Tuesday, June 4, 2013

Solrock -- Plasma Storm Pokemon Card Review

Solrock Plasma Storm Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Solrock from the Plasma Storm Pokemon Card Set.  Solrock is a basic, fighting type Pokemon card with an hp of 90. It has a x2 weakness to grass type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Solrock does not have an Ability, but it does have two moves.  The first move this card has is called Heat Burn, this move does 20 damage and burns the defending Pokemon for two energy cards, one each of fighting and colorless.  Solrock's second move is called Explosion, this move requires three energy cards, two colorless and one fighting, and does 90 damage, however it also does 90 damage to itself.

Pokemon Card Strategy:
So as far as strategy goes, since Solrock is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  Since this card does not have a move that only requires one energy card to attack, you'll want to set up this Pokemon on your bench so you don't have to go turns without being able to attack while in the active Pokemon spot.  Once you get two energy cards on Solrock you can move it to the active Pokemon spot.  I would recommend using Heat Burn every turn until right before getting knocked out by the defending Pokemon, right before this happens instead of using Heat Burn I would use Explosion, even though you'll knock yourself out, hopefully you'll be able to knock out the defending Pokemon as well or at least take a good chunk out of it.  I personally would not use this card in a deck, but if you choose to I would not use more than 1 in a deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card from the Plasma Storm Pokemon Card set.  I like that this card has above average hp for a basic Pokemon, and that it has two moves.  Neither move really is anything special and with a three energy card retreat cost it really deters me from using this card in a deck.  But overall this card is average and could contribute to a deck if need be.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Solrock from the Plasma Storm set, stay tuned for tomorrow's card review of the first of  two Riolu cards, from this set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many spines does Solrock have?
Please respond by including the correct answer and a link to your YouTube channel.

Monday, June 3, 2013

Lunatone -- Plasma Storm Pokemon Card Review

Lunatone Plasma Storm Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Lunatone from the Plasma Storm Pokemon Card Set.  Lunatone is a basic, fighting type Pokemon card with an hp of 90. It has a x2 weakness to grass type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Lunatone's Ability is called Premonition, this Ability says that once per turn you can look at the top 2 cards of your deck and arrange them any way you like.  Besides the Ability, Lunatone just has one move called Rock Throw, this move requires two energy cards, one each of fighting and colorless, and does 30 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Lunatone is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  With that being said, the main reason you'll want to use this card in your deck is for its Ability, that way, each turn you can check the top two cards on your deck and rearrange them to benefit you, so if you need an energy card you can move it in the first spot or perhaps you need a basic Pokemon card, you can then move that one ahead of whatever the top card on your deck is so that the next turn you play you'll draw the card you want.  So if you are using this card just for its Ability you'll want to keep Lunatone on the bench throughout the game, I would be weary of moving Lunatone into the active Pokemon spot because its retreat cost costs more than its only move (Rock Throw) does.  So if you plan on using this Pokemon in your deck, use only one, and more specifically this card can be used in almost any type deck if used only for its Ability.  Of course if you get this card in the active Pokemon spot you're going to want to use Rock Throw every turn.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card from the Plasma Storm Pokemon Card set.  I particularly like this card's Ability and can definitely imagine only using this card for that.  Its only move is pretty good, slightly above average in fact, but because of its retreat cost being so high, I cannot give this card anything higher than an average rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Lunatone from the Plasma Storm set, stay tuned for tomorrow's card review of Solrock, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How did Lunatone get into the Pokemon world?
Please respond by including the correct answer and a link to your YouTube channel.

Sunday, June 2, 2013

Donphan -- Plasma Storm Pokemon Card Review

Donphan Plasma Storm Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Donphan from the Plasma Storm Pokemon Card Set.  Donphan is a stage 1, fighting type Pokemon card, with an hp of 130.  It has a x2 weakness to water type Pokemon, a -20 resistance to lightning type Pokemon, and a four colorless energy card retreat cost.  Donphan does not have an Ability but it does have two moves.  The first move this card has is called Spinning Turn, this move requires one fighting energy card and does 40 damage, however after using this move you must switch Donphan from the active Pokemon spot and put one of your benched Pokemon in that spot instead.  Donphan's second move is called Wreck, this move requires four energy cards, two each of fighting and colorless, and does 80 damage.  However, if you have a Stadium card in play while using this move, it does 140 damage total instead of 80.

Pokemon Card Strategy:
So as far as strategy goes, since Donphan is a stage 1 Pokemon card, you'll first have to get Phanpy into play (I reviewed Phanpy from this set yesterday) and then evolve Phanpy into Donphan.  If you read yesterday's review, you'll know that I thought Phanpy would be an okay starter type Pokemon card because it has such a high hp, but I recommended keeping Phanpy on the bench until you can evolve it into Donphan and then attach four energy cards to Donphan while it is on the bench.  So ideally, you'll set this card up on your bench and also have an energy card in play or use one when you move Donphan to the active Pokemon spot.  I would use Wreck as many turns as possible then why it is time to retreat, do not waste four energy cards retreating, but use Spinning Turn, do some damage and retreat for free.  Because Donphan is a slow Pokemon card, I would not use more than 1 in a deck, I would consider using a 2-1 or 1-1 line of Phanpy and Donphan in a fighting type deck.  But no matter how many of each Pokemon from this line you use, make sure to have a plethora of Stadium cards in your deck so you can maximize Donphan's Wreck move.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is an above average stage 1 Pokemon card.  Like Phanpy from yesterday, I like that this card has an extremely high hp plus two moves.  The only real negative of this card is its high retreat cost but Spinning Turn greatly reduces the need to retreat so it really isn't that bad.  So overall, this entire line of Phanpy and Donphan from the Plasma Storm set is pretty good, I would give it a 4 out of 5 rating, this line would be a great line to have in a fighting type deck, not as the main line, but as a great role player.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Donphan from the Plasma Storm set, stay tuned for tomorrow's card review of Lunatone, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How do a male Donphan's tusks compare to a female Donphan's tusks?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, June 1, 2013

Phanpy -- Plasma Storm Pokemon Card Review

Phanpy Plasma Storm Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Phanpy from the Plasma Storm Pokemon Card Set.  Phanpy is a basic, fighting type Pokemon card with an hp of 80.  It has a x2 weakness to water type Pokemon, a -20 resistance to lightning type Pokemon, and a two colorless energy card retreat cost.  Phanpy does not have an Ability but it does have two moves.  The first move it has is called Tackle, this move requires one fighting energy card and does 10 damage.  Phanpy's second move is called Rollout, this move requires three energy cards, two fighting and one colorless, and does 50 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Phanpy is a basic Pokemon card with a stage 1 evolution in Donphan, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So on its own, Phanpy would be a solid starter Pokemon to use in a fighting type deck.  The reason I say it would be solid is because it has a high hp for a basic Pokemon.  You could easily start the game with this card, just attach one energy card to Phanpy and use Tackle every turn, even if the defending Pokemon can do 20 damage a turn, you will last 4 spots in the active Pokemon spot which is plenty of time for you to set up at least one of your benched Pokemon.  So I would recommend just using Tackle unless you get this card on your bench and don't have any other Pokemon to attach energy cards to, then I would attach three to Phanpy so it can use Rollout when it is in the active position.  I would use no more than 2 Phanpy in a fighting type deck on its own.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is a slightly above average basic Pokemon card.  Like I mentioned in the strategy section of this post, I like that Phanpy has a much higher hp than most similar basic Pokemon cards plus it has two moves.  I wish Rollout would have cost one energy card less, but hopefully you won't need to use this card for that move.  So overall, this is a very good basic Pokemon card that would do well for your deck in the start of a battle.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Phanpy from the Plasma Storm set, stay tuned for tomorrow's card review of Phanpy's stage 1 evolution in Donphan, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What are the main two regions Phanpy are normally found in?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.