Showing posts with label Munna. Show all posts
Showing posts with label Munna. Show all posts

Sunday, December 28, 2014

Munna -- Phantom Forces Pokemon Card Review

Munna Phantom Forces Pokemon Card Review
Pokemon Card Overview:
Today's Pokemon Card Review is of Munna from the Phantom Forces Pokemon Card Set.  Munna is a basic, psychic type Pokemon card with an hp of 70.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost. Munna does not have an Ability but it does have two moves.  The first move that this card has is called See Through, this move requires one psychic energy card and allows you to see the entirety of your opponent's hand.  Munna's second move is called Double Headbutt, this move requires two energy cards, one each of psychic and colorless, and does 20 damage times the number of heads you get when you flip two coins.

Pokemon Card Strategy:
So as far as strategy goes, since Munna is a basic Pokemon card with a stage 1 evolution in Musharna, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own you could definitely use this card in a deck as a starter type Pokemon, but because the only move that actually does damage on this card requires coin flips, I definitely wouldn't use more than 1 of these cards in a deck if I would use this card at all.  If I were to use one of these cards in a deck, it would have to be mostly a psychic type deck and I would try and get two energy cards on Munna as soon as possible and use this card as soon as possible in the game, I would attack a Trick Coin tool card to this card so I would have two chances at being able to do 40 damage per turn, and I would use this same move every single turn.  See Through doesn't do too much for me, unless you really want to know your opponent's strategy early on, I would stick to Double Headbutt, but if you put this card into the active Pokemon spot to start the game, you can definitely use this move to your advantage.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  So in my opinion, on its own, without considering Musharna, this card is a below average Basic Pokemon card from the Phantom Forces set.  This card does have a lot of positives about it, but none too great that it would make me want to even give it an average rating.  Munna does have a higher HP for a Basic Pokemon and it does have two moves.  The major problem I have with this card is that there is no for sure path to do damage, Munna's first move doesn't do any damage at all, and if you put two energy cards on this card and use Double Headbutt, you may end up doing zero damage if you get two tails.  So in my opinion, if you're building a psychic type deck, it would be better to look elsewhere for Basic Pokemon cards.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Munna from the Phantom Forces set, stay tuned for tomorrow's card review of Munna's stage 1 evolution Musharna, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the first English set to include a Munna card and what rarity was that card?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, November 30, 2013

Munna -- Plasma Blast Pokemon Card Review

Munna Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Munna from the Plasma Blast Pokemon Card Set.  Munna is a basic, psychic type Pokemon card with an hp of 60.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Munna does not have an Ability but it does have two moves.  The first move that this card has is called Mumble, for one colorless energy card this move does 10 damage.  Munna's second move is called Focused Wish, this move requires two energy cards, one each of psychic and colorless, and does 10 damage plus 20 more damage if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since Munna is a basic Pokemon card with a stage 1 evolution in Musharna, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So on its own, this card would definitely be a worthy starter type Pokemon card in your deck.  I say this because Munna has an average hp, low retreat cost, and two moves that are both fairly quick.  I wouldn't use four of these in a deck as a starter Pokemon, but I would definitely consider using two, and if in the active Pokemon spot I would use whichever move I could, I would use Mumble if I only had one energy on Munna, Focused Health if I had two.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  Like I mentioned in the strategy section of this post, this card is very solid and is a good, quick, starter type Pokemon card for your psychic type deck.  I like that this card requires 50% colorless energy cards which makes it fit well in many decks.  You really can't go wrong using this card in your deck, there are a few better psychic Pokemon out there for starters, but this one is pretty good.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Munna from the Plasma Blast set, stay tuned for tomorrow's card review of Munna's stage 1 evolution in Musharna, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What set was the last Munna card I reviewed from, and what rating did I give that card?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Thursday, January 24, 2013

Munna -- Boundaries Crossed Pokemon Card Review

Munna Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Munna from the Boundaries Crossed Pokemon Card Set.  Munna is a basic, psychic type Pokemon card with an hp of 60.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Munna's Ability is called Long-Distance Hypnosis and says that once during each of your turns you may flip a coin, if you flip a heads the defending Pokemon is asleep, if you get a tails, your active Pokemon is asleep.  Besides the Ability, Munna only has one move called Psyshot, this move requires two energy cards, one each of psychic and colorless, and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Munna is a basic Pokemon card with a stage 1 evolution in Musharna, which I'll be reviewing tomorrow, you'll probably want to use this card with Musharna.  I wouldn't recommend using this card as a starter Pokemon or on its own without Musharna because it just isn't that good.  But if you for some reason choose to use Munna in your deck, you'll want to use Psyshot every turn in the active Pokemon spot, and then try and find Pokemon that benefit from being asleep, that way if you use Long-Distance Hypnosis and accidentally put your active Pokemon to sleep they may actually do better. Also make sure to include some trainer cards that remove sleep from Pokemon if you plan on using Munna's Ability.  I personally wouldn't use this card in a deck, its Ability is too risky, and it is somewhat slow for a basic Pokemon, plus it only has one move.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  Even though this card has average hp, an Ability and one move, I'm still giving this card a below average rating.  Neither Munna's Ability or only move do much for me, and with a high retreat cost, it isn't worth using this card on its own.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Munna from the Boundaries Crossed set, stay tuned for tomorrow's card review of Munna's stage 1 evolution in Musharna, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How does Munna evolve into Musharna?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.