Showing posts with label Archeops. Show all posts
Showing posts with label Archeops. Show all posts

Sunday, December 15, 2013

Archeops -- Plasma Blast Pokemon Card Review

Archeops Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Archeops from the Plasma Blast Pokemon Card Set.  Archeops is a stage 1, fighting type Pokemon card, with an hp of 120.  It has a x2 weakness to grass type Pokemon, no resistance type, and a free retreat cost.  Archeops does not have an Ability but it does have two moves.  The first move that this card has is called Acrobatics, this move requires one fighting energy card and does 20 damage plus 20 more damage for each heads you get when you flip two coins.  Archeops second move is called Swift Dive, this move requires two fighting type energy cards and does 100 damage, however if Archeops has more than 40 hp remaining, the move only does 50 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Archeops is a stage 1 Pokemon card, you'll first have to get Archen into play (I reviewed Archen from this set yesterday) and then evolve Archen into Archeops, remember that if you want to use Archen from this set, you must first evolve it from a Plume Fossil trainer card before being able to put it on your bench.  If you read yesterday's review, you'll know that I thought Archen was a below average restored Pokemon card that would have been good if it was a basic Pokemon instead.  Because of this, I would be weary with the number of Archeops cards you use in your deck.  I really like that this card has a free retreat cost, so I would definitely take advantage of this with Archeops.  I would try a line of 2 Plume Fossil, 2 Archen, and 2 Archeops in a fighting type deck.  No matter when I get Archeops into play, I would want to get 80 damage on Archeops right away then retreat it to the bench.  Then, whenever you can knock out your opponent in one turn with Swift Dive doing 100 damage, I would move Archeops into the active position and knock out that Pokemon and retreat Archeops the next turn.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is an above average stage 1 Pokemon card.  Even though I don't recommend using that many of this card in a fighting type deck, the Archeops card overall is very good.  It has a great hp, free retreat cost, and two very quick and very damaging moves.  So if you are willing to be patient in your game to set up Archeops, you will definitely get some great use out of this Pokemon.  Overall though, I am going to give the line of Archen and Archeops from the Plasma Blast set a 3 out of 5 rating, I just wish Archen wasn't a restored Pokemon.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Archeops from the Plasma Blast set, stay tuned for tomorrow's card review of Houndour, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many fighting type Pokemon cards are in this set?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, May 27, 2012

Archeops -- Dark Explorers Pokemon Card Review

Archeops Dark Explorers Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Archeops from the Dark Explorers Pokemon Card Set.  This is a stage 1, fighting type Pokemon card, with an hp of 130.  It has a x2 weakness to grass type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Archeops' Ability is called Ancient Power and says that each player can't play any Pokemon from their hand to evolve their Pokemon.  Besides the Ability, Archeops has one move called Rock Slide which takes three energy cards, two fighting and one colorless, and does 60 damage plus does 10 damage to 2 of your opponent's Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, you'll want to use this card is a spread damage type deck so that you can possibly knock out more than one Pokemon at once when you're using Rock Slide or another Pokemon can knock out multiple Pokemon when using their spread damage type move.  Secondly you'll want to evolve all your Pokemon very early in the game or have many basic type Pokemon in your deck so that when you put Archeops on your bench you can use Ancient Power and prevent your opponent from evolving their Pokemon.  Once you do get Archeops into the active Pokemon spot it is extremely straightforward strategy wise since Archeops only has one move.  I would use a 2-2 line of Archen and Archeops in a fighting type deck.  And would possibly even use a 1-1 line in any type of deck just to utilize Ancient Power.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  There are many things to like about this card, this card has a great hp for a stage 1 Pokemon, average retreat cost, awesome Ability, and great move.  I would definitely put this card in any fighting type deck I would make, and those decks would be mainly stage 1, or basic Pokemon so I could really aggravate and annoy my opponent by not letting them get to use their stage 2 Pokemon when I use Ancient Power the entire game.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Archeops from the Dark Explorers set, stay tuned for tomorrow's card review of Ivysaur from the same set.