Monday, December 31, 2012

Frillish -- Boundaries Crossed Pokemon Card Review

Frillish Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Frillish from the Boundaries Crossed Pokemon Card Set.  Frillish is a basic, water type Pokemon card with an hp of 80.  It has a x2 weakness to lighting type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Frillish does not have an Ability, and it only has one move.  Its only move is called Wave Splash which requires three energy cards, two colorless and one water, and does 40 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Frillish is a basic Pokemon card with a stage 1 evolution in Jellicent, I would recommend keeping Frillish on your bench and evolving it into Jellicent before moving it into the active Pokemon spot.  You'll definitely not want to use this card on its own because of how many energy cards it needs to use its only attack, so depending on how tomorrow's review goes will determine if you should use this card at all.  But lets just say for now, keep it on your bench and attach energy cards to it, then evolve it into Jellicent.  However, if for some reason you have to put Frillish into the active Pokemon spot without evolving it first, you'll have to spend the time to get three energy cards on Frillish, then use Wave Splash, there isn't any other strategy to use since this card only has the one move, nothing else.  So again, I do not recommend using this card on its own.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  In my opinion, this is a very poor basic Pokemon card.  The only good thing about this card is that it has 80 hp, other than that everything else is disappointing.  It has a very slow move that does little damage for the amount of energy cards it requires, plus it has a high retreat cost for a basic Pokemon card that only does 40 damage.  So again, please stay away from this card at all costs, if you don't need to use it to get to Jellicent.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Frillish from the Boundaries Crossed set, stay tuned for tomorrow's card review of Frillish's stage 1 evolution in Jellicent, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Why does Frillish appear in blue and pink form?
Please respond by including a link to your YouTube channel so I can send you the code on there, I will use a random number generator to pick a winner, unless I think the question is quite hard then the first person with the correct answer wins.

Sunday, December 30, 2012

Swanna -- Boundaries Crossed Pokemon Card Review

Swanna Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Swanna from the Boundaries Crossed Pokemon Card Set.  Swanna is a stage 1, water type Pokemon card, with an hp of 90.  It has a x2 weakness to lighting type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Swanna does not have an Ability, but it does have two moves.  The first move it has is called Aerial Ace which requires two colorless energy cards and does 20 damage plus 20 more damage if you get a heads when you flip a coin.  Swanna's second move is called Defog and for three energy cards, two colorless and one water, this move does 60 damage plus 40 more damage if you're able to discard a Stadium card that is in play.

Pokemon Card Strategy:
So as far as strategy goes, since Swanna is a stage 1 Pokemon card, you'll first have to get Duckett into play (I reviewed Ducklett from this set yesterday) and then evolve Ducklett into Swanna.  If you read yesterday's review, you'll know that I thought it was best to evolve Ducklett into Swanna on the bench, but Ducklett isn't too bad of a starter Pokemon so you may have moved it into the active Pokemon spot, either way, when you can you should definitely evolve Ducklett into Swanna, because Swanna has more hp and can do more damage for the same amount of energy cards.  So once you have Swanna in the active Pokemon spot, I would recommend getting three energy cards on it, so you can use Defog every turn.  However, if you don't have three energy cards on it you should use Aerial Ace when you can.  I would try and include Stadium cards in my deck that benefit my own Pokemon and to make sure that Defog does 100 damage per turn instead of 60.  Another strategy you could use with this card is to have it on your bench, therefore preventing your opponent from using any of their Stadium cards because if they do, Swanna can do major damage right away, and they will have to discard their Stadium Card immediately.  I would definitely recommend using Swanna if you are using Ducklett in your deck.  I would suggest using a 2-1 or 2-2 line of Ducklett and Swanna in almost any type deck.  I say this because Swanna only needs one actual water energy card to use either of its moves.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is a very solid stage 1 Pokemon card.  Just looking at its base moves, hp, etc...this card is average, but both of its average moves do something more, that is why I'm giving this card a higher than average rating.  So after reviewing both Pokemon in this line, Ducklett and Swanna, I would definitely recommend using this line in a deck, and would give the line a 4 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Swanna from the Boundaries Crossed set, stay tuned for tomorrow's card review of Frillish.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Which Gym Leader owns a Swanna?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Saturday, December 29, 2012

Ducklett -- Boundaries Crossed Pokemon Card Review

Ducklett Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Ducklett from the Boundaries Crossed Pokemon Card Set.  Ducklett is a basic, water type Pokemon card with an hp of 70.  It has a x2 weakness to lighting type Pokemon, a -20 resistance to fighting type Pokemon, and a one colorless energy card retreat cost.  Ducklett does not have an Ability, and it only has one move.  Its only move is called Rain Splash which requires two energy cards, one each of water and colorless, and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Ducklett is a basic Pokemon card with a stage 1 evolution in Swanna, I would recommend keeping Ducklett on your bench and evolving it into Swanna before moving it into the active Pokemon spot.  With that being said, Ducklett is a bit slow to be a very good starter Pokemon, but if you are okay not attacking that first turn, Ducklett can do 20 damage every turn with Rain Splash, plus its 70 hp should make Ducklett last long enough in the active Pokemon spot to either knock out the defending Pokemon or survive until you are able to evolve it into Swanna.  Because of this, I would recommend including 1 Ducklett Pokemon card in a water type deck, even if you don't plan on using Swanna.  Other than that, there really is no other strategy to talk about with this card since it is a basic Pokemon and only has one move that only does damage, nothing extra.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  Even  though it can't attack for one energy card, I am still giving this card an average rating because its only move is an average move which does average damage for the average required amount of energy cards plus its hp is above average.  So I don't think this card is mandatory in any deck, but it is definitely a nice card to include if you're looking for one more card for your deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Ducklett from the Boundaries Crossed set, stay tuned for tomorrow's card review of Ducklett's stage 1 evolution in Swanna, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What is Ducklett wearing in the Anime episode entitled "The Mighty Accelguard to the Rescue!"?
Please respond by including a link to your YouTube channel so I can send you the code on there, I will use a random number generator to pick a winner, unless I think the question is quite hard then the first person with the correct answer wins.

Friday, December 28, 2012

Samurott -- Boundaries Crossed Pokemon Card Review

Samurott Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Samurott from the Boundaries Crossed Pokemon Card Set.  Samurott is a stage 2, water type Pokemon card, with an hp of 140.  Samurott is the stage 2 evolution of Dewott, and before that Oshawott, both of those Pokemon I have reviewed the past couple of days, and both of those Pokemon are in this set.  Samurott has a x2 weakness to grass type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Samurott does not have an Ability, but it does have two moves.  Its first move is called Waterfall and for two energy cards, one each of water and colorless, this move does 50 damage.  Samurott's second move is called Destructive Whirlpool and for four energy cards, two each of water and colorless, this move does 80 damage and allows you to discard an energy card attached to the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Samurott is a stage 2 Pokemon, you'll have to first get Oshawott and then Dewott into play.  Both of the previous Pokemon in this line are pretty good, so you would definitely be okay evolving from Oshawott up to Samurott while in the active Pokemon spot.  I would actually recommend doing it that way.  I would recommend that because all three Pokemon in this line can do a good amount of damage with little energy, so you only need two energy cards maximum on any of the Pokemon to do at least 20 or 50 damage.  I would build a deck around another, more powerful Pokemon line, and use this line more as a speed line, and just attach two energy cards to Samurott and mainly use Waterfall.  However, if I had Samurott on the bench, I would definitely stock it up with four energy cards so when it was moved to the active Pokemon spot it could use Destructive Whirlpool right away.  So I would consider including this line in a water type deck, I would include a 3-2-1 line of Oshawott, Dewott, and Samurott.  This is one line where I would actually consider not using all the Pokemon in the line, just because they are all pretty decent, so if you don't have room for all three, you can just use Oshawott, or Oshawott and Dewott.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average stage 2 Pokemon card.  What I like about this card is that both of its moves are quite good.  One move is quick, yet does 50 damage, and the other move is a little slower, but does way more damage and is worth the wait.  I am going to give this whole line a 4 out of 5 rating, just because each card in this line is average to above average.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Samurott from the Boundaries Crossed set, stay tuned for tomorrow's card review of Ducklett from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What date is Samurott scheduled to make its first Anime appearance in the United States?
Please respond by including your YouTube username so I can send you the code on there. Make sure that I can find your channel, I should be able to type in your username like www.youtube.com/user/your-channel-name.  I will use a random number generator to choose a winner, but if the question is quite hard, the first person to comment correctly will definitely win.

Thursday, December 27, 2012

Dewott -- Boundaries Crossed Pokemon Card Review

Dewott Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Dewott from the Boundaries Crossed Pokemon Card Set.  Dewott is a stage 1, water type Pokemon card, with an hp of 90.  It has a x2 weakness to grass type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Dewott does not have an Ability but it does have two moves.  Its first move is called Rain Splash which requires only one water energy card and does 20 damage.  Dewott's second move is called Waterfall and for three energy cards, two water and one colorless, this move does 50 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Dewott has a stage 2 evolution in Samurott, if you have Dewott on your bench, I would keep it there until you evolve it into Samurott, if you have a Samurott card in your deck of course.  However if you read yesterday's card review on Oshawott, I would definitely recommend using Oshawott as a starter Pokemon, so if Oshawott is in the active Pokemon, I would definitely recommend evolving Oshawott into Dewott as soon as possible, because Dewott can do more damage for less energy cards, it has the same retreat cost, and it has a higher hp.  So once you get Dewott in the active Pokemon spot, if you have Samurott in your deck I would have no problem attaching three energy cards to Dewott and using Waterfall, but if you don't, I would actually stick with Rain Splash, because this move requires little energy and can do a fair amount of damage.  So I would definitely recommend using this card in a deck if you're using Oshawott, I would use a 2-1 line of Oshawott and Dewott in a deck.  Tomorrow I'll see if you should use the full line of Oshawott, Dewott, and Samurott in a deck, but so far, the first two Pokemon in this line are very solid.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average stage 1 Pokemon card.  The only thing I don't really like about this card is that it can only do 50 damage for three energy cards, but other than that this card is pretty good, it has a quick, efficient move in Rain Splash, has an average hp, and a low retreat cost.  So like I said, if you are using Oshawott in a deck, this card will definitely make your deck better, so you might as well use it.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Dewott from the Boundaries Crossed set, stay tuned for tomorrow's card review of Dewott's stage 2 evolution in Samurott which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
All three Dewott cards in the Pokemon TCG today have the same rarity, what rarity are these cards?
Please respond by including a comment with a link to your YouTube channel, and of course the right answer.  If the question is easy I will use a random number generator to select a winner, otherwise the first correct commenter will win.

Wednesday, December 26, 2012

Oshawott -- Boundaries Crossed Pokemon Card Review

Oshawott Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Oshawott from the Boundaries Crossed Pokemon Card Set.  Oshawott is a basic, water type Pokemon card, with an hp of 60.  It has a x2 weakness to grass type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Oshawott does not have an Ability but it does have two moves.  Its first move is called Rain Splash which requires one water energy card and does 10 damage.  Oshawott's second move is called Seashell Attack and for two energy cards, one colorless and one water, does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Oshawott has a stage 1 evolution in Dewott, and a stage 2 evolution in Samurott, I would definitely recommend including both those two Pokemon in a deck with Oshawott.  However with that being said, I would definitely recommend using Oshawott as a starter type Pokemon in your water deck.  You can move this card into the active Pokemon spot right away and attach one energy card to it and use Rain Splash, then the next turn attach another energy card to it and use Seashell Attack, after that you should try and evolve Oshawott into Dewott, but if you're only using Oshawott in a deck, just keep using Rain Splash.  If you have the full line of Oshawott, Dewott, and Samurott in your deck and you don't get Oshawott into the active Pokemon spot early I would suggest evolving the Pokemon on your bench.  If you only want to use Oshawott in a deck, I would use only 1.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is a very solid basic Pokemon card and a very good start to the Pokemon line.  I like how this card has two moves, both require little energy and both moves do damage.  So you can't go wrong with using this basic Pokemon card in your deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Oshawott from the Boundaries Crossed set, stay tuned for tomorrow's card review of Oshawott's stage 1 evolution in Dewott from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
At what level does Oshawott evolve into Dewott?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Tuesday, December 25, 2012

Delibird -- Boundaries Crossed Pokemon Card Review

Delibird Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Delibird from the Boundaries Crossed Pokemon Card Set.  Delibird is a basic, water type Pokemon card, with an hp of 80.  It has a x2 weakness to metal type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Delibird does not have an Ability but it does have two moves.  The first move it has is called Present which requires one colorless energy card and allows you to search your deck for a card and put it into your hand if you get a heads when you flip a coin.  Delibird's second move is called Icy Wind and for two energy cards, one each of water and colorless, this move does 30 damage and puts the defending Pokemon to sleep.

Pokemon Card Strategy:
So as far as strategy goes, since Delibird is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  This card would be a good card to start the game with if you have a lot of evolution cards you need to get into your hand, you could use Present a couple of times early to set up your other Pokemon, then use Icy Wind to do damage.  So if you start the game with this card, use Present until you get two energy cards on the defending Pokemon, then use Icy Wind putting the defending Pokemon to sleep, then use Present until you've gotten all the Pokemon you need into your hand.  Later in the game if you use this card, you probably want to use Icy Wind most of the time if you already have your other Pokemon set up.  I think this card is a good card to use in a deck and I would recommend using 1 in almost any water deck out there.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average basic Pokemon card from the Boundaries Crossed set.  I like how this card has a high hp, low retreat cost and two good moves, plus I like how its weakness is to metal Pokemon instead of grass Pokemon, that way you can have mostly water type Pokemon in your deck and not be at a complete disadvantage if you're facing grass type Pokemon.  So like I said in the review section, I would definitely recommend using this card in a deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Delibird from the Boundaries Crossed set, stay tuned for tomorrow's card review of Oshawott from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What is Delibird's most famous power?
Please respond by including the correct answer and a link to your YouTube channel.

Monday, December 24, 2012

Azumarill -- Boundaries Crossed Pokemon Card Review

Azumarill Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Azumarill from the Boundaries Crossed Pokemon Card Set.  Azumarill is a stage 1, water type Pokemon card, with an hp of 90.  It has a x2 weakness to lighting type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Azumarill does not have an Ability, but it does have two moves.  The first move it has is called Deep Dive, this move requires two colorless energy cards, and allows you to remove 40 damage for each heads you get when you flip two coins.  Azumarill's second move is called Aqua Sonic which requires three energy cards, two water and one colorless, and does 70 damage.  This move isn't affected by resistance, so it always does at least 70 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Azumarill is a stage 1 Pokemon card, you'll first have to get Marill into play (I reviewed Marill from this set yesterday) and then evolve Marill into Azumarill.  If you read yesterday's review, you'll know that Marill from this set is not a good starter Pokemon and that it is pretty slow, so you will want to set up Azumarill on your bench, and once you get three energy cards on it move it to the active Pokemon spot.  I would use Aqua Sonic every turn, until Azumarill is close to being knocked out, then I would try my luck with Deep Dive and hope to heal most of Azumarill's damage.  I would recommend using a 1-1 line of Marill and Azumarill in a partly to all water type deck.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion this is a very solid stage 1 Pokemon card and is definitely worth using in a deck.  I like how this card heal almost the amount of hp it has on it in one turn, plus it can do better than average damage for three energy cards every turn.  The only thing with this card is that you'll have to wait until you get three energy cards on Azumarill to attack, but if you're only using one in a deck this shouldn't be a problem for you.  So overall, I would give the line of Marill and Azumarill and 3 out of 5 rating, Marill is below average and Azumarill is above average.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Azumarill from the Boundaries Crossed set, stay tuned for tomorrow's card review of Delibird.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What is the newest movie that has an appearance from Azumarill?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Sunday, December 23, 2012

Marill -- Boundaries Crossed Pokemon Card Review

Marill Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Marill from the Boundaries Crossed Pokemon Card Set.  Marill is a basic, water type Pokemon card with an hp of 70.  It has a x2 weakness to lighting type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Marill does not have an Ability, but it does have two moves.  Its first move is called Rollout which requires two colorless energy cards and does 20 damage.  Marill's second move is called Water Gun which requires three energy cards, two colorless and one water, and does 30 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Marill is a basic Pokemon card with a stage 1 evolution in Azumarill, I would recommend keeping Marill on your bench and evolving it into Azumarill before moving it into the active Pokemon spot.  If you have to put Marill into the active Pokemon spot, it will take a bit before it can attack since it requires at least two energy cards to attack.  Obviously you'll want to use Water Gun because it does more damage, you'll just have to wait until you get three energy cards on it to use that move.  I would not recommend using Marill in a deck on its own.  Tomorrow I'll be reviewing Azumarill so if I like that card you'll probably have to use this card with it.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  What I do like about this card is that it has 2 moves that both do damage, and a it has a high hp.  However, this card has a high retreat cost, and both of its moves require a lot of energy cards and for the amount they require, the moves don't do much.  So I would not recommend using this card in a deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Marill from the Boundaries Crossed set, stay tuned for tomorrow's card review of Marill's stage 1 evolution in Azumarill, which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What "Pokemon Short" did Marill first appear in, and what was it doing in that "Short"?
Please respond by including your YouTube username so I can send you the code on there, I will use a random number generator to pick a winner, unless I think the question is quite hard then the first person with the correct answer wins.

Saturday, December 22, 2012

Golduck #35/143 -- Boundaries Crossed Pokemon Card Review

Golduck Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Golduck from the Boundaries Crossed Pokemon Card Set.  This is the second of two Golduck cards I'll be reviewing from this set.  Today's Golduck card is a stage 1, water type Pokemon card, with an hp of 90.  It has a x2 weakness to lightning type Pokemon, no resistance type, and a free retreat cost.  Golduck does not have an Ability, but it does have two moves.  Its first move is called Amnesia which requires one colorless energy card and does 20 damage, plus it makes your opponent not able to use a specific moving of your choosing during their next turn.  Golduck's second move is called Aquafall which requires two water energy cards and does 90 damage.  However after using this card you must discard all energy cards attached to Golduck.

Pokemon Card Strategy:
So as far as strategy goes, since Golduck is a stage 1 Pokemon card, you'll first have to get Psyduck into play (I reviewed both Psyduck cards from this set the past few days) and then evolve Psyduck into Golduck.  If you've read the two reviews about Psyduck, I don't think either Psyduck card is very good from this set, so you'll never want to put Psyduck into the active Pokemon spot until you can evolve it into Golduck.  Once you get Golduck in play, you can move it into the active Pokemon spot whenever you like because it has a free retreat cost and can retreat whenever without wasting energy cards.  Compared to yesterday's Pokemon which I suggested moving in and out of play using Confuse Ray, this card is more of a card to stay in the active Pokemon when it is moved there, then when it is about to get knocked out, I would then use Aquafall and try to retreat it to the bench after that.  This Golduck card is very good at defense, so if you're facing a powerful Pokemon, I would move this card into the active Pokemon spot and use Amnesia every turn, not only will your opponent not be able to use that powerful move, but you'll be doing damage every turn with this card.  I would definitely recommend using this card in a water type deck, I would suggest using a 2-2 line of Psyduck and Golduck in your deck, I would use 1 of each Golduck in this set.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is a very solid stage 1 Pokemon card and is definitely worth its value in any deck.  After reviewing this card it is very difficult for me to choose which one I like better, I think they both are very good.  I like how this Golduck card also has a free retreat cost, it has a higher hp, and can do more damage, and is very good defensively.  So I guess after saying that, I would give the slight edge to this card over yesterday's Golduck.  Overall though, I again give this line a 3 out of 5 rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Golduck from the Boundaries Crossed set, stay tuned for tomorrow's card review of Marill from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What regions can Golduck be found in?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Friday, December 21, 2012

Golduck #34/143 -- Boundaries Crossed Pokemon Card Review

Golduck Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Golduck from the Boundaries Crossed Pokemon Card Set.  This is the first of two Golduck cards I'll be reviewing from this set.  I sure hope one of these Golduck cards is a bit better than the Psyduck cards in this set.  So today's Golduck card is a stage 1, water type Pokemon card, with an hp of 80.  It has a x2 weakness to lightning type Pokemon, no resistance type, and a free retreat cost.  Golduck does not have an Ability, but it does have two moves.  Its first move is called Confuse Ray and for one colorless energy card this move confuses the defending Pokemon.  Golduck's second move is called Water Gun, this move requires two energy cards, one each of water and colorless, and does 30 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Golduck is a stage 1 Pokemon card, you'll first have to get Psyduck into play (I reviewed both Psyduck cards from this set the past two days) and then evolve Psyduck into Golduck.  If you've read the past two reviews I've written, I don't think either Psyduck card is very good from this set, so you'll never want to put Psyduck into the active Pokemon spot until you can evolve it into Golduck.  Once you get Golduck in play, you can move it into the active Pokemon spot whenever you like because it has a free retreat cost and can retreat whenever without wasting energy cards.  I would for sure have one energy card on Golduck before moving it into the active Pokemon spot.  I would try to include Pokemon in the deck that takes advantage of confused Pokemon, that way you can put Golduck in for a turn, use Confuse Ray, then retreat it the next turn, putting that Pokemon into play that benefits from battling confused Pokemon.  This card would fit well in almost any type deck because it requires mostly colorless energy cards.  If you want to use something other than Confuse Ray make sure to have some water energy cards in your deck, and I would use Water Gun if you don't plan on moving Golduck in and out of play consistently, and just plan on keeping it in the active Pokemon spot for awhile.  I would recommend using this card in a deck, I think it is a solid stage 1 Pokemon card, I would consider using a 2-2 or 2-1 line of Psyduck and Golduck in a deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion this is a very solid stage 1 Pokemon card and is definitely worth its value in any deck.  I like how this card has a free retreat cost, and two good moves.  Unfortunately it doesn't have a very high hp and its previous evolution is very weak, at least if you use one of the Psyduck cards from this deck.  So overall, I would give this line a 3 out of 5 rating, I think you can get away with only needing 1 maybe 2 Psyduck in a deck, and not really needing to use it before you evolve it into Golduck, so I am giving this entire line an average rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Golduck from the Boundaries Crossed set, stay tuned for tomorrow's card review of the second Golduck card from this set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many rare Pokemon cards of Golduck are in the TCG, and what sets are these rare cards from?
Please respond by including your YouTube username and link to your YouTube channel.  If the question is quite tough, the first correct comment will win, otherwise I'll use a random number generator to choose a winner.

Thursday, December 20, 2012

Psyduck #33/143 -- Boundaries Crossed Pokemon Card Review

Psyduck Boundaries Crossed Pokemon Card
Today's Pokemon Card Review is of Psyduck from the Boundaries Crossed Pokemon Card Set.  This is the second of two consecutive Psyduck Pokemon cards I'll be reviewing from this set.  I reviewed the other Psyduck card from this set yesterday.  Psyduck is a basic, water type Pokemon card, with an hp of 70.  It has a x2 weakness to lightning type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Psyduck does not have an Ability and it only has one move.  Its only move is called Firefighting which requires 1 water energy card and allows you to discard a fire energy card attached to the defending Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Psyduck is a basic Pokemon card with a stage 1 evolution in Golduck, I would recommend keeping Psyduck on your bench and evolving it into Golduck before moving it into the active Pokemon spot.  I would definitely keep this card on the bench if I were using this version of Psyduck, neither Psyduck card from this set is worth putting into the starting Pokemon without immediately evolving it into Golduck. If you plan on using Golduck in a deck, I would definitely recommend finding a Psyduck card that isn't from the Boundaries Crossed set because both cards are terrible.  If you have to use this card in your deck and are forced to put it into the active Pokemon spot, your only option is to evolve Psyduck as soon as possible or use Firefighting every turn.  Again, do not use this card in a deck, especially not on its own.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  In my opinion, this is a very disappointing basic Pokemon card, in my opinion it is even more disappointing than yesterday's Psyduck card which I thought was terrible.  The only thing this card has going for it is that it has a high hp for a basic Pokemon.  Other than that this card has nothing, it has a terribly high retreat cost, one terrible move, that is rarely effective, and can never do damage, and just terrible overall.  Do not use this card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of the second Psyduck from the Boundaries Crossed set, stay tuned for tomorrow's card review Psyduck's stage 1 evolution in Golduck.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Misty owned a Psyduck in the Pokemon Anime, what major Pokemon Trainer owned a Psyduck in the TCG?
Please respond by including your YouTube username so I can send you the code on there, I will use a random number generator to pick a winner, unless I think the question is quite hard then the first person with the correct answer wins.

Wednesday, December 19, 2012

Psyduck #32/143 -- Boundaries Crossed Pokemon Card Review

Psyduck Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Psyduck from the Boundaries Crossed Pokemon Card Set.  This is the first of two consecutive Psyduck Pokemon cards I'll be reviewing from this set.  I'll be reviewing the other one tomorrow.  Psyduck is a basic, water type Pokemon card, with an hp of 60.  It has a x2 weakness to lightning type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Psyduck does not have an Ability and it only has one move.  Its only move is called Dazzle Dance which requires one colorless energy card and confuses the defending Pokemon if you get a heads.

Pokemon Card Strategy:
So as far as strategy goes, since Psyduck is a basic Pokemon card with a stage 1 evolution in Golduck, I would recommend keeping Psyduck on your bench and evolving it into Golduck before moving it into the active Pokemon spot.  I would definitely keep this card on the bench if I were using this version of Psyduck, tomorrow I'll have to see if the other version of Psyduck from this set is better.  So again, I would not move Psyduck into the active Pokemon spot without evolving it first and I would definitely not use Psyduck in a deck on its own.  If for some reason you are forced to put Psyduck into the active Pokemon spot, you really have no choice on what to do, since it only has the one move.  Once again, do not use this card on your own, but if you use this card with Golduck, I may consider putting cards in the deck that benefit if the defending Pokemon is confused, that way you can use Dazzle Dance and retreat Psyduck the next turn and put that Pokemon in the active Pokemon spot that benefits from the defending Pokemon being confused.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  In my opinion, this is a very disappointing basic Pokemon card.  Since I haven't reviewed the other Psyduck card from this set I can't for certain say I would recommend that one over this one, but almost anything would be better than this card.  I guess this card does have a good hp, and low retreat cost, but it can't for sure be any damage, and it may not do anything during a turn if you get a tails when you flip a coin.  So I would recommend staying as far away as possible from this card.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Psyduck from the Boundaries Crossed set, stay tuned for tomorrow's card review of the second Psyduck Pokemon card from this set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Which character from the Pokemon Anime originally owned a very troublesome Psyduck?
Please respond by including your YouTube username so I can send you the code on there, I will use a random number generator to pick a winner, unless I think the question is quite hard then the first person with the correct answer wins.

Tuesday, December 18, 2012

Blastoise -- Boundaries Crossed Pokemon Card Review

Blastoise Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Blastoise from the Boundaries Crossed Pokemon Card Set.  Blastoise is a stage 2, water type Pokemon card, with an hp of 140.  Blastoise is the stage 2 evolution of Wartortle, and before that Squirtle, both of those Pokemon I have reviewed the past couple of days, and both of those Pokemon are in this set.  Blastoise has a x2 weakness to grass type Pokemon, no resistance type, and a four colorless energy card retreat cost.  Blastoise's Ability is called Deluge and it says that as often you like during your turn you may attach a water energy card from your hand to one of your Pokemon.  Besides the Ability, Blastoise just has one move called Hydro Pump which requires four colorless energy cards and does 60 damage plus 10 more damage for each water energy card attached to this Pokemon.

Pokemon Card Strategy:
So as far as strategy goes, since Blastoise is a stage 2 Pokemon, you'll have to first get Squirtle and then Wartortle into play.  I would recommend evolving this line on the bench, Squirtle's Ability even encourages it to be kept on the bench.  Once you get Blastoise on your bench I would use its Ability as often as possible since it is very good, and when you get four water energy cards on Blastoise I would move it into the active Pokemon spot and use Hydro Pump every turn, doing 100 damage per turn if you have four water energy cards attached to it.  I would put this card in a deck with a lot of Pokemon that require a ton of energy cards and can do a ton of damage, then I would make sure to include many energy cards, more than normal, and trainers to evolve Pokemon quickly.  That way you'll always have a good amount of energy cards in your hand, and evolved Pokemon in play, so make sure to get Blastoise on your bench as soon as possible, and you can power up all your powerful Pokemon at once, in no time at all.  I would definitely recommend building a deck around Blastoise and would use a 3-2-1 or 3-2-2 line of Squirtle, Wartortle, and Blastoise in a mostly water type deck.  I would make the deck mostly water type because Blastoise's Ability makes water Pokemon and Pokemon that require water energy cards to attack so fast.

Pokemon Card Rating:
I would give this card a 5 out of 5 rating.  In my opinion, this is an awesome stage 2 Pokemon card that I would definitely build a deck around.  It has a good hp, an amazing Ability that can set up your deck extremely fast, and a great move that can do 100+ damage per turn with no problems.  The only bad thing about this card is that it has a high retreat cost, but hopefully once you get Blastoise into that active Pokemon spot you won't have to retreat it for quite awhile.  Overall, I don't think Squirtle and Wartortle are very good, so I would only give this line a 4 out of 5 rating, but it is definitely worth it to stick it out using Squirtle and Wartortle because when you get to Blastoise it will definitely be worth it.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Blastoise from the Boundaries Crossed set, stay tuned for tomorrow's card review of Psyduck from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Which Pokemon was my first ever Lv. 100 Pokemon in a Pokemon game?
Please respond by including your YouTube username so I can send you the code on there. Make sure that I can find your channel, I should be able to type in your username like www.youtube.com/user/your-channel-name.  I will use a random number generator to choose a winner, but if the question is quite hard, the first person to comment correctly will definitely win.

Monday, December 17, 2012

Wartortle -- Boundaries Crossed Pokemon Card Review

Wartortle Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Wartortle from the Boundaries Crossed Pokemon Card Set.  Wartortle is a stage 1, water type Pokemon card, with an hp of 80.  It has a x2 weakness to grass type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Wartortle does not have an Ability but it does have two moves.  Its first move is called Withrdraw which requires one colorless energy card and says that if you get a heads when you flip a coin, all damage done to Wartortle by your opponent during their next turn is prevented.  Wartortle's second move is called Waterfall which requires three energy cards, two water and one colorless, and does 60 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Wartortle has a stage 2 evolution in Blastoise, if you have Wartortle on your bench, I would keep it there until you evolve it into Blastoise.  If for some reason you have to put or have Wartortle in the active Pokemon spot the strategy is fairly straight forward.  I would recommend evolving it into Blastoise as soon as possible, but if you can't, depending on the amount of energy cards you have on Wartortle will determine the move you will use.  I would try and get three energy cards on Wartortle on the bench that way when you move it into the active Pokemon spot you can attack right away with Waterfall.  I would use Waterfall every turn, unless you have less than three energy cards on Wartortle or you're going to be knocked out and lose the game if you don't use Withdraw.  After reviewing this card, I would not recommend using Squirtle and Wartortle in a deck together, I'll have to review Blastoise tomorrow to see if you should use any of these Pokemon in a deck.  So far it isn't looking to good for this water Pokemon line.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average stage 1 Pokemon card.  So both Squirtle and Wartortle have both been disappointing in this line, hopefully Blastoise will be much better. This card is pretty average overall, since it does do 60 damage and has two moves, but what is bringing it down is the fact it only has 80 hp, when most solid stage 1 Pokemon have at least 90 hp.  Plus if you don't have three energy cards on this card it can't do much, it definitely can't attack and you only have a 50% chance of actually not taking damage.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Wartortle from the Boundaries Crossed set, stay tuned for tomorrow's card review of Wartortle's stage 2 evolution in Blastoise which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How long is Wartortle said to live?
Please respond by including your YouTube username so I can send you the code on there.  I will choose a commenter who commented with the correct answer and send them a code.

Sunday, December 16, 2012

Squirtle -- Boundaries Crossed Pokemon Card Review

Squirtle Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Squirtle from the Boundaries Crossed Pokemon Card Set.  Squirtle is a basic, water type Pokemon card, with an hp of 60.  It has a x2 weakness to grass type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Squirtle's Ability is called Shell Shield and says that as long as Squirtle is on your bench, this card cannot receive damage from attacks, either your own or your opponent's attacks.  Besides the Ability, Squirtle only has one move called Water Splash which requires two energy cards, one each of colorless and water, and does 10 damage plus 20 more damage if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since Squirtle has a stage 1 evolution in Wartortle, and a stage 2 evolution in Blastoise, I would definitely recommend including both those two Pokemon in a deck with Squirtle.  I would not suggest using Squirtle as a starter type Pokemon or moving it into the active Pokemon spot before it is able to evolve.  I say this because Squirtle's Ability only matters if it is on the bench, and because Squirtle requires two energy cards to attack you can't attack right away and may end up only doing 10 damage a turn which isn't much.  I would recommend evolving Squirtle into its evolving forms on the bench, also it may help you to include a basic Pokemon like this in your deck if some of your Pokemon do damage to your own benched Pokemon, that way you won't have to worry about doing damage to your own Pokemon or running out of basic Pokemon if you don't want to put any on the bench because you don't want them taking damage.  But overall I cannot recommend using Squirtle on its own in a deck.  You'll have to read tomorrow's review to see if I suggest using Wartortle and Squirtle in a deck.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card and a poor way to start off a line that ends in the powerful original starter Pokemon Blastoise.  I do like this card's hp and retreat cost, but its Ability isn't that great, and if this card did 20 damage every turn instead of maybe 30 damage, I would give this card an average rating.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Squirtle from the Boundaries Crossed set, stay tuned for tomorrow's card review of Squirtle's stage 1 evolution in Wartortle from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Please comment with your YouTube username so I can easily message you on there.  Each person can only win once per week.  More than likely I will select the first correct commenter, but who knows...
Today's Quiz --
What number was the Squirtle card from base set? 

Saturday, December 15, 2012

Darmanitan -- Boundaries Crossed Pokemon Card Review

Darmanitan Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Darmanitan from the Boundaries Crossed Pokemon Card Set.  Darmanitan is a stage 1, fire type Pokemon card, with an hp of 110.  It has a x2 weakness to water type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Darmanitan does not have an Ability but it does have two moves.  Darmanitan's first move is called Continuous Tumble and for one colorless energy card this move does 20 damage times the number of heads you get when you flip a coin until you get tails.  Its second move is called Damage Counterpunch and for three energy cards, two colorless and one fire, this move does 60 damage plus 60 more damage if Darmanitan has any damage counters on it.

Pokemon Card Strategy:
So as far as strategy goes, since Darmanitan is a stage 1 Pokemon card, you'll first have to get Darumaka into play (I reviewed Darumaka from this set yesterday) and then evolve Darumaka into Darmanitan.  If you read yesterday's review, you'll know that I didn't recommend using Darumaka on its own, and definitely not using it as a starter Pokemon or putting it into the active Pokemon spot before evolving it into Darmanitan.  For some reason, if you can't get your opponent to attack you, you may want to first use Darumaka's move to get some damage on Darumaka so when you evolve Darumaka into Darmanitan the next turn you can do 120 damage right away with Damage Counterpunch.  But more than likely you won't need to do this.  I would keep Darmanitan on your bench until it has three energy cards on it, then move it into the active Pokemon spot and use Damage Counterpunch every turn.  Because Damage Counterpunch is so good, when you get some damage on Darmanitan, I would include potions and cards like that in your deck so you can keep Darmanitan in the active Pokemon spot as long as possible and knock out every single Pokemon out there in two moves or less.  I would use a 1-1 or 2-2 line of Darumaka and Darmanitan in a fire type deck.  This card may work well in almost any type deck because it only requires one actual fire energy card to attack.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an excellent stage 1 Pokemon card that can do major damage.  There really isn't anything to dislike about this card once you get three energy cards on it, however the reason I'm giving this card a 4 out of 5 rating instead of a 5 is that I wish the card would have a higher hp because it has such a powerful move, also Continuous Tumble is a worthless move that I wish could have been replaced by a better move.  But overall, this card is an excellent card that belongs in many decks.  I would give this Pokemon line, Darumaka and Darmanitan, a 3 out of 5 rating.  Between the two Pokemon, this line is average.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Darmanitan from the Boundaries Crossed set, stay tuned for tomorrow's card review of Squirtle from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What fire type Pokemon was I really hoping to get to build a deck around in my earlier YouTube videos?  And what cards were I looking for of this Pokemon, there were two, please indicate the sets.
Please respond by including your YouTube username so I can send you the code on there.  I will select one commenter at random who commented the correct answer and give that person the code.

Friday, December 14, 2012

Darumaka -- Boundaries Crossed Pokemon Card Review

Darumaka Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Darumaka from the Boundaries Crossed Pokemon Card Set.  Darumaka is a basic, fire type Pokemon card, with an hp of 70.  It has a x2 weakness to water type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Darumaka does not have an Ability and it only has one move.  Its only move is called Reckless Charge which requires two energy cards and does 30 damage.  However when using this move, if you get a tails when you flip a coin, Darumaka does 10 damage to itself.

Pokemon Card Strategy:
So as far as strategy goes, since Darumaka is a basic Pokemon card with a stage 1 evolution in Darmanitan, I would recommend keeping Darumaka on your bench and evolving it into Darmanitan (which I'll be reviewing tomorrow) before moving it into the active Pokemon spot.  I wouldn't recommend moving Darumaka into the active Pokemon spot before evolving it or using it as a starter Pokemon.  I would not recommend this because Darumaka only has the one move that requires two energy cards so it can't attack right away, and even though its only move can do 30 damage, you may end up doing damage to Darumaka and if you aren't playing the card immediately in the game, it is much easier to knock out a Pokemon that has 60 hp on it than one that has 70 hp left on it in one move.  So I would not recommend using this card on its own, you'll have to read tomorrow's review to see if I recommend using this card with Darmanitan.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  I think it is below average because it only has the one move, which is slow, and it has a fairly high retreat cost. Plus, when you do attack you may do damage to Darumaka.  There are plenty of basic Pokemon out there that can do 20 damage for two energy cards and some that can do 30 damage for two or less energy cards and not do damage to themselves, so I would recommend using those cards if you're looking to use a basic Pokemon card in your deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Darumaka from the Boundaries Crossed set, stay tuned for tomorrow's card review of Darumaka's stage 1 evolution in Darmanitan, which is also from the Boundaries Crossed Pokemon card set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How many Darumaka cards are there in the English sets and what sets are they in?
Please respond by including your YouTube username so I can send you the code on there.  From now on, it does not matter if you're the first one to comment or not, I will choose a random commenter who commented with the correct answer and award that person with a code.

Thursday, December 13, 2012

Emboar -- Boundaries Crossed Pokemon Card Review

Emboar Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Emboar from the Boundaries Crossed Pokemon Card Set.  Emboar is a stage 2, fire type Pokemon card, with an hp of 150.  Emboar is the stage 2 evolution of Pignite, and before that Tepig, both of those Pokemon I have reviewed the past couple of days, and both of those Pokemon are in this set.  Emboar has a x2 weakness to water type Pokemon, no resistance type, and a four colorless energy card retreat cost.  Emboar does not have an Ability, but it does have two moves.  The first move it has is called Firebreathing and for three energy cards, two colorless and one fire, this move does 40 damage plus 30 more damage if you get a heads when you flip a coin.  Emboar's second move is called Fire Blast and for four energy cards, two each of fire and colorless, this move does 120 damage.  Unfortunately after using this move, you have to discard an energy card attached to Emboar.

Pokemon Card Strategy:
So as far as strategy goes, since Emboar is a stage 2 Pokemon, you'll have to first get Tepig and then Pignite into play.  In my Tepig review, I thought it was a very good starter Pokemon, so if you put Tepig into the active Pokemon spot right away, I would evolve Tepig into Pignite and Pignite into Emboar as soon as possible, but making sure that when you evolve you can still attack.  If you did not move Tepig into the active Pokemon spot to start the game, I would evolve Tepig on the bench.  If you have Emboar on your bench, I would put a good amount of energy cards on it, so when you move it into the active Pokemon spot you can use Fire Blast many times in a row.  You should be able to knock out most Pokemon in one move by doing 120 damage a turn, and you will be able to knock out all Pokemon in two moves.  I would recommend 6 energy cards on Emboar, but that is only if you have Emboar on your bench.  If you have Emboar in the active Pokemon spot after evolving from Tepig in that spot, you'll want to use Fire Blast when you can and Fire Breathing when you discard an energy card and don't have another one to attach to Emboar.  I would make sure to include supporters and trainer cards in the deck that allow you to get plenty of energy cards into your hand, plus have more energy cards than normal in your deck if you're using this card.  I would recommend either just using Tepig in a deck or using the full line, I would use a 3-2-1 line of Tepig, Pignite, and Emboar in a fire type deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is a pretty average stage 2 Pokemon card that can do a lot of damage but requires a lot of energy cards and time.  Even though Fire Blast can do major damage, I'm only giving this card an average rating because it can't necessarily use that move every turn, Emboar does have a high retreat cost, and it doesn't have that high of an hp.  Plus, if you can't use Fire Blast, you may end up doing way below average damage by using Firebreathing.  So after reviewing all three Pokemon from this line, I would give the Pokemon line a 3 out of 5 rating as well.  Tepig is above average, Pignite is below average, and Emboar is average.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Emboar from the Boundaries Crossed set, stay tuned for tomorrow's card review of Darumaka from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Which Anime episode did Emboar first make an appearance? And in this episode who did Emboar belong to?
Please respond by including your YouTube username so I can send you the code on there. Make sure that I can find your channel, I should be able to type in your username like www.youtube.com/user/your-channel-name

Wednesday, December 12, 2012

Pignite -- Boundaries Crossed Pokemon Card Review

Pignite Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Pignite from the Boundaries Crossed Pokemon Card Set.  Pignite is a stage 1, fire type Pokemon card, with an hp of 90.  It has a x2 weakness to water type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Pignite does not have an Ability but it does have two moves.  Its first move is called Rollout which requires two energy cards, one each of fire and colorless, and does 20 damage.  Pignite's second move is called Firebreathing and for three energy cards, two colorless and one fire, this move does 40 damage plus 20 more damage if you get a heads when you flip a coin.

Pokemon Card Strategy:
So as far as strategy goes, since Pignite has a stage 2 evolution in Emboar, if you have Pignite on your bench, I would keep it there until you evolve it into Emboar.  However, in yesterday's review I thought that Tepig would be an excellent starter Pokemon to start a game with.  So if you were able to get Tepig into the active Pokemon spot right away in the game, and you get a Pignite into your hand, I would definitely evolve Tepig into Pignite when possible, because for two energy cards Pignite can still attack, and by adding one more on Pignite it can do at least 20 more damage than Tepig can, and it has a higher hp by 30.  So if you have Pignite in the active Pokemon spot, you'll definitely want to use Firebreathing every turn if you have enough energy cards for the attack.  Also, you'll need some luck so you can get a heads and do 60 damage instead of 40.  If you only want to use Tepig and Pignite in your deck, I think Tepig is better as a basic Pokemon than Pignite is as a stage 1 Pokemon, so I would recommend using a 1-1 or 2-1 line of Tepig and Pignite in a fire type deck.  Those numbers may change after I review Emboar tomorrow.  You'll have to wait and see what I think about that card.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average stage 1 Pokemon card.  As good as this Pokemon line started off, with Tepig from yesterday, this line took a major drop in quality after reviewing this card.  Even though it does have a good hp, and two moves, neither move is very good, so if you do have Pignite in the active Pokemon spot, you'll want to evolve it into Emboar as soon as possible so you can do more than 40 damage per turn.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Pignite from the Boundaries Crossed set, stay tuned for tomorrow's card review of Pignite's stage 2 evolution in Emboar which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Of the fire type, stage 1, starter Pokemon, which one is the heaviest, and how much does that Pokemon weigh (in lbs)?
Please respond by including your YouTube username so I can send you the code on there.

Tuesday, December 11, 2012

Tepig -- Boundaries Crossed Pokemon Card Review

Tepig Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Tepig from the Boundaries Crossed Pokemon Card Set.  Tepig is a basic, fire type Pokemon card, with an hp of 60.  It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Tepig does not have an Ability, but it does have two moves.  The first move is called Flare which requires one fire energy card does 10 damage.  Tepig's second move is called Rollout and for two energy cards, one each of fire and colorless, this move does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Tepig has a stage 1 evolution in Pignite, and a stage 2 evolution in Emboar, I would definitely recommend including both those two Pokemon in a deck with Tepig.  Tepig would be an excellent starter Pokemon to start the game with because it is very quick and has two moves that can do damage.  After a couple of turns Tepig won't be that great, but early in the game it is excellent, I would try and get Pignite into your hand after two turns so that after you use Rollout once you can evolve Tepig into Pignite.  Strategy wise, make sure to put Tepig in the active Pokemon spot immediately and use Rollout if you can every turn, or if you don't get Tepig into the active Pokemon spot right away, leave it on the bench and evolve it up to Emboar.  This card is good on its own, but I would definitely recommend using its evolutions.  If you want to use this card on its own, I would use 1 or 2 in a fire type deck.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is a very solid basic Pokemon card.  I am giving this card a slightly above average rating because it is so solid.  It has a good hp, two good moves, and a low retreat cost.  For a basic Pokemon card that has two evolutions this card is excellent and I would definitely suggest using this card to start off a Pokemon line ending in Emboar.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Tepig from the Boundaries Crossed set, stay tuned for tomorrow's card review of Tepig's stage 1 evolution in Pignite from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Please comment with your YouTube username so I can easily message you on there.  Each person can only win once per week.
Today's Quiz --
What are all the fire type Pokemon available as starter Pokemon in the beginning of the Pokemon games? 

Monday, December 10, 2012

Victini -- Boundaries Crossed Pokemon Card Review

Victini Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Victini from the Boundaries Crossed Pokemon Card Set.  Vicitni is a basic, fire type Pokemon card, with an hp of 70.  It has a x2 weakness to water type Pokemon, no resistance type, and a one colorless energy card retreat cost.  Victini does not have an Ability but it does have two moves.  The first move it has is called Collect which requires one colorless energy card and allows you to draw one card.  Victini's second move is called Relentless Flame which requires two energy cards, one each of fire and colorless, and does 30 damage times the number of heads you get in a row when you flip a coin.  However as soon as you get a tails, it is done attacking, so the move may end up doing 0 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Victini is a basic Pokemon with no evolutions, you only have to use this Pokemon in your deck if you want to use this card.  I would mostly use this card for its Collect move, it is a quick way to get extra cards in your hand.  I would use this card as a starter Pokemon and use Collect a couple of turns to get many cards in my hand, then try my luck once or twice with Relentless Flame, then retreat Victini back to the bench, leaving it there until I need to get cards into my hand again.  I would not use more than 1 Victini card in a deck, and since this card requires mostly colorless type energy cards, this card works well in any deck.  Like I said, I would use only 1 Victini card in a deck, if you choose to use this card, however I personally wouldn't use this card in a deck.

Pokemon Card Rating:
I would give this card a 2 out of 5 rating.  In my opinion, this is a below average basic Pokemon card.  Even though this move does have a high hp, and a low retreat cost, and is fairly quick, I am still giving this card a below average rating.  The reason I'm doing this is because neither of its moves are very good, and neither can for sure do damage every turn.  So if you're looking for a starter Pokemon that can do some damage, you'll have to look elsewhere.  I would not recommend using this card in a deck.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Victini from the Boundaries Crossed set, stay tuned for tomorrow's card review of Tepig from this same set. Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
Even though you cannot encounter a Shiny version of Victini in Black and White, what are the two primary colors the Shiny version of Victini has?
Please respond by including your YouTube username so I can send you the code on there.

Sunday, December 9, 2012

Camerupt -- Boundaries Crossed Pokemon Card Review

Camerupt Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Camerupt from the Boundaries Crossed Pokemon Card Set.  Camerupt is a stage 1, fire type Pokemon card, with an hp of 130.  It has a x2 weakness to water type Pokemon, no resistance type, and a four colorless energy card retreat cost.  Camerupt does not have an Ability but it does have two moves, its first move is called Fire Shard, this move requires three energy cards, two colorless and one fire, and does 60 damage plus burns the defending Pokemon.  This move also paralyzes the defending Pokemon if you get a heads when you flip a coin.  Camerupt's second move is called Flamethrower, this move requires four energy cards, two each of fire and colorless, and does 80 damage.  However, after using this move you must discard an energy card attached to Camerupt.

Pokemon Card Strategy:
So as far as strategy goes, since Camerupt is a stage 1 Pokemon card, you'll first have to get Numel into play (I reviewed Numel from this set yesterday) and then evolve Numel into Camerupt.  If you read yesterday's review, I would definitely never move Numel into the active Pokemon spot before it is evolved or use Numel on its own in a deck.  So once you get Camerupt into play and into the active Pokemon spot, you'll want to make sure you have at least three energy cards on it, I would actually prefer using Fire Shard instead of Flamethrower on this card, because you do not have to discard energy cards when you use Fire Shard, and Fire Shard has a chance to inflict to special conditions on the defending Pokemon.  So I would recommend putting Camerupt in a deck that also includes Pokemon that inflict special conditions, since Fire Shard requires two colorless energy cards, this card will fit well in any deck.  However, since Numel is not a good card at all, I would not recommend using more than a 1-1 line of Numel and Camerupt in any deck.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average stage 1 Pokemon card.  It does have a very high hp, and two good moves, but it does have a high retreat cost, and it will take a good amount of time to actually use this card since it is so slow.  Since this is a fire type card, you may want to pair this card with Charizard from this set, I would not recommend doing that because between these two cards, they would require way too many energy cards.  Overall, I would give the Pokemon line of Numel and Camerupt from this set a 2 out of 5 rating, you can definitely find better lines out there to use in Fire type decks.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Camerupt from the Boundaries Crossed set, stay tuned for tomorrow's card review of Victini from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What set contains an EX card of Camerupt, and what is the number of the card in that set?
Please respond by including your YouTube username so I can send you the code on there.

Saturday, December 8, 2012

Numel -- Boundaries Crossed Pokemon Card Review

Numel Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Numel from the Boundaries Crossed Pokemon Card Set.  Numel is a basic, fire type Pokemon card, with an hp of 90.  It has a x2 weakness to water type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Numel does not have an Ability and it only has one move.  Its only move is called Flamethrower which requires three energy cards, two colorless and one fire, and does 60 damage, however after using Flamethrower, you must discard an energy card attached to Numel.

Pokemon Card Strategy:
So as far as strategy goes, since Numel is a basic Pokemon card with a stage 1 evolution in Camerupt, I would recommend keeping Numel on your bench and evolving it into Camerupt (which I'll be reviewing tomorrow) before moving it into the active Pokemon spot.  I would not move Numel into the active Pokemon spot without evolving it first and I would definitely not use Numel in a deck on its own.  If for some reason you are forced to put Numel into the active Pokemon spot, you really have no choice on what to do, as soon as you get three energy cards on Numel you'll have to use Flamethrower.  My advice would be to not retreat Numel, because it costs three energy cards, and just try to evolve it into Camerupt as soon as possible.  So like I said earlier, I would not use this card on its own, and depending on how tomorrow's review goes, I may never use this card in a deck.

Pokemon Card Rating:
I would give this card a 1 out of 5 rating.  In my opinion, this is a very disappointing basic Pokemon card.  Even though this move does have a high hp, and can do 60 damage, I'm still giving this the lowest rating possible for a card.  The reason I'm doing this is because Flamethrower even though it does average damage for three energy cards, this move is on a basic Pokemon, so it is extremely slow, and once you get three energy cards on Numel and use Flamethrower you have to discard an energy card.  Plus, if you have to put this card into the active Pokemon spot immediately to start the game, it will take forever to either attack or retreat. So again, I do not recommend using this card in a deck, especially without Camerupt.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Numel from the Boundaries Crossed set, stay tuned for tomorrow's card review of Numel's stage 1 evolution in Camerupt, which is also from the Boundaries Crossed Pokemon card set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What was the last set to have a Numel card in it, and what was the rarity of the card in that set?
Please respond by including your YouTube username so I can send you the code on there.

Friday, December 7, 2012

Charizard -- Boundaries Crossed Pokemon Card Review

Charizard Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Charizard from the Boundaries Crossed Pokemon Card Set.  Charizard is a stage 2, fire type Pokemon card, with an hp of 160.  Charizard is the stage 2 evolution of Charmeleon, and before that Charmander, both of those Pokemon I have reviewed the past couple of days, and both of those Pokemon are in this set.  Charizard has a x2 weakness to water type Pokemon, no resistance type, and a three colorless energy card retreat cost.  Charizard does not have an Ability, but it does have two moves.  The first move it has is called Split Bomb and for three energy cards, two colorless and one fire, this move does 40 damage to two of your opponent's Pokemon.  Charizard's other move is called Scorching Fire and for five energy cards, one fire and four colorless, this move does 150 damage, however after using this move you must discard a fire energy card attached to Charizard.

Pokemon Card Strategy:
So as far as strategy goes, since Charizard is a stage 2 Pokemon, you'll have to first get Charmander and then Charmeleon into play.  The easiest way to get a ton of energy cards on Charizard is to evolve Charmander into Charmeleon and then Charmeleon into Charizard on your bench, while you continuously put energy cards on this line, so when you do move Charizard into the active Pokemon spot you have 6 or more energy cards on Charizard.  Another, quicker way to get energy cards on Charizard is to put Charmander in the active Pokemon spot right away, make sure you have energy cards in your discard pile, and use its Draw In move that allows you to get two energy cards from your discard pile and attach them to Charmander.  You could use this move 3 times and have 7 energy cards on Charmander, then you could retreat it out and evolve it into Charizard on your bench.  Regardless of how you get energy cards on Charizard, when you put it into the active Pokemon spot, your hope is to be able to use Scorching Fire once and knock out the defending Pokemon.  But if you don't have five energy cards on Charizard or you don't want to put that many on Charizard, you could always put this Pokemon line in a spread damage type deck, and use Split Bomb every turn, and knock out multiple Pokemon at once after a few turns.  After reviewing all three Pokemon from this line, I would definitely recommend using Charizard in a deck, I would use a 4, 3, 2 line of Charmander, Charmeleon, and Charizard in a fire type deck, this line would be the line I build it around.

Pokemon Card Rating:
I would give this card a 4 out of 5 rating.  In my opinion, this is an above average stage 2 Pokemon card.  This card has a high hp, and two great moves, one that can do a ton of damage to one Pokemon in one turn, the other move does a fair amount of damage to two Pokemon at once.  Even though this card does have two great moves and a good hp, both of its moves require a lot of energy, so this card is slow, so be prepared to use most your energy cards in your deck on this Pokemon.  Overall, I would give this card a 3 to 4 out of 5 rating, I think Charizard is above average, but both of its previous evolutions are only average.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Charizard from the Boundaries Crossed set, stay tuned for tomorrow's card review of Numel from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
What are my top 5 favorite cards of all time?  Please list the Pokemon and set for each card.
Please respond by including your YouTube username so I can send you the code on there.

Thursday, December 6, 2012

Charmeleon -- Boundaries Crossed Pokemon Card Review

Charmeleon Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Charmeleon from the Boundaries Crossed Pokemon Card Set.  Charmeleon is a stage 1, fire type Pokemon card, with an hp of 90.  It has a x2 weakness to water type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Charmeleon does not have an Ability but it does have two moves.  Its first move is called Flare and for one fire energy card this move does 20 damage.  Charmeleon's second move is called Raging Claws and for three energy cards, two colorless and one fire, this move does 50 damage plus 10 more damage for each damage counter on Charmeleon.  So if Charmeleon is extremely close to being knocked out and has 80 damage on it, Raging Claws will do 130 damage in one turn.

Pokemon Card Strategy:
So as far as strategy goes, since Charmeleon has a stage 2 evolution in Charizard, if you have Charmeleon on your bench, I would keep it there until you evolve it into Charizard.  However, in yesterday's review I indicated that it would be okay to use Charmander as a starting Pokemon, so of course, if you get Charmeleon in your hand I would recommend evolving Charmander into Charmeleon because at a minimum, you can do the same amount of damage immediately and have 20 more hp.  If you have Charmeleon on your bench, like I said earlier, I would keep it there, but if you're forced to put it into the active Pokemon spot, I would use Raging Claws if I have three energy cards on Charmeleon, if you only have one or two energy cards of course you'll have to use Flare.  This card is very effecting against an opponent who uses spread damage, because if you keep this card on your bench, and receive 20 or 30 damage, as soon as you move Charmeleon into the active Pokemon spot, you can do 70 or 80 damage right away with Raging Claws.  I would definitely suggest using the full line of Charmander, Charmeleon, and Charizard, but so far I've only reviewed the first two Pokemon in this line, I would not wholeheartedly recommend using Charmander and Charmeleon in a deck on their own, but it wouldn't be the worst thing to do ever.  I would use a 2-1 line of Charmander and Charmeleon in a somewhat fire deck, if you want to use them without Charizard.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average stage 1 Pokemon card.  This card really is average overall, it has an average hp, two average moves, and an average retreat cost.  I do like how this card has two moves, one is faster, the other does more damage for a little more energy cards.  But neither move is anything special, so it isn't anything I would have to use in a fire type deck, after reviewing Charizard tomorrow I may change my opinion, but who knows...

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Charmeleon from the Boundaries Crossed set, stay tuned for tomorrow's card review of Charmeleon's stage 2 evolution in Charizard which is also from this same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Today's Quiz for a Pokemon TCG Online Code Card --
How much HP does Charmeleon from Base Set have, also what are the names of its moves and how much damage does each move do?
Please respond by including your YouTube username so I can send you the code on there.

Wednesday, December 5, 2012

Charmander -- Boundaries Crossed Pokemon Card Review

Charmander Boundaries Crossed Pokemon Card
Pokemon Card Overview:
Today's Pokemon Card Review is of Charmander from the Boundaries Crossed Pokemon Card Set.  Charmander is a basic, fire type Pokemon card, with an hp of 70.  It has a x2 weakness to water type Pokemon, no resistance type, and a two colorless energy card retreat cost.  Charmander does not have an Ability, but it does have two moves.  The first move is called Draw In which requires one fire energy card and allows you to attach 2 fire energy cards from your discard pile to Charmander.  Charmander's second move is called Flare which requires two energy cards, one each of fire and colorless, and does 20 damage.

Pokemon Card Strategy:
So as far as strategy goes, since Charmander has a stage 1 evolution in Charmeleon, and a stage 2 evolution in Charizard, I would definitely recommend including both those two Pokemon in a deck with Charmander.  Charmander would be an okay starter Pokemon because it has above average hp and a move that does 20 damage, but I would keep Charmander in my hand until you have at least a couple of fire energy cards in your discard pile, that way, you can put Charmander on your bench one turn, move it into the active Pokemon spot the next, and get three energy cards on it in one turn if you use Draw In, then the next turn you can evolve it into Charmeleon.  However, if you can't evolve Charmander into Charmeleon right away, and have to move it into the active Pokemon spot I would use Flare every turn because it actually does damage, the only time I would use Draw In is if you are facing a weak Pokemon and by not doing any damage for a turn will greatly affect your next turn, or if you have a ton of energy cards in your discard pile and you need to get some back.  I could see using 1 of these cards in rare cases in a fire type deck, but like I said in the early part of this paragraph, I would most definitely recommend using this Card with Charmander's evolutions, not just on its own.

Pokemon Card Rating:
I would give this card a 3 out of 5 rating.  In my opinion, this is an average basic Pokemon card.  Even though it requires two energy cards to first attack, its only attacking move is an average move, it does have a good hp, and Draw In can definitely help you get needed energy cards for Charmander's evolutions.  I would have liked to see Charmander have a less expensive retreat cost and Draw In not require any energy cards, but I guess this is only a basic Pokemon card after all and average at that.

Tomorrow's Pokemon Card:
So thanks for reading today's Pokemon card review of Charmander from the Boundaries Crossed set, stay tuned for tomorrow's card review of Charmander's stage 1 evolution in Charmeleon from the same set.  Make sure to check below for the Free Pokemon TCG Online Codes!

Free Pokemon TCG Online Code Cards:
Since it seems like the same people enter at the same time every day, from now on, you are only eligible to win one free code card per week.
Today's Quiz --
What English Pokemon Card Sets have Charmander Secret Rare Cards in them? 
Please respond by including your YouTube username so I can send you the code on there.