A blog dedicated to Pokemon cards! Get my thoughts on the newest sets in the Pokemon TCG, find strategies for competitive play, as well as tips for collecting.
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Wednesday, May 26, 2010
Pokemon Card of the Day: Mesprit Lv. X (Legends Awakened)
Today's Pokemon Card of the Day is Mesprit Lv. X from the Legends Awakened set. It has an hp of 90 which is somewhat low for a stage 1 Lv. X card. A x2 weakness to Psychic Pokemon can knock out this card really fast and it would have been nice for this card to have a resistance type, but at least you can retreat Mesprit Lv. X fairly easy since it only needs 1 colorless energy card to retreat. Mesprit Lv. X has no Poke-Power or Poke-Body but it does have two moves. The first move is a healing move and it is called Healing Look and for no energy at all it lets you remove 3 damage counters from each of your benched Pokemon. Mesprit Lv. X's second move is the only move on this card that does damage and it does an incredible 200 hp. This move called Supreme Blast needs only 2 energy cards to do 200 damage, but in order to do this damage you have to also have Uxie and Azelf Lv. X in play. So that gives you some strategy with that card right away, if you want to utilize Mesprit Lv. X's best move you have to have the other Lv. X cards in your deck too. The only drawback to Supreme Blast is that if you don't have these other Lv. X cards in play you can't use this move and if you are able to execute this move you have to discard both energy cards when finished with the move, the only good thing about this is that it is only two energy cards, both Psychic. As far as strategy goes, unless the Mesprit card you are evolving Mesprit Lv. X from is powerful, I would wait as long as possible to use this card. You then can put Mesprit Lv. X into play and at least start healing your Pokemon, Mesprit Lv. X should be able to last two turns so you should get at least 60 damage removed from each of your benched Pokemon, and by waiting longer you have better chances of being able to use Supreme Blast since you'll more likely have the other two Lv. X cards in play necessary for this move to work. If you don't have these other two Lv. X cards in your deck, make sure your regular Mesprit has some good attacking moves. I would just use Mesprit Lv. X myself for its healing power at the end of the game since you can do healing with no energy cards and then you can put 1 energy card on Mesprit and retreat it. So once again thanks for reading this review and stay tuned for tomorrow's review of Entei & Suicune Legend.
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