Showing posts with label Espurr Review. Show all posts
Showing posts with label Espurr Review. Show all posts

Monday, December 18, 2017

Espurr -- Burning Shadows Pokemon Card Review

Espurr Burning Shadows Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Espurr from the Burning Shadows Pokemon Card Set.  Espurr is a Basic, Psychic type Pokemon card with a HP of 60.  It has a x2 weakness to Psychic type Pokemon, no resistance type, and a one Colorless Energy card retreat cost.  This card does not have an Ability and it only has one move.  The only move on this card is called Perplexing Eyes, for one Colorless Energy card, this move makes your opponent's Active Pokemon have a Psychic type weakness until the end of your next turn.

Pokemon Card Strategy:
So as far as strategy goes, since Espurr is a Basic Pokemon card with a Stage 1 evolution in Meowstic, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own, the only way you would want to use this card in a deck is if you're building a majority Psychic type deck, by doing this, you could then use Espurr for one turn, attacking with Perplexing Eyes, then either retreat it during your next turn with a Float Stone, or Guzma, and do double the amount of damage with your new Active Pokemon against your opponent's Active Pokemon.  So essentially, this is a great way to quickly do more damage when attacking and knock a Pokemon out.  The one downfall with this strategy is that with only 60 HP, it will be pretty easy for your opponent to knock out Espurr in one turn, but it may be worth it, if you can knock out a GX or EX in one turn when you're able to do double the amount of damage when attacking.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  So in my opinion, on its own, without considering Meowstic, this is a below average Basic Pokemon card from the Burning Shadows set.  Like I mentioned above, there is definitely merit for using this card in a Psychic type deck, but if you don't have any Psychic Pokemon set up and ready to attack, Espurr's only move will do very little and it will only get knocked out by your opponent.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Espurr from the Burning Shadows set, stay tuned for tomorrow's card review of Espurr's Stage 1 evolution in Meowstic, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many Espurr cards have I reviewed on my blog?
Please respond with the correct answer and a link to your YouTube channel. 24 hours from now I will be randomly selecting a correct response to my question and sending a private message to this person with a free code on YouTube.

Monday, May 23, 2016

Espurr -- BREAKpoint Pokemon Card Review

Espurr BREAKpoint Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Espurr from the BREAKpoint Pokemon Card Set.  Espurr is a basic, psychic type Pokemon card with an hp of 60.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost. Espurr does not have an Ability and it only has one move called Scratch that does 10 damage for one colorless energy card.

Pokemon Card Strategy:
So as far as strategy goes, since Espurr is a basic Pokemon card with a stage 1 evolution in Meowstic, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own, this card could be used as a starter type Pokemon since it can attack very quickly and can use any energy type, but later in the game this card is quite limited in what it can do.  So either just use one of these in a deck, pair it with Meowstic, or don't use this card on its own at all.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  So in my opinion, on its own, without considering Meowstic, this is a slightly below average Basic Pokemon card.  Other than just being very limited on what it can do, with only one move and no Ability, this card is solid overall, having a low retreat cost, average HP, and one average move.  So like I said above, this could definitely be used on its own, but it won't be a big loss if you choose to omit it from your deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Espurr from the BREAKpoint set, stay tuned for tomorrow's card review of Espurr's stage 1 evolution Meowstic, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many total English sets has Espurr been in?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Thursday, July 10, 2014

Espurr -- Flashfire Pokemon Card Review

Espurr Flashfire Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Espurr from the Flashfire Pokemon Card Set.  Espurr is a basic, psychic type Pokemon card with an hp of 60.  It has a x2 weakness to psychic type Pokemon, no resistance, and a one colorless energy card retreat cost. Espurr does not have an Ability but it does have two moves.  The first move that this card has is called Psyshot, for one psychic energy card this move does 10 damage.  Espurr's second move is called Fake Out, this move requires two energy cards, one each of psychic and colorless, and does 10 damage, plus if you get a heads when you flip a coin, it paralyzes the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Espurr is a basic Pokemon card with a stage 1 evolution in Meowstic, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So, on its own this card may be used on its own without Meowstic in a psychic type deck as a starter type Pokemon.  On its own I would not put more than 2 of these cards in a deck, you would hope to get this card into the active Pokemon spot early on in the game, then use either Psyshot or Fake Out every turn.  Fake Out is the move I would recommend using if you have two energy cards on Espurr because if you get Espurr into the active Pokemon spot early in the game and you can use Fake Out, if you can paralyze the defending Pokemon then you will be able to keep Espurr in the active Pokemon spot longer and hopefully be able to set up your benched Pokemon that much better.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average basic Pokemon card from the Flashfire set.  Even though this card can only do a maximum damage of 10, I am still going to give it an average rating because it has a solid hp, low retreat cost, and two moves.  So if you're looking for a good starter type Pokemon for your psychic type deck, I would definitely recommend this card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Espurr from the Flashfire set, stay tuned for tomorrow's card review of Espurr's stage 1 evolution Meowstic, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
At what level does Espurr evolve into Meowstic?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.