Pokemon to Tornadus. Tornadus' second move is called Hurricane and for three colorless energy cards, this move does 80 damage, however when you use this move you have to move an energy card from this Pokemon to one of your benched Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, depending on when you get Tornadus into the game will decide how you use this card. If you can set it up on your bench first, then you can just go right ahead and use Hurricane, otherwise I would recommend using Energy Wheel and then Hurricane the next turn. If you can withstand a turn without attacking, you can use Energy Wheel every other turn to replenish Tornadus and still be able to attach an energy card to another one of your Pokemon. This card is pretty much identical to Thundurus from yesterday, however you can put this card into any type deck since it is a normal type Pokemon.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card can do a fair amount of damage and do this damage fairly quickly. It has a low retreat cost for the amount of damage it can do, and you can do damage every turn as long as you can attach an energy card every turn. Just make sure when you want to use Energy Wheel that you do indeed have energy attached to one of your benched Pokemon. This is an average card that can do major damage but not every turn, unless you have a ton of energy in your hand.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Tornadus from the Emerging Powers set, stay tuned for tomorrow's card review of another rare Emerging Powers Pokemon card.

Wednesday, August 31, 2011

Thundurus Ultra Rare -- Emerging Powers Pokemon Card Review

Thundurus Pokemon Card Emerging Powers setPokemon Card Overview:
Today's Pokemon Card Review is of Thundurus from the Emerging Powers set. This is a basic, ultra rare, electric type Pokemon card, with an hp of 110. It has a x2 weakness to fighting type Pokemon, no resistance type, and a one colorless energy card retreat cost. It does not have a special ability, but it does have two moves, the first move is called Charge which says to take an electric energy card from your deck and attach it to Thundurus, to do this move you need one colorless energy card. Thundurus' second move is called Disaster Volt and for three energy cards two electric and one colorless it does 80 damage. However, when you use this move you'll have to discard an energy card attached to Thundurus.

Pokemon Card Strategy:
So as far as strategy goes, depending on when you get Thundurus into the game will decide how you use this card. If you can set it up on your bench first, then you can just go right ahead and use Disaster Volt, otherwise I would recommend using Charge and then Disaster Volt the next turn. If you can withstand a turn without attacking, you can use Charge every other turn to replenish Thundurus and still be able to attach an energy card to another one of your Pokemon.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating. This card can do a fair amount of damage and do this damage fairly quickly. It has a low retreat cost for the amount of damage it can do, and you can do damage every turn as long as you can attach an energy card every turn. I wish that Charge would actually take an energy card from the discard pile instead of the deck but overall this is an average card that can do major damage but not every turn, unless you have a ton of energy in your hand.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Thundurus from the Emerging Powers set, stay tuned for tomorrow's card review of a Tornadus Ultra Rare from the Emerging Powers set.