Pokemon Links

Tuesday, December 31, 2013

Druddigon -- Plasma Blast Pokemon Card Review

Druddigon Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Druddigon from the Plasma Blast Pokemon Card Set.  Druddigon is a basic, dragon type Pokemon card with an hp of 100. It has a x2 weakness to dragon type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Druddigon does not have an Ability but it does have two moves.  The first move that this card has is called Big Swing, this move requires one fire energy card and does 40 damage, unfortunately if you get a tails when you flip two coins, this move does nothing.  Druddigon's second move is called Shred, this move requires three energy cards, two colorless and one water, and does 60 damage, this move's damage is not affected by anything on the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Druddigon is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  With that being said, even though this card is a dragon type card, it requires both water and fire energy cards to attack.  Big Swing is a worthless move in my opinion, so you could easily get away with putting this card in a solely water type deck.  If you do choose to use this card in a deck, I wouldn't use more than 1 in that deck, I would set up Druddigon on the bench, put three energy cards on it and use Shred when you can.  I personally would not use this card in a deck because it is a bit slow to use, and it has to be used in a dual type deck if you want to fully utilize the card.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card from the Plasma Blast set.  This card is very average overall and even though it is average I wouldn't use it in a deck.  This card has a solid hp of 100 and two moves, but Big Swing is definitely risky, and Shred is average at best.  So unless you are desperate for one more card in your deck, I wouldn't use this card in a deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Druddigon from the Plasma Blast set, stay tuned for tomorrow's card review of Kangaskhan, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the last English set to have a Druddigon card in it (before Plasma Blast), and what types of energy cards did this card need to attack?
Please respond by including the correct answer and a link to your YouTube channel.

Monday, December 30, 2013

Haxorus -- Plasma Blast Pokemon Card Review

Haxorus Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Haxorus from the Plasma Blast Pokemon Card Set.  Haxorus is a stage 2, dragon type Pokemon card, with an hp of 140.  It has a x2 weakness to dragon type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Haxorus does not have an Ability, but it does have two moves.  The first move that this card has is called Dragonaxe, for one metal energy card, this move does 40 damage times the amount of metal energy attached to this card.  Haxorus's second move is called Strike of the Champion, for two energy cards, one each of fighting and metal, this move knocks out the defending Pokemon if it is a Team Plasma type Pokemon, otherwise the move does nothing.

Pokemon Card Strategy:
So as far as strategy goes, since Haxorus is a stage 2 Pokemon card, you'll first have to get Axew into play and then evolve it into Fraxure before you can evolve Fraxure into Haxorus, both of those Pokemon are from this set and I've reviewed both of them the last couple of days.  Both of the Pokemon in this line that I've reviewed have been below average cards, which would be closer to average if they didn't require such a strange combination of energy types to attack, so if this card is pretty good, those two Pokemon, Axew and Fraxure, will actually be better than I originally rated them.  So after summarizing this Haxorus card in the overview section of this post, I would definitely recommend building a fighting and metal dual type deck around this line.  I would include a 4-3-3 or 3-2-2 line of Axew, Fraxure, and Haxorus, and this Pokemon family would be the main Pokemon family used in the deck.  I would make sure to use multiple Haxorus cards in the deck so you could stock up one Haxorus card on your bench with metal energy cards and have another Haxorus card ready so if the defending Pokemon is a Team Plasma Pokemon you can move it into the active Pokemon spot and use Strike of the Champion and knock it out.  This Haxorus card is very fast and can do major damage, I would recommend putting up to four energy cards, all metal of course, on Haxorus so you can do 160 damage per turn with Dragonaxe and knock out most Pokemon in one move.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  In my opinion this an amazingly good stage 2 Pokemon card from the Plasma Blast set and a card you'll definitely want to consider building a deck around.  This is the kind of stage 2 Pokemon card I really like, one that can easily knock out almost all Pokemon, and a card that is quick on the attack.  Even though I'm giving this card a perfect rating, I wish the hp would be a little higher, but if you set this card up on the bench it shouldn't be too much of a problem.  Overall, the entire line of Axew, Fraxure, and Haxorus from this set, get a 4 out of 5 rating from me.  Even though I gave Axew and Fraxure 2 out of 5 ratings, since I would be using those cards with the Haxorus card, I think the overall rating should be much higher than a 2.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Haxorus from the Plasma Blast set, stay tuned for tomorrow's card review of Druddigon, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
There are two stage 2, Dragon type Pokemon in this set, what are they, and which one do I like better, and please state a reason why I like that Pokemon better, there is a pretty simple answer as to why I like one better than the other?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, December 29, 2013

Fraxure -- Plasma Blast Pokemon Card Review

Fraxure Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Fraxure from the Plasma Blast Pokemon Card Set.  Fraxure is a stage 1, dragon type Pokemon card, with an hp of 80.  It has a x2 weakness to dragon type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Fraxure does not have an Ability but it does have two moves.  The first move that this card has is called Paralyzing Gaze, this move requires one colorless energy card and allows you to paralyze the defending Pokemon if you get a heads when you flip a coin.  Fraxure's second move is called Dragon Claw, this move requires two energy cards, one each of fighting and metal, and does 40 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Fraxure is a stage 1 Pokemon card, you'll first have to get Axew into play (I reviewed Axew from this set yesterday) and then evolve Axew into Fraxure.  Fraxure does have a stage 2 evolution in Haxorus that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Fraxure is the final evolution in this line.  So if you read yesterday's review of Axew, you'll know that I thought the card was below average for a basic Pokemon card because it had a below average hp and the card required two strange energy types to attack.  That strange energy pattern continues with this Fraxure card, so if you're going to use this line in your deck, you're probably going to have to be custom building a metal and fighting type deck, and depending on how good Haxorus is when I review it tomorrow, build the deck around this line.  Because I would probably have to build a deck around this entire family, I would not use either Axew or Fraxure without using Haxorus.  This Fraxure card is a decent card that if used with Axew could do some damage early on in games since it can do 40 damage for only two energy cards, but again, because of the energy cards required to attack, I wouldn't use this card unless you're using the final evolution.  If for some reason you choose to build a metal and fighting type deck and not include Haxorus, I would use a 2-2 line of Axew and Fraxure and try and get Fraxure into the active Pokemon spot as soon as possible and use Dragon Claw every turn.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion this is a slightly below average stage 1 Pokemon card.  This card is pretty close to being average but the reason I'm giving it a slightly below average 2 rating is because the hp is below average as well as the fact it requires two distinct types of energy to attack.  Even though this card does have two attacks, the first one it has, Paralyzing Glaze, is pretty useless in my opinion.  So like I mentioned in the strategy section of this post, I would not use Axew and Fraxure without Haxorus, so overall the first two Pokemon in this line get a 2 out of 5 rating from me, both cards are below average individually and as a whole.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Fraxure from the Plasma Blast set, stay tuned for tomorrow's card review of Fraxure's stage 2 evolution in Haxorus which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the most recent set, before Plasma Blast, to have a Fraxure card in it, and what rating did I give this card?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, December 28, 2013

Axew -- Plasma Blast Pokemon Card Review

Axew Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Axew from the Plasma Blast Pokemon Card Set.  Axew is a basic, dragon type Pokemon card with an hp of 50.  It has a x2 weakness to dragon type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Axew does not have an Ability, but it does have two moves.  The first move that this card has is called Strong Bond, for one colorless energy card, this move allows you to search your deck for a supporter card named Iris and put it into your hand.  Axew's second move is called Dragon Claw, this move requires two energy cards to use, one each of fighting and metal, and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Axew is a basic Pokemon card with a stage 1 evolution in Fraxure and a stage 2 evolution in Haxorus, which I'll be reviewing the next two days, you'll more than likely want to use those cards with this Pokemon.  However, since I haven't reviewed those cards yet, I'll just act as though I plan on using this card without its evolutions.  So on its own, I would not use this card in a deck.  I say this for a couple of reasons, the main reason is that it has a low hp and that the card requires two energy cards to actually do some damage to the opposing Pokemon, not only does that move require two energy cards, but you'll need to build a dual type deck, metal and fighting, to be able to use that move.  So for those reasons I wouldn't use this card in a deck on its own.  If you choose to use this card in a deck, I wouldn't use more than 1, and I would make sure to have at least 1 Iris supporter card in your deck so you can use Strong Bond the first time when Axew is in the active Pokemon spot, then use Dragon Claw the second turn and play the Iris supporter card that turn allowing you to do 10 damage more for each Prize card your opponent has taken.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  Like I mentioned in the strategy section of this post, this card has a below average hp, and two average to slightly below average moves.  The main thing you'll have to watch out for if you want to use this card is the fact it requires two unlikely energy types to use.  So again, I would not recommend using this card in a deck on its own.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Axew from the Plasma Blast set, stay tuned for tomorrow's card review of Axew's stage 1 evolution in Fraxure, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
This card uses Metal and Fighting energy to attack, but what type(s) is Axew in the Pokemon games?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  Approximately 24 hours after this review has been posted, I will use a random number generator to select a commenter who has commented with the correct answer. 

Friday, December 27, 2013

Palkia EX Full Art -- Plasma Blast Pokemon Card Review

Palkia EX Full Art Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Palkia EX Full Art from the Plasma Blast Pokemon Card Set.  Palkia is a basic, EX, dragon type Pokemon card with an hp of 180. It has a x2 weakness to dragon type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Palkia EX does not have an Ability, but it does have two moves.  The first move this card has is called Strafe, the move requires three colorless energy cards, and does 50 damage, plus you may choose to move Palkia EX from the active Pokemon spot to your bench.  Palkia's second move is called Dimension Heal, this move requires four energy cards, one grass, one water, and two colorless, and does 80 damage plus heals 20 damage for each Team Plasma energy card attached to Palkia.

Pokemon Card Strategy:
So as far as strategy goes, because Palkia EX is a basic Pokemon card you won't need to use any other cards with this card.  But remember, because this card is an EX card, if this card is knocked out, two prize cards are taken instead of one.  Another thing to note about this card is that even though it is a dragon type card it requires grass and water type energy cards to attack if you want to use Dimension Heal, otherwise Palkia can use any type of energy cards.  This card, just like Dialga EX Full Art from yesterday requires a lot of energy cards to attack and also benefits from Team Plasma energy cards.  So you'll want to set this card up on your bench and use this card in a Team Plasma type deck.  However, unlike Dialga from yesterday, if you want to use this card with Team Plasma energy cards, you're going to have to put this card into a dual type deck that includes water and grass type Pokemon cards.  So if I were building a dual type deck, I would put one of these EX cards in the deck, I would put four energy cards on this card on the bench and in the active Pokemon spot I would use Dimension Heal every turn.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average EX Pokemon card from the Plasma Blast set.  This card is pretty similar to Dialga EX Full Art from yesterday but I like that card better.  This card requires too many different types of energy cards to be that great, so if you're not looking for a specific card for a specific deck, this EX card isn't for you.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Palkia EX Full Art from the Plasma Blast set, stay tuned for tomorrow's card review of Axew, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What English set had a Palkia shiny holo card in it?
Please respond by including the correct answer and a link to your YouTube channel. 

Thursday, December 26, 2013

Dialga EX Full Art -- Plasma Blast Pokemon Card Review

Dialga EX Full Art Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Dialga EX Full Art from the Plasma Blast Pokemon Card Set.  Dialga is a basic, EX, dragon type Pokemon card with an hp of 180. It has a x2 weakness to dragon type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Dialga EX does not have an Ability, but it does have two moves.  The first move this card has is called Reverse Edge, this move requires three energy cards, one each of metal, psychic, and colorless, and does 50 damage, plus if you get a heads when you flip a coin, you can move a card from your discard pile into your hand.  Dialga's second move is called Fast Forward, this move requires four colorless energy cards and does 90 damage plus for each Plasma Energy card attached to this Pokemon you may remove a card from the top of your opponent's deck.

Pokemon Card Strategy:
So as far as strategy goes, because Dialga EX is a basic Pokemon card you won't need to use any other cards with this card.  But remember, because this card is an EX card, if this card is knocked out, two prize cards are taken instead of one.  Another thing to note about this card is that even though it is a dragon type card it requires psychic and metal type energy cards to attack if you want to use Reverse Edge, otherwise Dialga can use any type of energy cards.  If you do use this card in your deck, you'll want to set this card up on your bench to get plenty of energy cards on it before moving it into the active Pokemon to attack.  If you use this card, I wouldn't use more than one in a deck, but it would be a deck that is heavy in Team Plasma Pokemon so you're going to have Team Plasma energy cards to use on those Pokemon and this Dialga EX Full Art card.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average EX Pokemon card from the Plasma Blast set.  I like that this card has a high hp, low retreat costs, and two moves that both do additional things besides damage.  Unfortunately neither of the moves on this card are that great so that is why I'm giving it just an average rating.  So if you're building a Team Plasma type deck, this is definitely an EX card to consider, otherwise it really isn't that great.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Dialga EX Full Art from the Plasma Blast set, stay tuned for tomorrow's card review of Palkia EX Full Art, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the last English set, before Plasma Blast, to have both Palkia and Dialga ultra rare cards in them?
Please respond by including the correct answer and a link to your YouTube channel. 

Wednesday, December 25, 2013

Salamence -- Plasma Blast Pokemon Card Review

Salamence Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Salamence from the Plasma Blast Pokemon Card Set.  Salamence is a stage 2, dragon type Pokemon card, with an hp of 150.  It has a x2 weakness to dragon type Pokemon, no resistance type, and a four colorless energy card retreat cost.  Salamence's Ability is called Breakwing, this Ability states that when you play Salamence from your hand to your bench, you may remove all of your opponent's Pokemon tool cards in play.  Besides the Ability, Salamence has just one move called Gaia Crush, this move requires four energy cards, two colorless and one each of fire and water, and does 100 damage, plus you must remove any Stadium cards in play.

Pokemon Card Strategy:
So as far as strategy goes, since Salamence is a stage 2 Pokemon card, you'll first have to get Bagon into play and then evolve it into Shelgon before you can evolve Shelgon into Salamence, both of those Pokemon are from this set and I've reviewed both of them the last couple of days.  The Bagon card from this set is pretty good and I would use it on its own in a deck as a starter type Pokemon, the Shelgon from this set isn't as good so if you want to use this entire line I would either move Bagon into the active Pokemon spot immediately or evolve it up to Salamence on the bench.  If I was building a dual type deck of water and fire I would definitely use this line in that deck.  I would use a 4-2-2 line of Bagon, Shelgon, and Salamence, I would definitely set up one of the Salamence cards on the bench, put four energy cards on it and then use Gaia Crush every turn in the active Pokemon spot.  If you don't have four energy cards on Salamence there is no reason to put it in the active Pokemon spot because it has an extremely high retreat cost.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 2 Pokemon card from the Plasma Blast Pokemon card set.  This Salamence card is good enough to make this entire line usable in a deck, but it isn't a line you want to build a deck around.  I like that Salamence has a good hp and one good move, but the retreat cost is too high on this card in my opinion and the Ability isn't that great.  Overall, I would give the line of Bagon, Shelgon, and Salamence, a 3 out of 5 rating, individually Bagon and Salamence were 3 out of 5s, and Shelgon was a 2.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Salamence from the Plasma Blast set, stay tuned for tomorrow's card review of Dialga EX Full Art, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many total English sets has Salamence been a rare holo card in?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Tuesday, December 24, 2013

Shelgon -- Plasma Blast Pokemon Card Review

Shelgon Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Shelgon from the Plasma Blast Pokemon Card Set.  Shelgon is a stage 1, dragon type Pokemon card, with an hp of 80.  It has a x2 weakness to dragon type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Shelgon does not have an Ability but it does have two moves.  The first move that this card has is called Knock Away, this move requires one colorless energy card and does 10 damage plus 20 more damage if you get a heads when you flip a coin.  Shelgon's second move is called Rollout, this move requires three energy cards to use, one each of colorless, water, and fire, and does 50 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Shelgon is a stage 1 Pokemon card, you'll first have to get Bagon into play (I reviewed Bagon from this set yesterday) and then evolve Bagon into Shelgon.  Shelgon does have a stage 2 evolution in Salamence that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Shelgon is the final evolution in this line.  So if you read yesterday's review of Bagon, you'll know that I thought the card was a pretty solid starter Pokemon type card that could be used in a deck on its own, the only negatives about the card was its below average hp and the fact it required both water and fire type energy cards for one of its moves.  So knowing that, and looking at this Shelgon card, I would actually recommend just using Bagon by itself or not use this line so far at all.  I say this because not only is Shelgon's hp low like Bagon, but its retreat cost is quite high, so if you put this card into the active Pokemon spot you want to be able to do a fair amount of damage, but neither of the moves on this card can do that much damage, so for those reasons I wouldn't use this card without Salamence.  Of course if you decide to use Bagon and Shelgon in a deck together, I would use a 2-1 line of those two Pokemon in a water and fire dual type deck and would use Rollout when I had the opportunity.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion this is a below average stage 1 Pokemon card.  This card really isn't very good but since both moves this card has does do damage I am giving this card a 2 rating instead of a 1.  Like I discussed in the strategy section of this post, Shelgon has too low of hp, too high of a retreat cost, and two below average moves for me to want to use this card in a deck.  Overall, I wouldn't give the line of Bagon and Shelgon from the Plasma Blast set any higher than a 2 rating out of 5, Bagon is definitely the better card and should be used solely if you don't plan on using this line with Salamence.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Shelgon from the Plasma Blast set, stay tuned for tomorrow's card review of Shelgon's stage 2 evolution in Salamence which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the name of the English Anime Episode where Shelgon made its first appearance?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Monday, December 23, 2013

Bagon -- Plasma Blast Pokemon Card Review

Bagon Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Bagon from the Plasma Blast Pokemon Card Set.  Bagon is a basic, metal type Pokemon card with an hp of 50.  It has a x2 weakness to dragon type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Bagon does not have an Ability but it does have two moves.  The first move that this card has is called Headbutt, this move requires one colorless energy card and does 10 damage.  Bagon's second move is called Dragon Claw, this move requires two energy cards, one each of water and fire, and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Bagon is a basic Pokemon card with a stage 1 evolution in Shelgon and a stage 2 evolution in Salamence, which I'll be reviewing the next two days, you'll more than likely want to use those cards with this Pokemon.  However, since I haven't reviewed those cards yet, I'll just act as though I plan on using this card without its evolutions.  So on its own, you would have no need to use this card unless you're specifically building a water and fire dual type deck.  If you're building a single type deck, keep this card away from it.  But if you are building that dual type deck, I could see having up to 2 of these cards in that deck.  This card is a good starter type Pokemon since it has a low retreat cost and two moves that require a maximum of two energy cards to use.  I would want to get this card into the active Pokemon spot early in the game and use whichever move you have the energy for.  The reason I would limit the use of this card to 2 would be the low hp this card has.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  Other than having a below average hp, everything else on this card is average to slightly above average.  So if you're building a water and fire type deck and need a card or two to complete your deck, this card may just fit the bill.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Bagon from the Plasma Blast set, stay tuned for tomorrow's card review of Bagon's stage 1 evolution in Shelgon, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What is the other basic Dragon type Pokemon card in this set that evolves into a stage 1 and stage 2 Pokemon like Bagon does?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  Approximately 24 hours after this review has been posted, I will use a random number generator to select a commenter who has commented with the correct answer. 

Sunday, December 22, 2013

Escavalier -- Plasma Blast Pokemon Card Review

Escavalier Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Escavalier from the Plasma Blast Pokemon Card Set.  Escavalier is a stage 1, metal type Pokemon card, with an hp of 100.  It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a three colorless energy card retreat cost.  Escavalier does not have an Ability but it does have two moves.  The first move that this card has is called Steamroll, this move requires two energy cards, one each of metal and colorless, and does 40 damage, plus it does 20 damage to one of your opponent's benched Pokemon.  Escavalier's second move is called Slashing Strike, this move requires three energy cards, two colorless and one metal, and does 80 damage, however Escavalier can't use that move the next turn.

Pokemon Card Strategy:
So as far as strategy goes, since Escavalier is a stage 1 Pokemon card, you'll first have to get Karrablast into play (I reviewed Karrablast from this set a few weeks back) and then evolve Karrablast into Escavalier.  If you read that review, you'll know that I thought Karrablast was an average basic Pokemon card that could be used on its own but would be better utilized with Escavalier.  One thing to note with this family is that Karrablast in this set is a grass type Pokemon but Escavalier is a metal type Pokemon, but both require either colorless or metal type energy cards.  Even though Karrablast could be used on its own, I would try to set this line up on the bench if you're using it in a deck because Escavalier has a pretty high retreat cost so you'll want to make sure you can retreat it when you put it in the active Pokemon spot.  This card would work well in a spread damage type deck, one turn you could use Slashing Strike the next turn you could use Steamroll.  I would recommend using this line in a metal type deck, I would use a line of 3-2 of Karrablast and Escavalier.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is an above average stage 1 Pokemon card from the Plasma Blast set.  I definitely like this card overall, not only does it have above average hp, it has two above average moves to go a long with it.  The only drawback on this card is its retreat cost, but it shouldn't be that big of a deal breaker.  Overall, I would give these two Pokemon, Karrablast and Escavalier from the Plasma Blast set a 4 out of 5 rating, individually they had a 3 and 4 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Escavalier from the Plasma Blast set, stay tuned for tomorrow's card review of Bagon, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
In the Pokemon games, what type(s) is Escavalier?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, December 21, 2013

Jirachi EX Full Art -- Plasma Blast Pokemon Card

Jirachi EX Full Art Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Jirachi EX Full Art from the Plasma Blast Pokemon Card Set.  Jirachi is a basic, EX, metal type Pokemon card with an hp of 90. It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a one colorless energy card retreat cost.  Jirachi EX's Ability is called Steller Guidance, this Ability allows you to search your deck for a supporter card when you move Jirachi from your hand to your bench.  Besides the Ability, Jirachi just has one move called Hypnostrike, this move requires three energy cards, two colorless and one metal, and does 60 damage, however it puts both Pokemon to sleep.

Pokemon Card Strategy:
So as far as strategy goes, because Jirachi EX is a basic Pokemon card you won't need to use any other cards with this card.  But remember, because this card is an EX card, if this card is knocked out, two prize cards are taken instead of one.  So knowing this, you'll want to avoid using this EX Pokemon card at all costs.  Jirachi has way too low of an hp and an Ability that can be only used once, and only one move that is way below average.  I don't even want to think about a strategy when using this card because it is that bad.  There is absolutely no way I would ever put this card into a deck, not only does it have a weak attack but it puts Jirachi to sleep that same turn so you may not be able to attack again and then get knocked out and lose 2 prize cards.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  In my opinion, this is the worst EX Pokemon card I have ever reviewed and I can see why this card isn't worth anything at all, it is incredibly horrible.  Stay away from this card at all costs, the only reason you would want to have this card in your collection is if you're a collector and trying to complete the Plasma Blast set.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Jirachi EX Full Art from the Plasma Blast set, stay tuned for tomorrow's card review of Escavalier, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the last English set before Plasma Blast to have a Jirachi card in it?
Please respond by including the correct answer and a link to your YouTube channel. 

Friday, December 20, 2013

Aggron -- Plasma Blast Pokemon Card Review

Aggron Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Aggron from the Plasma Blast Pokemon Card Set.  Aggron is a stage 2, metal type Pokemon card, with an hp of 140.  It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a four colorless energy card retreat cost.  Aggron does not have an Ability, but it does have two moves.  The first move that this card has is called Knock Back, this move requires two energy cards, one each of metal and colorless, and does 50 damage, plus your opponent must switch their active Pokemon with one of their benched Pokemon.  Aggron's second move is called Aura of the Land, for four energy cards, two each of metal and colorless, this move does 80 damage, plus 20 damage to each benched Pokemon, yours and your opponent's.

Pokemon Card Strategy:
So as far as strategy goes, since Aggron is a stage 2 Pokemon card, you'll first have to get Aron into play and then evolve it into Lairon before you can evolve Lairon into Aggron, both of those Pokemon are from this set and I've reviewed both of them the last couple of days.  The previous two Pokemon in this family are both below average and should not be used without Aggron, we'll see if we should even use Aggron since those cards are below average.  One thing to consider before putting this card into your deck is that both Lairon and Aggron have extremely high retreat costs, so if you do use this line in your deck you'll want to limit the number of cards you use from this line.  I would only use this Pokemon line if you plan on building a deck based around this Aggron card, so the deck would be a spread damage type deck that includes many Pokemon with high hp so it can withstand the friendly damage from Aura of the Land.  I would definitely set up this line on the bench since it has such a high retreat cost, you don't want to put it into the active Pokemon spot until Aggron can do at least 50 damage for two energy cards.  If I were to base a deck around this line, I would use a 3-2-2 line of Aron, Lairon, and Aggron.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 2 Pokemon card from the Plasma Blast Pokemon card set.  This card is definitely the best card in the Aron, Lairon, and Aggron family from the Plasma Blast set, I like that this card could be the centerpiece for a spread damage type deck, but I do not like the fact that this card spreads damage to its own team, so that is one reason I'm giving this card only an average rating, that and the fact it has a high retreat cost.  This card's two moves do work perfectly together, but overall the line of Aron, Lairon, and Aggron from this set is average at best, individually I gave these cards a 2, 2, and 3, altogether they get a 3.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Aggron from the Plasma Blast set, stay tuned for tomorrow's card review of Jirachi EX Full Art, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many total English sets has Aggron been a rare holo card in?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Thursday, December 19, 2013

Lairon -- Plasma Blast Pokemon Card Review

Lairon Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Lairon from the Plasma Blast Pokemon Card Set.  Lairon is a stage 1, metal type Pokemon card, with an hp of 90.  It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a four colorless energy card retreat cost.  Lairon does not have an Ability but it does have two moves.  The first move that this card has is called Metal Claw, this move requires one metal energy card and does 20 damage.  Lairon's second move is called Iron Head, this move requires three energy cards, one metal and two colorless, and does 50 damage times the number of heads you get when you flip a coin until you get tails.

Pokemon Card Strategy:
So as far as strategy goes, since Lairon is a stage 1 Pokemon card, you'll first have to get Aron into play (I reviewed Aron from this set yesterday) and then evolve Aron into Lairon.  Lairon does have a stage 2 evolution in Aggron that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Lairon is the final evolution in this line.  So if you read yesterday's review of Aron, you'll know that I thought the card was okay, but it was pretty limited on the amount of damage it could do, you could either risk your luck and end up doing nothing, or put too many energy cards on Aron and do below average damage.  With that being said, I would not recommend using Lairon in a deck with Aron, not only because Aron isn't the best, but Lairon is pretty bad as well.  I wouldn't use this card in a deck, because similar to Aron, this card has trouble doing major damage since you may spend three turns putting energy on Lairon try using Iron Head and end up doing no damage at all.  If I were to use this card in a deck I would recommend using Metal Claw every turn since you're guaranteed to do damage, however if you don't plan on evolving Lairon into Aggron, there is no need to play this card because the retreat cost for Lairon is higher than any of its energy costs for its moves.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion this is a below average stage 1 Pokemon card.  It is nice that this card has an average hp and two moves both doing damage but this card is definitely below average for having such a high retreat cost and if you want to do more than 20 damage per turn with this card it is all based on luck.  So so far, overall the line of Aron and Lairon from the Plasma Blast set gets a 1 out of 5 rating from me, both are rated 2 individually.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Lairon from the Plasma Blast set, stay tuned for tomorrow's card review of Lairon's stage 2 evolution in Aggron which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What "Egg Group" is Lairon a part of?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Wednesday, December 18, 2013

Aron -- Plasma Blast Pokemon Card Review

Aron Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Aron from the Plasma Blast Pokemon Card Set.  Aron is a basic, metal type Pokemon card with an hp of 60.  It has a x2 weakness to fire type Pokemon, a -20 resistance to psychic type Pokemon, and a two colorless energy card retreat cost.  Aron does not have an Ability but it does have two moves.  The first move that this card has is called Iron Head, this move requires one metal energy card and does 10 damage times the number of heads you get when you flip a coin until you get tails.  Aron's second move is called Headbutt, this move requires three energy cards, two colorless and one metal, and does 30 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Aron is a basic Pokemon card with a stage 1 evolution in Lairon and a stage 2 evolution in Aggron, which I'll be reviewing the next two days, you'll more than likely want to use those cards with this Pokemon.  However, since I haven't reviewed those cards yet, I'll just act as though I plan on using this card without its evolutions.  So on its own, even though this card has an average hp and two moves, I would not recommend using it in a deck because the retreat cost is fairly high for the card and neither move is that great, the first move called Iron Head may not do any damage at all, and the second move called Headbutt does way below average damage for three energy cards.  If you were to use this card in a deck on its own, I would not use more than 1, I would try to start the game with Aron in the active Pokemon spot and hope to get lucky with Iron Head.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  Like I mentioned in the strategy section of this review, Aron does have some good things about it so that is why I'm giving it a 2 rating opposed to a 1.  I would not use it in a deck, but if you think you're lucky, Iron Head may be a pretty good move to use on a basic/starter type Pokemon in your metal type deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Aron from the Plasma Blast set, stay tuned for tomorrow's card review of Aron's stage 1 evolution in Lairon, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the last English set to have an Aron card in it before Plasma Blast?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  Approximately 24 hours after this review has been posted, I will use a random number generator to select a commenter who has commented with the correct answer. 

Tuesday, December 17, 2013

Houndoom -- Plasma Blast Pokemon Card Review

Houndoom Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Houndoom from the Plasma Blast Pokemon Card Set.  Houndoom is a stage 1, darkness type Pokemon card, with an hp of 100.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a one colorless energy card retreat cost.  Houndoom does not have an Ability but it does have two moves.  The first move that this card has is called Dark Clamp, this move requires two energy cards, one each of darkness and colorless, and does 30 damage, plus it makes your opponent's Pokemon unable to retreat during their next turn.  Houndoom's second move is called Blazing Claws, this move requires three energy cards, two colorless and one darkness, and does 60 damage plus if the defending Pokemon is a Team Plasma Pokemon, this move does 120 damage instead of 60 and also burns the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Houndoom is a stage 1 Pokemon card, you'll first have to get Houndour into play (I reviewed Houndour from this set yesterday) and then evolve Houndour into Houndoom.  If you read yesterday's review, you'll know that I thought Houndour was a slightly below average Pokemon card that probably shouldn't be used on its own, but paired with this card will make that card much better.  So after knowing this, Houndour still requires two energy cards to attack so I would set up Houndour and evolve it into Houndoom on the bench, I would then wait and put three energy cards on it before I move it to the active Pokemon spot in order to be able to use Blazing Claws every turn.  If you're building a darkness type deck, I think this card and line is a must have because it will provide some great offense against Team Plasma heavy decks.  So I would put a 2-1 or 2-2 line of Houndour and Houndoom in a deck, possibly start the game with one in the active Pokemon spot but I would prefer saving Houndoom on the bench and making your opponent unable to put a Team Plasma Pokemon into play because if they do, I would move Houndoom into the active Pokemon spot and use Blazing Claws every turn and not only burn the defending Pokemon but do 120 damage per turn.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is an above average stage 1 Pokemon card from the Plasma Blast set.  I would definitely recommend using this card in all darkness type decks out there, not only does this card has an above average hp, but it has a low retreat cost, and two average to way above average moves (depending on if you're facing a Team Plasma Pokemon or not).  Overall, I would give this line of Houndour and Houndoom from the Plasma Blast set a 4 out of 5 rating, Houndour isn't that great I gave it a 2, but together the two cards are definitely above average.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Houndoom from the Plasma Blast set, stay tuned for tomorrow's card review of Aron, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the first English set to include a rare holo Houndoom card in it?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Monday, December 16, 2013

Houndour -- Plasma Blast Pokemon Card Review

Houndour Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Houndour from the Plasma Blast Pokemon Card Set.  Houndour is a basic, darkness type Pokemon card with an hp of 60.  It has a x2 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a one colorless energy card retreat cost.  Houndour does not have an Ability but it does have two moves.  The first move that this card has is called Roar, for one colorless energy card this move allows you to make your opponent switch their active Pokemon with one of their benched Pokemon.  Houndour's second move is called Ambush, this move requires two energy cards, one each of darkness and colorless, and does 20 damage plus 10 more damage if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since Houndour is a basic Pokemon card with a stage 1 evolution in Houndoom, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So on its own, this card could work as a starter type Pokemon for your darkness type deck, but because it can't do any damage for one energy card I would refrain from using it unless you specifically are building a spread damage type deck.  If you're using this type of deck you could start the game with Houndour, put two energy cards on it, use Ambush one turn and use Roar the next.  If you are using this type of deck I would put up to 2 Houndour cards in your deck, if not, I would not use this card at all.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  This card is pretty average overall, hp, retreat cost, and two moves, but I am giving this card a below average rating because there really isn't anything special about this card unless you're using it in a spread damage type deck then I would consider giving it something like a 4 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Houndour from the Plasma Blast set, stay tuned for tomorrow's card review of Houndour's stage 1 evolution in Houndoom, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many Darkness type Pokemon cards are in this set?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Sunday, December 15, 2013

Archeops -- Plasma Blast Pokemon Card Review

Archeops Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Archeops from the Plasma Blast Pokemon Card Set.  Archeops is a stage 1, fighting type Pokemon card, with an hp of 120.  It has a x2 weakness to grass type Pokemon, no resistance type, and a free retreat cost.  Archeops does not have an Ability but it does have two moves.  The first move that this card has is called Acrobatics, this move requires one fighting energy card and does 20 damage plus 20 more damage for each heads you get when you flip two coins.  Archeops second move is called Swift Dive, this move requires two fighting type energy cards and does 100 damage, however if Archeops has more than 40 hp remaining, the move only does 50 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Archeops is a stage 1 Pokemon card, you'll first have to get Archen into play (I reviewed Archen from this set yesterday) and then evolve Archen into Archeops, remember that if you want to use Archen from this set, you must first evolve it from a Plume Fossil trainer card before being able to put it on your bench.  If you read yesterday's review, you'll know that I thought Archen was a below average restored Pokemon card that would have been good if it was a basic Pokemon instead.  Because of this, I would be weary with the number of Archeops cards you use in your deck.  I really like that this card has a free retreat cost, so I would definitely take advantage of this with Archeops.  I would try a line of 2 Plume Fossil, 2 Archen, and 2 Archeops in a fighting type deck.  No matter when I get Archeops into play, I would want to get 80 damage on Archeops right away then retreat it to the bench.  Then, whenever you can knock out your opponent in one turn with Swift Dive doing 100 damage, I would move Archeops into the active position and knock out that Pokemon and retreat Archeops the next turn.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is an above average stage 1 Pokemon card.  Even though I don't recommend using that many of this card in a fighting type deck, the Archeops card overall is very good.  It has a great hp, free retreat cost, and two very quick and very damaging moves.  So if you are willing to be patient in your game to set up Archeops, you will definitely get some great use out of this Pokemon.  Overall though, I am going to give the line of Archen and Archeops from the Plasma Blast set a 3 out of 5 rating, I just wish Archen wasn't a restored Pokemon.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Archeops from the Plasma Blast set, stay tuned for tomorrow's card review of Houndour, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many fighting type Pokemon cards are in this set?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, December 14, 2013

Archen -- Plasma Blast Pokemon Card Review

Archen Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Archen from the Plasma Blast Pokemon Card Set.  Archen is a restored, fighting type Pokemon card with an hp of 70.  It has a x2 weakness to grass type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Archen's Ability is called Prehistoric Call which says that if you have an Archen card in your discard pile, you may move that card from your discard pile to the bottom of your deck.  Besides the Ability, Archen has just one move Wing Attack, this move requires two colorless energy cards and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Archen is a restored Pokemon card with a stage 1 evolution in Archeops, which I'll be reviewing tomorrow, you'll more than likely want to use this card with that Pokemon.  However, since I haven't reviewed that card yet, I'll just act as though I plan on using this card without its evolution.  So on its own since this is a restored Pokemon, you'll have to make sure to have plenty of Plume Fossil trainer cards in your deck, since the only way you can Archen onto your bench is by playing that trainer card the same time you're moving Archen to the bench.  Once you get Archen onto your bench, if you're only using Archen not its evolution you'll want to move this card into the active Pokemon spot as soon as you have two energy cards on it.  That way you can use Wing Attack a couple of turns and then retreat Archen for only one colorless energy card.  I personally would not use this card in a deck because you have to add Plume Fossil trainer cards to your deck instead of having more valuable trainer cards or even Pokemon cards in the deck.  Plus, the Plume Fossil trainer's ability really doesn't do much other than lets you set up Archen for the next Plume Fossil card you get into your hand.  If you were to use this card in a deck I would use no more than 1 of these and pair it with up to 2 Plume Fossil cards.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average restored Pokemon card from the Plasma Blast set.  If this card were a regular basic Pokemon card I would give it an average rating but since it isn't it is getting a below average rating from me.  I like that this card has a low retreat cost and a move that requires only colorless energy cards, but this card is too big of a hassle to do with since it requires Plume Fossil cards to use, and the only move this card does is average at best.  I would definitely recommend other basic/starter type Pokemon over this card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Archen from the Plasma Blast set, stay tuned for tomorrow's card review of Archen's stage 1 evolution in Archeops, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What other "restored" Pokemon are there in the Plasma Blast set?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  

Friday, December 13, 2013

Sawk -- Plasma Blast Pokemon Card Review

Sawk Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Sawk from the Plasma Blast Pokemon Card Set.  Sawk is a basic, fighting type Pokemon card with an hp of 90. It has a x2 weakness to psychic type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Sawk does not have an Ability but it does have two moves.  The first move that this card has is called Kick of Righteousness, this move requires one colorless energy card and does 10 damage plus 40 more damage if the defending Pokemon is a Team Plasma Pokemon.  Sawk's second move is called Low Sweep, this move requires three energy cards, two colorless and one fighting, and does 60 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Sawk is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  If you are building a fighting type deck, I would highly recommend including 4 of these in your deck as a starter type Pokemon.  I would try and get one of these into the active Pokemon spot early in the game, use Kick of Righteousness every turn until you can use Low Sweep.  The reason I would use so many Sawk in a deck is because it is equal to most basic, starter type Pokemon out there since it can do 10 damage for one energy card and has a one colorless energy card retreat cost, but this card is much better than a majority of those cards because it has 90 hp and can do 60 damage.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  In my opinion, this is an above average and almost perfect basic Pokemon card from the Plasma Blast set.  I highly recommend using this card in a fighting type deck, not only can it be a great starter Pokemon for your deck, but this card can hold up well any time throughout the entire Pokemon battle since it can do 60 damage per turn and has 90 hp.  Another very nice thing about this card is that it is a common card, rarity wise, this means these cards will be easy to find to put in your deck.  So you really can't go wrong with using this card in your deck, there isn't anything to dislike about this card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Sawk from the Plasma Blast set, stay tuned for tomorrow's card review of Archen, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Which English set has the best Sawk card in it, at least the one I gave the highest rating?
Please respond by including the correct answer and a link to your YouTube channel.

Thursday, December 12, 2013

Throh -- Plasma Blast Pokemon Card Review

Throh Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Throh from the Plasma Blast Pokemon Card Set.  Throh is a basic, fighting type Pokemon card with an hp of 100. It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Throh does not have an Ability but it does have two moves.  The first move that this card has is called Freestyle Strike, this move requires two energy cards, one each of fighting and colorless, and does 30 damage times the number of heads you get when you flip two coins.  Throh's second move is called Shoulder Throw, this move requires three energy cards, two colorless and one fighting, and does 80 damage minus 20 damage for each colorless energy card in the defending Pokemon's retreat cost.

Pokemon Card Strategy:
So as far as strategy goes, since Throh is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  With that being said, this card is a little slower for a basic Pokemon card since it requires at least two energy cards to attack, but it does have the potential to do above average damage for the amount of energy cards it requires to attack.  I personally would not use this card in a deck because there isn't the greatest of chances that this card will actually do a very big amount of damage, but if you choose to use this card in your deck I would recommend using 1 or 2 maximum.  You could just include this card in your deck to counterbalance your opponent's strategy of using Pokemon with free or low retreat costs, by using Shoulder Throw it will prevent this.  If your opponent doesn't have Pokemon like that in their deck, this card is best used early in the game when for two energy cards it can potentially do 60 damage per turn.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card from the Plasma Blast set.  This card is much more powerful than most starter type Pokemon out there, but because Throh has such a high retreat cost and both of its moves may end up doing nothing, this card definitely isn't more than average and it isn't a card I would use in any of my decks.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Throh from the Plasma Blast set, stay tuned for tomorrow's card review of Sawk, which is from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many English Black and White series Pokemon card sets have had Throh in them?
Please respond by including the correct answer and a link to your YouTube channel.

Wednesday, December 11, 2013

Machamp #50/101 -- Plasma Blast Pokemon Card Review

Machamp Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Machamp from the Plasma Blast Pokemon Card Set.  This is the second of two Machamp cards I've reviewed from the Plasma Blast set.  Machamp is a stage 2, fighting type Pokemon card, with an hp of 140.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost.  This Machamp card does not have an Ability but it does have two moves.  The first move that this card has is called Knock Off, for three energy cards, two colorless and one fighting, this move does 60 damage plus you get to randomly discard a card from your opponent's hand.  Machamp's second move is called Reinforced Lariat, this move requires four energy cards, two each of colorless and fighting, and does 80 damage, plus 40 more damage if you have a Tool card attached to Machamp.

Pokemon Card Strategy:
So as far as strategy goes, since Machamp is a stage 2 Pokemon card, you'll first have to get Machop into play and then evolve it into Machoke before you can evolve Machoke into Machamp, both of those Pokemon are from this set and I've reviewed both of them the last couple of days.  The previous two Pokemon in this family are average at best, both have high retreat costs so if you want to use Machamp in your deck, I would recommend setting this line up on your bench.  And remember, this is the second card of Machamp from this set, later in this blog post I'll be comparing the two.  If you want to use this Machamp card in your deck, like I mentioned set it up on your bench, this card is a bit quicker than yesterday's Machamp card and it doesn't have an Ability so there is no reason to keep it on your bench was you have enough energy cards on Machamp to attack.  Because this Machamp card requires so many energy cards to attack and has a high retreat cost, if you want to use this line in your deck, I wouldn't use more than a 2-1-1 line of Machop, Machoke, and Machamp.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 2 Pokemon card from the Plasma Blast Pokemon card set.  I have given both Machamp cards from this set a 3 out of 5 rating, but I actually prefer yesterday's card more, it has a higher hp, can do more damage consistenty, and has a pretty good Ability.  So if you're looking to use the Machamp family in your deck, use the other card from this set.  I would give the entire line of Machop, Machoke, and this Machamp card a 2 out of 5 rating, overall it is just slightly worse than this line with the other Machamp card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Machamp from the Plasma Blast set, stay tuned for tomorrow's card review of Throh, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What original (Kanto Region) Gym Leader in the Pokemon Anime owned a Machamp?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Tuesday, December 10, 2013

Machamp #49/101 -- Plasma Blast Pokemon Card Review

Machamp Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Machamp from the Plasma Blast Pokemon Card Set.  This is the first of two Machamp cards I'll be reviewing from the Plasma Blast set.  Machamp is a stage 2, fighting type Pokemon card, with an hp of 150.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Machamp's Ability is called Badge of Discipline and says that the damage of each of your fighting type Pokemon's attacks is not affected by resistance.  Besides the Ability, Machamp just has one move called Close Combat, this move requires four energy cards, three colorless and one fighting, and does 120 damage, unfortunately if you get a tails when you flip a coin while using this move any attack your opponent does to Machamp during their next turn is increased by 30.

Pokemon Card Strategy:
So as far as strategy goes, since Machamp is a stage 2 Pokemon card, you'll first have to get Machop into play and then evolve it into Machoke before you can evolve Machoke into Machamp, both of those Pokemon are from this set and I've reviewed both of them the last couple of days.  The previous two Pokemon in this family are average at best, both have high retreat costs so if you want to use Machamp in your deck, I would recommend setting this line up on your bench.  And remember, this is the first of two Machamp cards from this set so in tomorrow's review I'll be stating which one I like better from this set.  So like I said, if you want to use this line in your deck, I would set it up on the bench since Machamp requires four energy cards to attack and while on the bench you can utilize Machamp's Ability.  I would use this card in a fairly heavy fighting type Pokemon deck to make best use of Machamp's Ability, I would then put four energy cards on Machamp, and when in the active Pokemon spot I would use Close Combat every turn.  Personally I wouldn't use this line in a deck just because most of the Pokemon in it are average to below average.  But if you do choose to use this line, I wouldn't use more than a 2-1-1 line of Machop, Machoke, and Machamp.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 2 Pokemon card from the Plasma Blast Pokemon card set.  I do like that this card has a high hp, pretty decent Ability, and one good move, but the reason I'm only giving this card an average rating is because the retreat cost is high, and the only move this card has is extremely slow, so if you get it into the active Pokemon spot without four energy cards on it, its 150 hp won't seem so high, plus if you flip a tails when attacking, the 150 hp will go faster as well.  Overall, the line of Machop, Machoke, and the first Machamp card from this set gets an average 3 rating from me, Machop was a 2, Machoke and Machamp was a 3.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Machamp from the Plasma Blast set, stay tuned for tomorrow's card review of the second Machamp card from this set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Which other English sets has Machamp been in at least twice?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Monday, December 9, 2013

Machoke -- Plasma Blast Pokemon Card Review

Machoke Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Machoke from the Plasma Blast Pokemon Card Set.  Machoke is a stage 1, fighting type Pokemon card, with an hp of 90.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost. Machoke does not have an Ability but it does have two moves.  The first move that this card has is called Last-Chance Chop, this move requires one colorless energy card and does 20 damage plus 70 more damage if Machoke only has 10 hp left on it.  Machoke's second move is called Seismic Toss, this move requires three energy cards, two fighting and one colorless, and does 60 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Machoke is a stage 1 Pokemon card, you'll first have to get Machop into play (I reviewed Machop from this set yesterday) and then evolve Machop into Machoke.  Machoke does have a stage 2 evolution in Machamp that you'll probably want to use with this Pokemon line but since I haven't reviewed that card yet, the strategy below will act like Machoke is the final evolution in this line.  Just a note there are actually two Machamp cards in this set, one rare the other rare holo.  So if you read yesterday's review of Machop you'll know that I thought the card was pretty average but I gave it a below average rating because the retreat cost on the card was higher than any of the energy requirements to attack.  So if you plan on using Machoke in your deck, I would only use a 1-1 line of Machop and Machoke just because they require so many energy cards to retreat.  I would try my hardest to get Machoke onto your bench and get three energy cards on it so when you move it to the active Pokemon spot you can use Seismic Toss right away.  I would then use Seismic Toss every turn until Machoke is about to feint, then I would use Last-Chance Chop.  I personally would not use Machop or Machoke in a deck because neither card is above average and together they just aren't that great.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 1 Pokemon card.  This Machoke card does have an average hp, and two pretty decent moves.  This card can attack quickly, do 60 damage regularly, and even do 90 damage in certain situations.  Just like Machop from yesterday, this card's retreat cost is quite high, but since Seismic Toss requires three energy cards the retreat cost really isn't as bad.  Even though Machoke is an average card, the line of Machop and Machoke from this set would get a 2 out of 5 rating for me, Machoke was a 3, Machop a 2.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Machoke from the Plasma Blast set, stay tuned for tomorrow's card review of the first of two Machamp cards from this set, which is the stage 2 evolution in the line of Machop and Machoke.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What rarity was the Machoke card from Base Set?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, December 8, 2013

Machop -- Plasma Blast Pokemon Card Review

Machop Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Machop from the Plasma Blast Pokemon Card Set.  Machop is a basic, fighting type Pokemon card with an hp of 60.  It has a x2 weakness to psychic type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Machop does not have an Ability and it only has one move.  The only move that this card has is called Low Kick, this move requires two energy cards, one each of fighting and colorless, and does 30 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Machop is a basic Pokemon card with a stage 1 evolution in Machoke and a stage 2 evolution in Machamp, which I'll be reviewing the next few days, you'll more than likely want to use those cards with this Pokemon.  However, since I haven't reviewed those cards yet, I'll just act as though I plan on using this card without its evolutions.  So on its own, I would not recommend using this card.  I say this because even though Low Kick does do above average damage and Machop has an average hp, the retreat cost is way too high for me to consider using this card in my deck.  If the retreat cost was one energy card or less I would recommend using two of these in a deck but it isn't so I can't recommend using it.  Of course if you plan on using this card in a deck without its evolutions, I would start the game with Machop with possible, wait two turns and then use Low Kick every turn.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  Like I mentioned in the strategy section of this post, I do like Machop's only move but because this card has such a high hp, it is getting a below average rating.  So the high retreat cost combined with the slow move makes this card unplayable in my opinion.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Machop from the Plasma Blast set, stay tuned for tomorrow's card review of Machop's stage 1 evolution in Machoke, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many total English sets has Machop been in?
Please comment with your answer and a link to your YouTube channel.  Only one entry per person per day.  Approximately 24 hours after this review has been posted, I will use a random number generator to select a commenter who has commented with the correct answer. 

Saturday, December 7, 2013

Golurk -- Plasma Blast Pokemon Card Review

Golurk Plasma Blast Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Golurk from the Plasma Blast Pokemon Card Set.  Golurk is a stage 1, psychic type Pokemon card, with an hp of 130.  It has a x2 weakness to darkness type Pokemon, no resistance type, and a four colorless energy card retreat cost.  Golurk does not have an Ability but it does have two moves.  The first move that this card has is called Iron Fist of Justice, this move requires two colorless energy cards to use and does 60 damage, however if you have an Team Plasma Pokemon in play the move does nothing.  Golurk's second move is called Shadow Punch, this move requires four energy cards, two each of psychic and colorless, and does 80 damage per turn.

Pokemon Card Strategy:
So as far as strategy goes, since Golurk is a stage 1 Pokemon card, you'll first have to get Golett into play (I reviewed Golett from this set yesterday) and then evolve Golett into Golurk.  If you read yesterday's review, you'll know that I thought Golett was an average basic Pokemon card but the thing that was holding it back some was its high retreat cost.  Well after reviewing this Golurk card you'll know that it has an even higher retreat cost than Golett did, so if you plan on using this Pokemon line in your deck, I would either include a lot of Switch trainers or only have a 1-1 line and make sure Golett and/or Golurk is set up on your bench before moving it into the active Pokemon spot, since both Pokemon have high hp, you can move either one into the active Pokemon spot as soon as they can attack.  If I were to use this Golurk can in a deck, I would make sure to have none or minimal Team Plasma Pokemon in it so I could utilize Golurk's Iron Fist of Justice move, because this move requires only colorless energy it can really be used in any type deck.  Shadow Punch is an average move, but I would primarily use Iron Fist of Justice for its quickness.  Of course if you think you'll need to retreat Golurk you'll have to put four energy cards on it anyways so then you can use Shadow Punch.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is an average stage 1 Pokemon card from the Plasma Blast set.  I definitely like that this card has an extremely high hp, and two moves both doing a good amount of damage.  But this card only gets an average rating from me because you need so many energy cards to retreat it, because of this you can't use this card solely for its Iron Fist of Justice move.  Overall the line of Golett and Golurk from the Plasma Blast set is an average line, it gets a 3 from me.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Golurk from the Plasma Blast set, stay tuned for tomorrow's card review of Machop, which is from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What English set has a secret rare Golurk card in it?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.